New Hypseus and lr-Daphne to add on Retropie-Setup
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@mediamogul said in [Hypseus new Daphne fork to try on Retropie]
if you wish to test these versions i can glady point you in the right direction.
The video files are definitely beautiful, but please remember that they are protected works and even sharing their location is considered facilitating piracy, which is in no way allowed here.
@mediamogul
ive amended the original post, no need to worry i have no plans on posting the links to the files, pretty easy to find on google if you know what to search for. -
@grant2258 said in Hypseus new Daphne fork to try on Retropie:
Good news Daphne is getting ported to libretro no sound yet but its up and running not ready for users yet though
this is great news, do you have anymore info on the progress?
hopefully we will be able to configure the controls properly, also do you know if the LR version will include the singe engine that had better compatibilty and enabled more laserdisc games to be played ?. -
@mediamogul https://github.com/libretro/daphne
twinaphex and the original aurthor has done all the work inputs and video are hooked up. I just went through the source and figured out where to put everything to see how its running on windows. it was one line of code stopping it.
screen shot here.
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its a retroarch daphne screenshot.
lair.m2v 852 MB (893,769,849 bytes) is the framefile im using
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@stuart2773 It's firefox.m2v : 1,70 Go (1 836 320 618 octets)
Why ?
And thanks for the games HD version informations ;)@grant2258 said in Hypseus new Daphne fork to try on Retropie:
Great news :) Maybe in a few time include to Retropie on PI :p
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Thanks for the info on Firefox, the reason I asked is so I can try and locate the video files and knowing the file size is a starting point, I hope you can locate and try the versions of dragons lair 1&2 from the info provided ;)
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@mediamogul i tried compiling this for the pie to test it and came across an issue. I originally thought it was path related but it isint.
grants original path /home/pi/RetroPie/roms/daphne/roms
grants new path /home/pi/RetroPie/roms/daphne/roms
SDL failed: SDL not compiled with stdio supportis there any reason the support isint there that you know of?
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@grant2258 said in Hypseus new Daphne fork to try on Retropie:
is there any reason the support isint there that you know of?
Not that I'm aware of, no. It could be to accommodate some strange outer fringe case or something. @psyke83 might know more about it.
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never mind i looked into it more seems the core is compiling sdl with it,. Its not the retropie end
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@grant2258 said in Hypseus new Daphne fork to try on Retropie:
Good news Daphne is getting ported to libretro no sound yet but its up and running not ready for users yet though
This is great news, when can we expect a release ?
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@skj dont know but the pi is hazing freezing issues is working fine on x86 and x64. All that needs added is audio for the x86
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@grant2258 said in Hypseus new Daphne fork to try on Retropie:
@skj dont know but the pi is hazing freezing issues is working fine on x86 and x64. All that needs added is audio for the x86
i hope the freezing issue can be fixed on the pi, are the games actually able to load on the pi and then freezing or are the freezing before loading?
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I think i got the freezing sorted. I updated my retroarch from source still had problems(pi 3b+) . Personally for myself to get this working I had to update my sdl to the latest.
if anyone is intrested in testing i can leave instructions
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@grant2258 said in Hypseus new Daphne fork to try on Retropie:
I think i got the freezing sorted. I updated my retroarch from source still had problems(pi 3b+) . Personally for myself to get this working I had to update my sdl to the latest.
if anyone is intrested in testing i can leave instructions
Man I am watching this thread! :)
Do you need an x86 (x64) tester?
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more intrested in getting the pi bug fixed.
@mediamogul
Its 100% the sdl2 lib causing the freezing. Confirmed it it by reinstalling the old one.Installing the new one then rebooting fixes the issue. Is there any way we can get sdl2 updated? Ill do more testing ill reinstall the old one and reboot the only way i can seem to fix it is using the latest atm
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@grant2258 I recall reading in the past something about why we're not using the latest SDL libs. I may be mixing things up, but could be worth confirming whether updating SDL2 will not cause other things to break on the Pi.
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@BuZz would definitely know the details here. Depending on what he says, the next step would be to open a ticket.
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ok grab the source form here.
wget https://github.com/libretro/daphne.git
cd daphne
then do a make
or platform=pi makethe only difference is I/opt/vc/include/interface/vcos/pthreads -I/opt/vc/include/vmcs_host/linux is add in the pi platform to test both ways. Any way is acceptable.
once its compiled ill assume the roms are in retropie standard dir
cp -R assets/pics ~/RetroPie/roms/daphne/
cp -R assets/sound ~/RetroPie/roms/daphne/
mkdir ~/RetroPie/roms/daphne/framefile/ok there is an assumption you have your roms in /RetroPie/roms/daphne/roms/
there is only on extra step in using this ill use dragons lair as an example you need to copy the framefile from the original dir to framesfile dir you created
in my case it would be this.cd ~/RetroPie/roms/daphne/
cp lair.daphne/lair.txt framefile/then you need to edit the file to point it to the the directory the laser disc info is in.
pico framefile/lair.txt
youll see
.151 lair.m2v
change the 151 line too
151 ../lair.daphne/lair.m2vok your good to run the rom now
/opt/retropie/emulators/retroarch/bin/retroarch -L daphne_libretro.so --config /opt/retropie/configs/all/retroarch.cfg /home/pi/RetroPie/roms/daphne/roms/lair.zip --verbose
please be on the console when your run press f4 on emulation station or use some setup that takes you into a terminal. I did notice i had to re apply my controller settingd when i changed sdl apart from that it worked well
if there is a error check the log in
less ~/RetroPie/roms/daphne/daphne_log.txt -
on another not im going to look into what kernel we are using if it mainline or from the raspberry pi tree. Ill try debug some more and see how i get on
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