RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    An input lag investigation

    Scheduled Pinned Locked Moved General Discussion and Gaming
    input lag
    36 Posts 11 Posters 62.4k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • davejD
      davej @ScOULaris
      last edited by

      @ScOULaris said in An input lag investigation:

      Hm. So I understand how a shader can add more input delay (increasingly in correlation with the complexity of the shader). Would lowering the Retroarch rendering resolution to 720p instead of the default 1080p for SNES have any impact on input delay since it's half of the pixels that need to be processed by the shader?

      Yes, but probably not as much as you'd think. You'll also have poorer image quality to deal with. crt-pi's scan lines work best when scaling up 4x or more. If you are going to use a lower resolution than that I'd suggest using integer scaling - and don't go below 3x.

      Scaling in the display hardware is essentially free but you are probably better off setting your Pi to a 720p screen mode and letting your TV do the upscaling. Try both and see which works best. If the scan lines are hard to see with such as low resolution, try setting MASK_TYPE to 0.

      1 Reply Last reply Reply Quote 0
      • BuZzB
        BuZz administrators
        last edited by BuZz

        Just to detail my tv/kodi setup downstairs:

        /boot/config.txt contains

        hdmi_group=1
        hdmi_mode=4
        

        which is 720 @ 60hz

        /opt/retropie/configs/all/autostart.sh contains

        sudo mount -t cifs -o username=blah,password=blah //mynas/retropie /home/pi/RetroPie
        kodi #auto
        emulationstation #auto
        

        kodi is configured to display and output at 1080p (it can change video mode itself)

        then I exit kodi, and I'm ready to game (in 720p)

        the only other thing I have to do is switch the tv to game mode and back.

        To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

        1 Reply Last reply Reply Quote 0
        • scrappbrappS
          scrappbrapp
          last edited by

          how do you change the display driver to Dispmanx? i assume mine is running stock, i never knew how to change.. Ive also yet to learn about shaders, so I'm not too worried about losing that ability.

          1 Reply Last reply Reply Quote 0
          • BuZzB
            BuZz administrators
            last edited by

            you can do it via the configuration editor (in advanced mode)

            https://github.com/retropie/retropie-setup/wiki/Configuration-Editor

            To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

            1 Reply Last reply Reply Quote 0
            • scrappbrappS
              scrappbrapp
              last edited by

              thank you, i found it.
              Unfortunately, i think I noticed WORSE play on dispmanx.... I can tell that the video quality is worse... but mashing jump in mario world created a worse experience than before with GL. Also trying to do a "speed run" caused me to not have some jumps registered, thus plowing right into enemies...

              1 Reply Last reply Reply Quote 0
              • scrappbrappS
                scrappbrapp
                last edited by

                This post is deleted!
                1 Reply Last reply Reply Quote 0
                • S
                  silentq
                  last edited by

                  I updated from binary and source and changed over to dismanx, I thought the video smoothing was supposed to be gone? I even tried to turn it off in retroarch.cfg for lr-fceumm by make video_smoothing="false" and its still there? Am I missing something?

                  BuZzB 1 Reply Last reply Reply Quote 0
                  • BuZzB
                    BuZz administrators @silentq
                    last edited by

                    @silentq need to build latest retroarch from source. It only recently got support for switching scaling mode

                    To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                    BuZzB 1 Reply Last reply Reply Quote 0
                    • BuZzB
                      BuZz administrators @BuZz
                      last edited by

                      At least as I remember

                      To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                      1 Reply Last reply Reply Quote 0
                      • S
                        silentq
                        last edited by silentq

                        Not sure if this is a bug, its not really major but I noticed using the dismanx driver that the retroarch status notifications at the bottom of the screen don't show anymore. Status messages like when you save or load state or a input remapping status don't show. Just thought I would mention it its not major but figured I would add that.

                        1 Reply Last reply Reply Quote 0
                        • RionR
                          Rion
                          last edited by

                          Sorry to reply to and old thread but this is the updated link to the same Thread at the libretro forums. I think this one is more up to date.

                          @Brunnis
                          An input lag investigation

                          FBNeo rom filtering
                          Mame2003 Arcade Bezels
                          Fba Arcade Bezels
                          Fba NeoGeo Bezels

                          1 Reply Last reply Reply Quote 0
                          • P
                            pattaboy
                            last edited by

                            I have noticed some input lag on psx games. especially when playing my childhood game bust a groove. Where you need timing to play the game. I couldn't even do one dancemove when pressing the button. Has this ever been noticed that the PSX emulator has input lag?

                            RionR 1 Reply Last reply Reply Quote 0
                            • RionR
                              Rion @pattaboy
                              last edited by

                              @pattaboy Every emulator, if it's on Windows, Linux or Mac has some form of input lag.

                              Just read this thread and the one on Libretro to try different things that might help.

                              Just to name a few

                              • Game Mode on you TV

                              • Runcommand set to Performance

                              • Render Resolution

                              FBNeo rom filtering
                              Mame2003 Arcade Bezels
                              Fba Arcade Bezels
                              Fba NeoGeo Bezels

                              1 Reply Last reply Reply Quote 1
                              • First post
                                Last post

                              Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                              Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.