Carbon Light
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@InsecureSpike said in Carbon Light:
how did you add the effect to the system select?
awesome thank you
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@Rookervik said in Carbon Light:
I dunno. I'm not very creative.
Bwhahahahahaa, hahaha, ha ha , hee
ow man, pull the other one, it's got bells on...
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@Zigurana said in Carbon Light:
Bwhahahahahaa, hahaha, ha ha , hee
ow man, pull the other one, it's got bells on...
You laugh, but look at this crap I've got going. Hahahaha.
I have no idea what to do on the game list pages. All the text looks bad floating around. But it also looks bad when I put them in a box. >_< I don't know what to do. LOL
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@Rookervik How about this for the ports logo?
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@lilbud Looks fine. What is the font from?
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Your Carbon splashscreen from the old fourm
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@lilbud Haha. I keep thinking... what would be a good image to say "ports?" The current Ports logo is a re-tooling of the DOOM font. The font you have here is fine. Just needs something. Well, maybe it doesn't. Maybe I'm just over-thinking things?
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Well the only connections these games share are guns, the 90's, and they were all on PC.
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Ports aren't all games tho. Kodi is there. But I guess the rest are games. Just hard to think of a creative Ports logo. Myabe just a simple font like that one you posted. Just make it white with a grey border (so it doesn't disppear)
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how would the game info items look on/against a of white solid background/box
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So far they haven't looked good against white boxes. Really, any attempt to break up the hexagon background has ended poorly. Might be because of all of the diagonals in the background, while the boxes are just squares. I don't really know. But I know it's looked bad. LOL.
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ok, what if the box color was the same as the back hexagonal background, as if it blended in to it?
the font should then stand out from the hexagon lines -
@InsecureSpike
Yeah, it looks a little hacky. I'm not happy with it. Probably just leave the text to float.
Changing the text white didn't help either.It would probably look good if I made the boxes follow the shape of the hexagons, but that would introduce another image texture and I'd have a really hard time lining them up. And they wouldn't line up between screen resolutions.
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yup, i see what you mean, but the other idea would be better.......
but as you said the positioning would be the challenge, unless you created a "sub-menu" background with the areas added to it
thats what I've done in the past, and since your images are so small, it should be ok to use a "main-menu" and a "sub-menu" -
@Rookervik Make a full game list background, with the darker area.
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@lilbud What is a "full-gamelist background?"
@InsecureSpike What is a 'sub-menu' in relation to an ES theme?
Using a shaded hexagon background for the border is nice... but I still don't like it. It would need a shadow. And still be impossible to position over the background hexagon. They'd have to line up perfectly no matter the resolution the user is in. Also, this background would take 2 images... a grey square, and then a tile image of hexagons that I would have to line up in 4 directions, perfectly. I don't really get paid enough to mess with that. :D
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I like this, bit I know a lot of people don't like the vertical lines separating stuff.
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@Rookervik Like This, Use 1 image for the gamelist instead of 4
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@lilbud Ah yeah, I have a screenshot of that above. Looks like it was just thrown on top of the background without any thought. Kinda clashes a little with the hexagons.
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@Rookervik Sometimes, you have to put other peoples likes in front of your own.
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