Carbon Light
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Luminous is now finished. You can keep an eye on this thread for updates. I will continue to edit this first post with links to download newer versions.
Luminous Release 01: Luminous001.zip
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@Rookervik I am a big fan of white and that honeycomb is nice. I cant wait to see the finished theme. I love the carbon theme and use it solely, but this i would take over it.
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@Rookervik said in Carbon Light:
I've been messing around with some ideas for a light version of Carbon. Won't really look like Carbon. But it would have the same layout, mostly. Just use lighter textures.
Just throwing out some ideas. I have to be creative with the backgrounds so they don't take up too much VRAM. This one is 3 textures - all 256x256 pixels. Doesn't take up nearly the VRAM a full 1080p wallpaper would.
that looks cool
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Ok, got the system select running in EmulationStation. Had to wrestle with the code to get the fade to flip on the right, and the bottom. Had to use negative values to get the texture to flip. :D But it saved me from having to have a texture for all 4 sides. Now to design the game select. Oh, the controllers look like crap over the honeycomb background. So they're gone. LOL.
These are all the assets needed to make the background:
Comes out like this:
Might make the honeycomb a little lighter, too.
And a new PORTS logo. Haha. That one is... well... it was cool a year ago :D
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Maybe a Quake font? I dunno. I'm not very creative. I can execute designs, but making them up is hard.
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how did you add the effect to the system select?
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@InsecureSpike
Are you talking about the shadow below it? The shadow is created with that 2 x 128 px line on the right side of the assets picture. I lined it up exactly behind the carousel. It gives the carousel a slight gradient from bottom to top, and adds a shadow below it.I had it stretch the image all the way across the screen. It looks like this behind the carousel (middle bar)
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Really nice :)
I definitly give this a try.What about to push the background a bit more? Maybe like this?
http://art.ngfiles.com/images/115000/115824_defiantreaction_white-hive.png
And instead of carbon light, a new name - White Hive?Or name the skin like a chemican would: Carbon Nanotube (CNT)
http://hss-prod.hss.aol.com/hss/storage/adam/5970cbc34ed572306254a1f047c9b336/122373974.jpeg:) What do you think?
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@cyperghost Haha, good suggestions. I'll try the extra hexagon and see how it looks. And yeah, won't be calling it Carbon Light. Might get confused.
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@InsecureSpike said in Carbon Light:
how did you add the effect to the system select?
awesome thank you
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@Rookervik said in Carbon Light:
I dunno. I'm not very creative.
Bwhahahahahaa, hahaha, ha ha , hee
ow man, pull the other one, it's got bells on...
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@Zigurana said in Carbon Light:
Bwhahahahahaa, hahaha, ha ha , hee
ow man, pull the other one, it's got bells on...
You laugh, but look at this crap I've got going. Hahahaha.
I have no idea what to do on the game list pages. All the text looks bad floating around. But it also looks bad when I put them in a box. >_< I don't know what to do. LOL
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@Rookervik How about this for the ports logo?
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@lilbud Looks fine. What is the font from?
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Your Carbon splashscreen from the old fourm
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@lilbud Haha. I keep thinking... what would be a good image to say "ports?" The current Ports logo is a re-tooling of the DOOM font. The font you have here is fine. Just needs something. Well, maybe it doesn't. Maybe I'm just over-thinking things?
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Well the only connections these games share are guns, the 90's, and they were all on PC.
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Ports aren't all games tho. Kodi is there. But I guess the rest are games. Just hard to think of a creative Ports logo. Myabe just a simple font like that one you posted. Just make it white with a grey border (so it doesn't disppear)
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how would the game info items look on/against a of white solid background/box
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So far they haven't looked good against white boxes. Really, any attempt to break up the hexagon background has ended poorly. Might be because of all of the diagonals in the background, while the boxes are just squares. I don't really know. But I know it's looked bad. LOL.
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