SNES mini theme
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Thanks for the list, ive located about 95% of the images, some are a fraction smaller than what you asked for but the quality is amazing at 600x500, and i cant see there being an issue when you make the icons.
i will upload the zip when i get the remaing few :)
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@ruckage, first of all, thanks for your great work.
Second, I'm currently having an issue with the text boxes of the title not being aligned correctly, it's the same issue as described by @Earendr and his pictures.My setup is a 1920x1200 monitor connected by HDMI cable and I'm using the 1920x1080 resolution in the theme config file. I understand that my monitor resolution is not supported, just wanted to make clear that Earendr issue might have been that from the beginning or maybe his adapter.
By setting the raspi-config video output resolution to 1920x1080, the theme would work correctly, but the picture would be stretched to fill the screen. Is there any workaround for 19:10 displays or do you have plans for adding support to them in the future. Thanks again!
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@fernandoarafat said in SNES mini theme:
@ruckage, first of all, thanks for your great work.
Second, I'm currently having an issue with the text boxes of the title not being aligned correctly, it's the same issue as described by @Earendr and his pictures.My setup is a 1920x1200 monitor connected by HDMI cable and I'm using the 1920x1080 resolution in the theme config file. I understand that my monitor resolution is not supported, just wanted to make clear that Earendr issue might have been that from the beginning or maybe his adapter.
By setting the raspi-config video output resolution to 1920x1080, the theme would work correctly, but the picture would be stretched to fill the screen. Is there any workaround for 19:10 displays or do you have plans for adding support to them in the future. Thanks again!
Adding support for different aspect ratios isn't a simple task and can be quite time consuming. I've covered 16:9 and 4:3 as I believe the majority of users are using a raspberry pi and will be using it connected to a TV. Currently I don't have any plans to add 16:10 support as I don't think the number of users using that resolution would be high enough to warrant the work needed.
As a work around most if not all monitors should have different ways of scaling different aspect ratios. I would set the pi to output in 1920x1080 and set the monitor so that when it scales it adds black bars top and bottom instead of stretching vertically. Out of interest what make/model of monitor are you using?
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As promised here are the Box Scans you requested, hope they are of some use :)
https://www116.zippyshare.com/v/jmcyyme8/file.html
Stuart.
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@ruckage
I understand, thanks for the reply. My monitor is a Dell 2408WFPB. -
@stuart2773 said in SNES mini theme:
As promised here are the Box Scans you requested, hope they are of some use :)
https://www116.zippyshare.com/v/jmcyyme8/file.html
Stuart.
Thanks Stuart. I'll have a look through them later today.
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@fernandoarafat said in SNES mini theme:
@ruckage
I understand, thanks for the reply. My monitor is a Dell 2408WFPB.I just looked up your monitor and found the manual online :https://downloads.dell.com/manuals/all-products/esuprt_electronics/esuprt_display/dell-2408wfp_user%27s%20guide_en-us.pdf
On page 23 it says if you go to the display settings menu on the monitor you can change wide mode to either "1:1, Aspect, or Fill". If you change that to Aspect then the image should be scaled while maintaining the aspect ratio so you'll get the black bars top and bottom. Hope that helps.
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Is it possible to include SUPERGRAFX as well?![alt text]
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@ruckage hey I'm not sure if you're still working on the possibility of a blue overlay for the selected system, but I was checking out the Steam Big Picture Mode Theme and it looks like they have something functional that is visually similar to what I was going for with my mockup earlier.
I'm not sure if this is how that theme does it, but it might also look good to have the blue outline for the selected system have a translucent glow on the inside that gives the illusion of the whole icon being highlighted without actually overlapping any of your system artwork. I will experiment with this tomorrow to see if I can come up with something that looks nice and post it here for your consideration. :)
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@kafka_esq
I've experimented with an internal glow effect already, ultimately though it will be done how I feel looks best and only if it doesn't affect performance. -
Here's how it currently looks if you're interested. As I said though it's not guaranteed yet as I need to make sure performance isn't affected on the pi.
)
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@ruckage said in SNES mini theme:
Here's how it currently looks if you're interested. As I said though it's not guaranteed yet as I need to make sure performance isn't affected on the pi.
)
It will be available the theme for Recalbox? We are waiting for it.. :(
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@sheyk90 said in SNES mini theme:
It will be available the theme for Recalbox? We are waiting for it.. :(
Yes, it will be ported.
Actually If anyone could give me hints on how to compile the Recalbox version of EmulationStation for Windows it would speed up porting as it's much quicker and easier for me to make changes on my main pc. I did try compiling it myself but I don't really know what I'm doing and get constant errors. @jdrassa perhaps you have some ideas as I know you compile the retropie version regularly. I followed this guide by @fieldofcows .
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@ruckage That guide is essentially what I follow. I can't say for sure because I haven't tried, but I doubt that the Recalbox version could be compiled for Windows. They have included a lot of system specific stuff into their version like WiFi configuration and system updates that are unlikely to work on Windows.
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@jdrassa said in SNES mini theme:
@ruckage That guide is essentially what I follow. I can't say for sure because I haven't tried, but I doubt that the Recalbox version could be compiled for Windows. They have included a lot of system specific stuff into their version like WiFi configuration and system updates that are unlikely to work on Windows.
Thanks, that may explain it then. I did manage to get the retropie version to compile after some trial and error but just couldn't figure out why the the recalbox version wouldn't compile.
Guess I'll have to do the work by updating the files on PC over the network and then switching hdmi inputs on my monitor - not as convenient but there doesn't seem to be any other way. -
@ruckage Wow, looks great!
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Made an alternate ports icon & logo.
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@ruckage will there be an resolution support for 800x480 for Official 7inch touch screen?
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And one for kodi...
(okay i'm done) :)
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@ruckage so still no resolution support for 800x480 for Official 7inch touch screen?
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