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    Super Gameboy emulation?

    Scheduled Pinned Locked Moved Ideas and Development
    gameboysnes
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    • darkniorD
      darknior
      last edited by

      Hi. Some news about this feature on PI ? Because the last video was on PC always with BSNES.

      Today Launchbox release some video preview : https://forums.launchbox-app.com/topic/42189-emumovies-nintendo-super-game-boy-videos-released-v10/

      I think we must use the border trick ... with this pack of 100 games : https://www.dropbox.com/s/s16grwhmcov0w2b/105 SGB Borders Retroarch Wii.rar
      Or full here : https://retropie.org.uk/forum/topic/8664/super-gameboy-border-overlays-complete-set

      The game list with borders is here : https://www.wikiwand.com/en/List_of_Super_Game_Boy_games

      Life is game, just play it !

      mediamogulM 1 Reply Last reply Reply Quote 1
      • mediamogulM
        mediamogul Global Moderator @darknior
        last edited by mediamogul

        @darknior

        The borders are a great addition, but man would I love to emulate the game's color palettes, especially 'Donkey Kong '94'. We're in good company though. Nintendo themselves didn't include the ability to access those palettes from the Gameboy Color when it was released. If they had, the various emulators could likely make use of the color by using the GBC BIOS rather than having to emulate a SNES to get the job done. There's also the outlying feature of 'Space Invaders' having an arcade port that is only accessible from the Super GameBoy, but aside from the novelty, there's a million different ways to play that game more authentically these days.

        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

        darkniorD 1 Reply Last reply Reply Quote 1
        • darkniorD
          darknior @mediamogul
          last edited by

          @mediamogul Yes you are right, but i think it can be easier to use a GB emu with a trick to access this palette.
          It is not officially possible, but if SNES can, GBC emu can too.
          And if with border it make the trick it is almost perfect. Or maybe the GBC emu can show the border from rom too. And replace the Super Gameboy official menu.

          Life is game, just play it !

          mediamogulM 1 Reply Last reply Reply Quote 0
          • mediamogulM
            mediamogul Global Moderator @darknior
            last edited by

            @darknior

            That would certainly be fantastic. What kills me is the feature is lying under the hood of VBA-M and even existed at one point in lr-vbam. However, it was intentionally removed by the libretro guys along the way, so it must have had some gremlins. As I remember, it could even do the borders.

            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

            1 Reply Last reply Reply Quote 1
            • matchamanM
              matchaman
              last edited by matchaman

              Is there a way we could get access to the old lr-vbam core? Maybe an old RetroPie release and extract the binary? I get that it might have caused trouble with GBA emulation but I'd stick to mGBA for that.

              1 Reply Last reply Reply Quote 0
              • A
                altdottravelling
                last edited by

                In case anyone finds this thread as I did (12th June 2018).

                I switched the emulator used by retropie (installed on a linux desktop machine) to lr-mgba and Donkey Kong worked perfectly as it does on the super gameboy. Background fame and colour palette :)

                HyruleslinkH 1 Reply Last reply Reply Quote 1
                • HyruleslinkH
                  Hyruleslink @altdottravelling
                  last edited by

                  @altdottravelling Question. How do you select lr-mba for Gameboy games? I only see that emulator as an option for Gameboy Advance games. I am assuming you are loading your GB roms into the GBA roms folder to accomplish this?

                  mediamogulM 1 Reply Last reply Reply Quote 0
                  • mediamogulM
                    mediamogul Global Moderator @Hyruleslink
                    last edited by

                    @hyruleslink

                    If you had lr-mgba installed prior to the update, you may need to remove it and add it again using the RetroPie-Setup for the launch option to appear in the GameBoy Runcommand menu.

                    RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                    1 Reply Last reply Reply Quote 1
                    • CederickC
                      Cederick
                      last edited by

                      So is it actually like using the Super Gameboy on SNES? Because I would love to play Pokémon Gold and Silver (Spaceworld) like it was presented back then with the borders and everything.

                      mediamogulM 1 Reply Last reply Reply Quote 0
                      • mediamogulM
                        mediamogul Global Moderator @Cederick
                        last edited by

                        @Cederick said in Super Gameboy emulation?:

                        So is it actually like using the Super Gameboy on SNES?

                        Pretty much, yes. The only function that isn't emulated via lr-mgba are SNES-specific games from a Gameboy ROM. However, I believe the only example of this is the SNES 'Space Invaders' arcade port found on the Gameboy version.

                        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                        1 Reply Last reply Reply Quote 0
                        • CederickC
                          Cederick
                          last edited by

                          So I tried to put the sgba roms in gbc and it dosn't show up..

                          mediamogulM 1 Reply Last reply Reply Quote 0
                          • mediamogulM
                            mediamogul Global Moderator @Cederick
                            last edited by mediamogul

                            @Cederick

                            There aren't any unique Super Gameboy ROMs to speak of. They should all be standard .gb files. They'll work zipped as well.

                            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                            1 Reply Last reply Reply Quote 0
                            • CederickC
                              Cederick
                              last edited by

                              Pokémon Gold - Spaceworld 1997 Demo (NonDebug) (Header Fixed).sgb
                              Pokémon Silver - Spaceworld 1997 Demo (NonDebug) (Header Fixed).sgb

                              mediamogulM 1 Reply Last reply Reply Quote 0
                              • mediamogulM
                                mediamogul Global Moderator @Cederick
                                last edited by

                                @Cederick

                                Interesting. To my knowledge those should really have the .gbc extension.

                                RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                1 Reply Last reply Reply Quote 0
                                • CederickC
                                  Cederick
                                  last edited by

                                  The Spaceworld demos where developed to run on super gameboy hardware since the gbc wasn't out around this time and they still wnated to show off what they be able to do with colors.

                                  edmaul69E mediamogulM 2 Replies Last reply Reply Quote 0
                                  • edmaul69E
                                    edmaul69 @Cederick
                                    last edited by

                                    @Cederick if the emulator is capable of playing the .sgb files changing it to .gbc or .gb will work. And doing so will make it show up in the gamelist. All my gbc games have a .gb extention and work just fine.

                                    1 Reply Last reply Reply Quote 0
                                    • mediamogulM
                                      mediamogul Global Moderator @Cederick
                                      last edited by mediamogul

                                      @Cederick said in Super Gameboy emulation?:

                                      The Spaceworld demos where developed to run on super gameboy hardware since the gbc wasn't out around this time

                                      In that case, the .gb file extension would be more appropriate, although as @edmaul69 mentioned, either should work. Keep in mind that .gb and .gbc both denote a certain type of ROM. Seeing as how the Super Gameboy never had a unique ROM type, I imagine that the .sgb extension is there to tell compatible emulators to load the Super Gameboy BIOS automatically. With lr-mgba, loading a .gb file with the Super Gameboy BIOS manually enabled should produce the same results.

                                      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                      1 Reply Last reply Reply Quote 1
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