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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Multidisc 32X SegaCD games?

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    sega cdsegacdmultidisclr-picodrive32x
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    • R
      rhester72
      last edited by

      I'm not actually even playing through - my test case for the moment is that I boot up Fahrenheit for the 32X (which won't play - the protection requires you to boot from the Sega CD disc, even on the 32X) in lr-picodrive, wait for the prompt, hit Start, then enter the RGUI, open the tray, and attach the Sega CD disc. Instead of allowing me to close the tray and resume the game (which should then cleanly boot the Sega CD disc, then ask for the 32X disc again), lr-picodrive completely restarts/reloads and the process begins all over again (except this time having booted from the Sega CD disc).

      From videos I've seen, once the cue file is selected in the browser in the attach phase, it shouldn't ask to specify the emulator (Picodrive, in this case) - I think that's where something's changed, but it makes it impossible to swap discs at all. In fact, it's not even limited to Sega CD - I also tried this with PSX, where I started a game, ejected the disc at the PSX boot logo, attached a completely different disc (where I was prompted for the emulator again), and sure enough, the PSX emulation restarted entirely. It seems this affects any emulator's ability to swap media (probably not even limited to CD media).

      I've tried the following:

      • Updating all of RetroPie
      • Updating Retroarch from source
      • Updating lr-picrodrive from source

      I guess it's an upstream bug in Retroarch, but I'm surprised nobody else has mentioned this, because it's a bit of a breaking bug for any libretro game that requires more than one piece of media.

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      • R
        rhester72
        last edited by

        It was/is indeed upstream:

        https://github.com/libretro/RetroArch/issues/6255

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        • R
          rhester72
          last edited by

          ...though I'm truly mystified.

          I've now built Retroarch and libretro-picodrive from tip revisions on Github and it's doing exactly the same thing. sigh

          MajorDangerNineM 1 Reply Last reply Reply Quote 0
          • MajorDangerNineM
            MajorDangerNine @rhester72
            last edited by

            @rhester72 You'll have to wait until the RetroPie team updates their RetroArch, which I would think would come about after RetroArch 1.7.2 is stable.

            SBCGaming | Unofficial RetroPie Discord

            R 1 Reply Last reply Reply Quote 0
            • R
              rhester72 @MajorDangerNine
              last edited by

              @eckaji said in Multidisc 32X SegaCD games?:

              @rhester72 You'll have to wait until the RetroPie team updates their RetroArch, which I would think would come about after RetroArch 1.7.2 is stable.

              I built directly from the current (i.e. 6 hours old) libretro source using RetroPie's build script (i.e. I removed the git tag for v1.7.1 and had it pull current, applying the two RetroPie-specific patches) - it's still busted. Unless there's something RetroPie-specific to this issue (which I can't imagine being the case), I still think whatever's going on is upstream...but that brings me back to the question of why nobody else is complaining. :)

              MajorDangerNineM 1 Reply Last reply Reply Quote 0
              • MajorDangerNineM
                MajorDangerNine @rhester72
                last edited by

                @rhester72 Well, the most likely people to be playing multi-disc games in RetroArch are the ones playing PSX, and they have the alternative options of a single PBP containing all the discs (and I'll bet that is what most do) or a M3U playlist for single disc PBPs, CHDs, or converted to single bin & cue discs.

                SBCGaming | Unofficial RetroPie Discord

                R 1 Reply Last reply Reply Quote 0
                • R
                  rhester72 @MajorDangerNine
                  last edited by

                  @eckaji said in Multidisc 32X SegaCD games?:

                  @rhester72 Well, the most likely people to be playing multi-disc games in RetroArch are the ones playing PSX, and they have the alternative options of a single PBP containing all the discs (and I'll bet that is what most do) or a M3U playlist for single disc PBPs, CHDs, or converted to single bin & cue discs.

                  Probably - I'm doing m3u with CHDs myself for PSX. The other systems potentially impacted (Atari 800, MSX, VICE beta) are considerably more obscure than Sega CD.

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                  • R
                    RyGuy176
                    last edited by

                    Personally, I'm trying to get Penn and Teller running and some of the games require Disc 2 to be put in after being selected on Disc 1.

                    mediamogulM saccublendaS 2 Replies Last reply Reply Quote 0
                    • mediamogulM
                      mediamogul Global Moderator @RyGuy176
                      last edited by

                      @ryguy176 said in Multidisc 32X SegaCD games?:

                      Personally, I'm trying to get Penn and Teller running and some of the games require Disc 2 to be put in after being selected on Disc 1.

                      What part of 'Penn & Teller's Smoke and Mirrors' requires this to take place?

                      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                      1 Reply Last reply Reply Quote 0
                      • saccublendaS
                        saccublenda @RyGuy176
                        last edited by

                        @ryguy176 Same here. Same problem described by @rhester72

                        I can't get disk changes via lr-picodrive to work even with Sega CD (i.e. non-32X) games - when I try to attach the new disk via "append disc image", I select the cue file, confirm the desired emulator is picodrive, and then lr-picodrive restarts with the new disc inserted - it's the restart that's causing the problem.

                        saccublendaS R 2 Replies Last reply Reply Quote 0
                        • saccublendaS
                          saccublenda @saccublenda
                          last edited by

                          Does lr-picodrive support m3u playlists?

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                          • R
                            RetroSavior @saccublenda
                            last edited by RetroSavior

                            @saccublenda Ive found switching between discs was an issue when select-x to retroarch menu When using bin. and .cue roms. Try using just .iso roms for mutli disk games like night trap and ground zero texas. Worked for me

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