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    Is it Odroid XU4 compatible with lr-reicast OIT?

    Scheduled Pinned Locked Moved General Discussion and Gaming
    odroid xu4reicast
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    • S
      subvite
      last edited by

      I would like to know if Odroid XU4 is compatible with the lr-reicast OIT version.

      dankcushionsD 1 Reply Last reply Reply Quote -1
      • dankcushionsD
        dankcushions Global Moderator @subvite
        last edited by dankcushions

        @subvite please don't post github issues because you've not had an answer. github isn't for support: https://github.com/RetroPie/RetroPie-Setup/issues/2493

        please close it.

        BuZzB 1 Reply Last reply Reply Quote 0
        • BuZzB
          BuZz administrators @dankcushions
          last edited by

          @dankcushions I closed it. Another user ignoring the clear instructions displayed when opening an issue.

          To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

          1 Reply Last reply Reply Quote 0
          • mituM
            mitu Global Moderator
            last edited by mitu

            I don't think so. From the announcement (https://www.libretro.com/index.php/introducing-reicast-oit-libretro-core-updated-reicast-regular-core/)

            Reicast OIT: Contains an OpenGL renderer that requires OpenGL 4.3, and as a result is only available for Windows and Linux. Reicast OIT might have significantly increased system requirements, but in return you get much more accurate graphics which tend to fix nearly all the issues that plague Dreamcast graphics with the regular version.

            An Odroid XU4 is does not have the required OpenGL support (https://www.hardkernel.com/main/products/prdt_info.php)

            • Mali-T628 MP6(OpenGL ES 3.1/2.0/1.1 and OpenCL 1.2 Full profile)

            You'll need a PC system and a pretty good GPU (Nvidia or AMD).

            B 1 Reply Last reply Reply Quote 0
            • B
              barbudreadmon @mitu
              last edited by barbudreadmon

              @mitu Actually, OpenGLES 3.1 should allow OpenGL 4.3+ applications. However, with OIT core needing better hardware than normal core (higher cpu freq), the overhead from the libretro API, and those maker boards already struggling with normal standalone reicast, i don't expect this core to run full speed on Odroid XU4. I could be wrong though.

              FBNeo developer - github - forum

              1 Reply Last reply Reply Quote 0
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