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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    xBRZ shaders on Raspberry Pi 3 B+ w/ RetroPie?

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    xbrzshadersraspberry pi 3
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    • M
      mr.matt.eastwood
      last edited by

      Hey guys, I'm sure I'm posting something that everybody should already know the answer to, but I hope you can bear with a n00b for a moment.

      I built myself a RetroPie and am slowly getting to know how it works and all. One thing I noticed is that there's no xBRZ shaders, like I love them from RetroArch on my gaming PC.

      I'm guessing the Raspberry Pi 3 simply can't handle them? If it can, how would I go about installing them?

      mituM 1 Reply Last reply Reply Quote 0
      • mituM
        mitu Global Moderator @mr.matt.eastwood
        last edited by

        @mr-matt-eastwood Shaders and their resources are in /opt/retropie/configs/all/retroarch/shaders/. The same folder is shared via Samba at \\retropie\configs\all\retroarch\shaders. I don't know if the xBRZ shaders would work good enough on a Pi, but you can experiment with things.

        1 Reply Last reply Reply Quote 0
        • M
          mr.matt.eastwood
          last edited by

          Nice, thanks! I found the folder and put the shaders inside. I will give this a try when I'm near a screen with HDMI capabilities again (travelling atm) and report back.

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          • M
            mr.matt.eastwood
            last edited by

            For anybody who was wondering, this is a pretty hard no. :-/ The RetroPie pretty much freezes when trying to use those shaders.

            1 Reply Last reply Reply Quote 1
            • darkniorD
              darknior
              last edited by

              Yes it's normal XBRZ is too heavy for a PI3 !

              Life is game, just play it !

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              • M
                mr.matt.eastwood
                last edited by mr.matt.eastwood

                Hey everybody, I have a quick update for those who want xBRZ-like quality from the Raspberry Pi.

                I ended up working around this by replacing RetroPie with Lakka, setting the full-screen resolution there to 1280x720 and using the 4xScaleHQ shader (in the scalehq directory).

                Everything runs smooth, tried with numerous games on various platforms, including MDK on PlayStation 1. No lag in the menus either, and the image quality is fairly close to xBRZ (though, of course, you can still tell the difference). I am quite happy with this solution.

                Another nice shader you can try is scalefx-hybrid.

                1 Reply Last reply Reply Quote 0
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