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    Updated EmulationStation for Windows

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    emulationstatiowindows
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    • ZenjiroZ
      Zenjiro
      last edited by

      @jdrassa Are there any plans to update the Windows Version of EmulationStation to support the new TheGamesDB API?
      Current scrapping is broken since it uses the old API.
      Also are there any plans to support more scrappers?

      Thank you for keeping the Windows version alive. Really appreciate it.

      PittStoneP 1 Reply Last reply Reply Quote 0
      • PittStoneP
        PittStone @Zenjiro
        last edited by

        @zenjiro Hello, i use "SkraperUI" for my Windows Emulationstation. Its great.
        Download can be found on https://www.skraper.net/

        1 Reply Last reply Reply Quote 0
        • ZenjiroZ
          Zenjiro
          last edited by

          @PittStone Thank you for sharing that program. I will experiment with it.
          It's a good alternative until the built in one is updated.

          mituM 1 Reply Last reply Reply Quote 0
          • mituM
            mitu Global Moderator @Zenjiro
            last edited by

            @zenjiro It is already updated, you just need a recent version of Emulationstation.

            1 Reply Last reply Reply Quote 0
            • ZenjiroZ
              Zenjiro
              last edited by

              @mitu Yeah I have been testing out the new continuous-builds from here: https://github.com/jrassa/EmulationStation/releases

              And the scrapper works, but for some odd reason whenever I add a video snap to a game all the data gets obscured. I have not been using the current continuous-builds because of that, and it only happens mostly for Wii and PS2 games.

              I thought maybe it might be due to https://github.com/jrassa/EmulationStation/issues/12

              But I think that fix was already merged. If I do not use a video and just use the image/boxart I have no issue. It's only when a video is added that nearly everything (description, boxart, rating, etc) disappears, but it is not for all games.

              The issue is not present in v2.7.3RP, but it is present in the build of 2.8.0-Dev.

              greenberetG 1 Reply Last reply Reply Quote 0
              • greenberetG
                greenberet @Zenjiro
                last edited by

                @zenjiro I have the same issue. I thought I had just done something stupid, but couldn't figure it out.

                ZenjiroZ 1 Reply Last reply Reply Quote 0
                • ZenjiroZ
                  Zenjiro @greenberet
                  last edited by Zenjiro

                  Looks like the fix has not been merged yet: https://github.com/RetroPie/EmulationStation/pull/468

                  5 Days old at the time of this post, so I think we will see it merge in the near future.

                  1 Reply Last reply Reply Quote 0
                  • A
                    ango
                    last edited by

                    I´m building an EmulationStation system on my windows 10 pc. It contains a lot of emulators and pc games. All added into ES with screenshots or preview videos. Now I like to clean up my system and use the retroarch core for scummvm instead of the original scummvm emulator.

                    I´ve added the system for scummvm in es_system.cfg:
                    <system>
                    <name>scummvm</name>
                    <fullname>ScummVM</fullname>
                    <path>~.emulationstation\roms\scummvm</path>
                    <extension>.scummvm</extension>
                    <command>%HOME%.emulationstation\systems\retroarch\retroarch.exe -L %HOME%.emulationstation\systems\retroarch\cores\scummvm_libretro.dll "%ROM_RAW%"</command>
                    <platform>pc</platform>
                    <theme>scummvm</theme>
                    </system>

                    The corresponding gamelist.xml entry:
                    <game>
                    <path>./Baphomets Fluch/Baphomets Fluch.scummvm</path>
                    <name>Baphomets Fluch</name>
                    <desc />
                    <image>./images/Baphomets Fluch.png</image>
                    <releasedate>19000101T000000</releasedate>
                    <developer />
                    <genre />
                    <playcount>9</playcount>
                    <lastplayed>20180722T110721</lastplayed>
                    </game>

                    "Baphomets Fluch.scummvm" includes only the gameid "sword1" and must be in the game dir.

                    Its working. But there is a small cosmetic problem in ES.
                    In the SCUMMVM menu, there is a "Baphomets Fluch" subfolder. I have to go to this directory to start the game.
                    I like to start the game directly without going to the sub folder. Is there a way to hide the subdirectories in the gamlist.xml and start the game directly?

                    1 Reply Last reply Reply Quote 0
                    • E
                      enderandrew
                      last edited by

                      I'm putting together a "RetroCake" build on Windows. Their es_system.cfg has some issues out of the box so I had to fix a few things and I'll likely be looking to add a few systems there as well.

                      RetroPie is great, but I hope the Windows side eventually sees some love as well.

                      1 Reply Last reply Reply Quote 0
                      • M
                        moonston333
                        last edited by

                        Hi all ain't been on for awhile. Just want to say this emulationstation for windows is amazing been tinkering with it the past week thanks for all hard work. I got the vlc portable version and setup up most emus. Just wondering is the amiga compatability with this. I've got the whload amiga on pi3 where u click.on a game and it auto loads. Can this be put into the windows pc version

                        Th8s is the last u for me to add to es for my gaming system

                        Thanks

                        M 1 Reply Last reply Reply Quote 0
                        • M
                          moonston333 @moonston333
                          last edited by

                          @moonston333 H8 all does anybody have any ideas about the amiga whload on pc emulationstation thanks

                          1 Reply Last reply Reply Quote 0
                          • J
                            JoeRamone
                            last edited by JoeRamone

                            Hi there

                            Thanks for this amazing version.

                            I am working in a "launcher" to make ES more portable and user friendly...

                            My idea is a small window with the basic options ( %HOME% current dir, full or windoned )
                            alt text
                            And a second widown where you can load and edit es_system.cfg without deal with tags or txt editing
                            alt text

                            This is just a Draft for now...

                            I will finish some details to make if functional and post the code here later

                            E 1 Reply Last reply Reply Quote 0
                            • ZenjiroZ
                              Zenjiro
                              last edited by

                              Good news everyone https://github.com/RetroPie/EmulationStation/pull/475 has been merged so PS2, Wii, and other large file games will now properly display again!

                              1 Reply Last reply Reply Quote 0
                              • E
                                EctoOne @JoeRamone
                                last edited by

                                @joeramone no offense but what's wrong with a batch?

                                set HOME=%~dp0
                                emulationstation.exe --windowed --resolution 1280 720
                                

                                I like the es_systems.cfg editor though.

                                J 1 Reply Last reply Reply Quote 0
                                • J
                                  JoeRamone @EctoOne
                                  last edited by

                                  @ectoone said in Updated EmulationStation for Windows:

                                  @joeramone no offense but what's wrong with a batch?

                                  set HOME=%~dp0
                                  emulationstation.exe --windowed --resolution 1280 720
                                  

                                  I like the es_systems.cfg editor though.

                                  No problem at all with bat files.
                                  In fact the launcher will create a bat file, so you can use it later.

                                  My first thought was a simple es_systems config interface. But I found myself editing and starting the bat file so many times that I found it easier to make a button and leave a shortcut

                                  1 Reply Last reply Reply Quote 0
                                  • PittStoneP
                                    PittStone
                                    last edited by

                                    I am looking for a solution.

                                    I want to load various super nintendo games with different cores for retroarch in emulationstation.

                                    In es_systems.cfg i can only put one libretro.dll for each system.

                                    how can I create a config for each game individually?

                                    Only with a .bat file?

                                    P 1 Reply Last reply Reply Quote 0
                                    • E
                                      EctoOne
                                      last edited by

                                      @JoeRamone Ah ok, i thought it would get rid of the batch files. From a theming point of view, It would be kinda nifty to have a launcher with a dropdown menu to select different resolutions, instead of finding the correct batch file.

                                      1 Reply Last reply Reply Quote 1
                                      • P
                                        ppuspfc @PittStone
                                        last edited by

                                        @pittstone I don't know if it works, but i think you can create another system entry for the same console, and then, use another core on it

                                        PittStoneP 1 Reply Last reply Reply Quote 0
                                        • PittStoneP
                                          PittStone @ppuspfc
                                          last edited by

                                          @ppuspfc Good idea, but that makes two systems in the Main Menue and this is not perfect. And not that what i wanted. My best solution is to make a .bat for each game and start it with that:

                                          cd .emulationstation\systems\retroarch
                                          .\retroarch.exe -C -f -L "%HOME%.emulationstation\systems\retroarch\cores\bsnes_performance_libretro.dll" "%HOME%.emulationstation\roms\snesmsu\Lion King-MSU1\lk_msu1.bml"

                                          Unfortunately, loading from Retroarch to the game takes a bit longer.

                                          P 1 Reply Last reply Reply Quote 0
                                          • P
                                            ppuspfc @PittStone
                                            last edited by

                                            @pittstone you can use another theme for that 'fake' system as well...you just have to feature a folder with the name on the theme directory and you can change the logo...just giving you ideas.

                                            1 Reply Last reply Reply Quote 0
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