Advmame 3.6 bezels and screen settings issue
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Hi Guys,
Been working at trying to get advmame 3.6 to display correctly on my 16x9 tv with bezels for the few games that I use advmame for. Could use some help.
Pi Model 3B
Retropie 4.3
Emulation Station
Advmame 3.6I've looked at several advmame bezel posts on the forum and am still a bit lost.
my advmame.rc settings are:
dir_artwork /opt/retropie/configs/mame-advmame/advmame.rc
display_artwork_backdrop yes
display_artwork_bezel yes
display_artwork_overlay yes
display_aspect 16x9I noticed the .rc file for advmame 3.6 does not contain the: "display_artwork_crop" option like the older .94 and 1.4 rc files.
I've gathered the "old mame artwork" files. I've attached a photo of what I'm seeing in game:
My main questions:
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Bezel image doesn't extend the entire 16x9 screen, how can I get bezels to stretch the entire screen?
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The game screen image to not 4x3, it's stretched L and R. - how can I resize game screen to be 4x3? I get how to position the screen, but how can I adjust size?
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RGB scanline effects on advmame are weak, are there any scanline overlays out there for advmame that are better?
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Are there any screen curvature settings in advmame
Any help is truly appreciated
Thanks -
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