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    MAME ROW #112- Mars Matrix: Hyper Solid Shooting

    Scheduled Pinned Locked Moved MAME Random Of the Week
    mamemame rowrandom gametournament
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    • thelostsoulT
      thelostsoul
      last edited by thelostsoul

      You can't argue or discuss with me, I vote for Mars Matrix!
      This game can be seen as an indirect successor to Giga Wing, one of the best modern bullet hell shmups with a complex scoring system. So hopefully I can participate this time. Bionic Commando on the other hand is a more well known and older title. I never played a BC game before and this could be a good opportunity. Watching the videos, I don't think this game will be fun for highscore plays, plus the NES version seems to be superior game mechanics wise, so I can skip this one. Argus looks (and sounds) like typical old shmups from this era. Can't talk about its qualities, I would prefer Mars Matrix in this case. ;-)

      πŸ“œ RE/SET: 100 SNES Games for your RetroPie, 🎁 Share your hidden gems and insider tips

      1 Reply Last reply Reply Quote 3
      • cellyC
        celly
        last edited by

        I have to agree with @thelostsoul, Mars Matrix hands down.

        Currently Playing: Tetris (Gameboy)

        IanDaemonI 1 Reply Last reply Reply Quote 1
        • pjftP
          pjft
          last edited by

          I can't argue with Mars Matrix, it's a great game! Bionic Command is a classic but the NES version is indeed the (much) superior game.

          V 1 Reply Last reply Reply Quote 2
          • V
            VictimRLSH @pjft
            last edited by

            @pjft Agree. After playing the NES version, the arcade one becomes pretty pointless and boring.

            System Config: Retropie 4.4 with full desktop, RPi 3B, 256gb SD, 5v 2.1A 5,200 mAH USB battery. EasyMSX controller mounted with Pimoroni Hyperpixel 4 (non touch). Also running 4.6 on a 4gb Pi 4 serving as my primary desktop computer now.

            1 Reply Last reply Reply Quote 1
            • IanDaemonI
              IanDaemon @celly
              last edited by IanDaemon

              @celly Mars Matrix is quite good. It's actually not as hard as other danmaku games, but somehow lacks some of the charm of those games too with its rather "blah" space backgrounds. (In my limited experience, maybe it gets better background-wise.)

              • 5 Favorite Arcade Games in MAME
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              1 Reply Last reply Reply Quote 1
              • Lyle_JPL
                Lyle_JP
                last edited by

                Wow. Three really solid games to choose from this week!

                1 Reply Last reply Reply Quote 0
                • obsidianspiderO
                  obsidianspider
                  last edited by

                  This week's winner is Mars Matrix: Hyper Solid Shooting

                  0_1542801105761_Screen Shot 2018-11-21 at 6.46.13 AM.png

                  0_1542801120374_mm-f.jpg
                  0_1542801134078_mm-r.jpg

                  πŸ“· @obsidianspider

                  1 Reply Last reply Reply Quote 4
                  • thelostsoulT
                    thelostsoul
                    last edited by

                    The stage is set, the green flag.
                    Let the carnage begin!

                    πŸ“œ RE/SET: 100 SNES Games for your RetroPie, 🎁 Share your hidden gems and insider tips

                    1 Reply Last reply Reply Quote 1
                    • AndersHPA
                      AndersHP
                      last edited by

                      This is an excellent game! ...but it's not because of the music XD

                      My "Bubble Bobble" Themed Bartop Arcade
                      My Gameboy

                      1 Reply Last reply Reply Quote 0
                      • pjftP
                        pjft
                        last edited by

                        First shots fired. Not a great score at all, I believe - I think I had passed the first level in the past - but it will hopefully motivate others to share more. :)

                        15,145,900 it is. First level, I believe I lost at the first level boss.

                        0_1542965110708_IMG_0026.JPG

                        Best of luck everyone!

                        1 Reply Last reply Reply Quote 0
                        • pjftP
                          pjft
                          last edited by pjft

                          Actually, another addenda, as I had been struggling with the mosquito and bomb mechanics, coming from DoDonPachi and even Giga Wing. I just read this in a FAQ (just the basics, didn't read more as I find it kind of defeats the joy of discovering the actual game) and wanted to share:

                          NORMAL SHOT VS. PIERCING CANNON

                          Typical of the sober and purely functional outer set up of the game, it
                          has assigned all weapons to just one button. So here you have it, the
                          chief among shooters, and all you need is one joystick and one fire
                          button. Tapping the A-button will enable normal shooting. Normal shot has
                          an unlimited range and for this reason is the main weapon to use in
                          attack. As you gain levels the shot will get more powerful and spreads
                          out a little.

                          Interrupted tapping (with minimal a one-second interval) will enable the
                          piercing cannon. It works sort of the other way around as in DonPachi.
                          The piercing cannon is a powerful short-range attack that equals about 10
                          single shots, depending on how close you are to the enemy. The closer you
                          are, the more damage it will do. Use it for big crafts to save time on
                          the kill. It is absolutely essential to know when to use which type of
                          weapon, especially when dealing with gold mines. More about that later.

                          CAPTURE BULLETS

                          Pushing the A-button and holding it for at least a quarter to half a
                          second, will bring out the 'Mosquito'. It is sort of a black hole that
                          surrounds your ship and sucks in bullets. It is very useful if you want
                          to pass through a wall of enemy fire, because you will be invulnerable
                          when it is activated. The GHB meter will slowly drain and the Mosquito
                          ends when the meter is finished, or when you release the A-button. An
                          essential aspect of this function is that you will be invulnerable for
                          exactly one second after you have released the A-button. So you can
                          release the Mosquito even if you are only half way through a curtain of
                          bullets, and do the rest on invulnerability, while the meter is
                          reloading. When the meter is reloading you will be vulnerable, without a
                          last means of saving yourself, for at least another 1 second or more
                          until the GHB meter is full again. The reaction time of the Mosquito is
                          not good enough for a split second rescue, because the Mosquito just
                          takes more than a split second to activate. It requires anticipation if
                          you want to rely on it. A good way to get a feel of the Mosquito and the
                          refill time is to try to pass a few stages without shooting. You do not
                          get points for sucking in bullets.

                          REFLECTING

                          There is another aspect to the Mosquito that makes it very valuable as
                          well. If you release the Mosquito before the meter is empty, the bullets
                          inside the Gravity Barrier will spin off and form gold cubes wherever
                          they hit steel. The direction in which the bullets fly off is a resultant
                          of the centrifugal force of the rotation of the barrier and that caused
                          by the movement of your ship. You can actually see the bullets trace
                          along the barrier when you move your ship. To reflect bullets to your
                          right, you have to move to the left first, before you release the
                          Mosquito. The move to the left will make the bullets trail to the right
                          of the barrier, from which point they will shoot off once they are
                          released. This function feels very natural and responds well. Always try
                          to reflect bullets in a direction where they will encounter some
                          artillery or other objects, and to a place where the cubes can be
                          gathered without too much difficulty. Reflecting does not give any points
                          other than the damage done to the enemies that are hit by the reflected
                          bullets.

                          GRINDER

                          The grinder is a term for a weapon functionality that is related to the
                          Mosquito bullet capture. The gravity barrier will do damage to any
                          opponent it touches. In most cases it is not strong enough for an
                          immediate kill, but slowly grinds down your opponent. However, small
                          enemies can be taken down by it almost immediately, which can help a lot
                          in keeping an xp chain alive while you are in Mosquito-mode. Big enemies
                          can't be destroyed by it, but since you can't use normal shot or the
                          cannon in Mosquito-mode, you can use it to do some modest damage in the
                          meanwhile.

                          GRAVITY HOLE BOMB

                          Holding down the A-button for 3 seconds until the GHB meter is completely
                          drained will result in a gravitational explosion which will destroy
                          pretty much every visible enemy and all bullets, giving you some space to
                          breathe again. Experienced players will hardly use the GHB. Instead they
                          reflect just a fraction before the GHB kicks in. If you have captured
                          enough bullets this will do even more damage, and more importantly, yield
                          a lot of gold.

                          thelostsoulT 1 Reply Last reply Reply Quote 2
                          • thelostsoulT
                            thelostsoul @pjft
                            last edited by

                            @pjft Thanks for this how to play, it will come in handy when i play more. What I am most impressed is, that it needs only a single button. Some may not like the overloading buttons and want a single purpose button. It is weekend now. :-)

                            πŸ“œ RE/SET: 100 SNES Games for your RetroPie, 🎁 Share your hidden gems and insider tips

                            1 Reply Last reply Reply Quote 2
                            • obsidianspiderO
                              obsidianspider
                              last edited by

                              The "one button for everything" definitely takes some getting used to, and I'm still not able to get past the first boss, but it's been fun figuring things out. One thing I noticed is that it seems like you don't die/take damage from touching enemies themselves, only their projectiles. Once I figured that out it helped quite a bit as I didn't have to avoid as much.

                              0_1542985417046_mmatrix-181123-100110.png

                              22,696,500 for now

                              πŸ“· @obsidianspider

                              pjftP 1 Reply Last reply Reply Quote 2
                              • pjftP
                                pjft @obsidianspider
                                last edited by pjft

                                @obsidianspider Well done, great to see you picking it up as well :)

                                I took some more stabs at it today and the scoring system still baffles me a bit, as well as the mosquito power. It’s not natural to me that killing bad guys does not add to the score but only what you pick up, as well as the fact that the power cannot be immediately triggered when you’re in a bind.

                                I still lost the same place where I died the other day (beginning of level 2), but this time around I got 68,317,120. I think those very large golden cubes are the ones that make the difference.

                                0_1543102387637_IMG_0055.JPG

                                1 Reply Last reply Reply Quote 2
                                • obsidianspiderO
                                  obsidianspider
                                  last edited by

                                  MAME ROW #113 is now live

                                  πŸ“· @obsidianspider

                                  1 Reply Last reply Reply Quote 1
                                  • thelostsoulT
                                    thelostsoul
                                    last edited by thelostsoul

                                    I hope there is still time. Had to solve some problems here and wasn't very motivated to play anything.
                                    Got 2'9109'2310
                                    If someone still want play it, then lets do.

                                    1. Use the shield to collect bullets and try to hit enemy with it. If they die from this counter attack, they split into many of those gold collectibles.
                                    2. Second advice, try to collect as many of those gold. I think they will raise the score multiplier for killing enemies.

                                    0_1543262301700_mmatrix-291092310.png

                                    πŸ“œ RE/SET: 100 SNES Games for your RetroPie, 🎁 Share your hidden gems and insider tips

                                    pjftP 1 Reply Last reply Reply Quote 2
                                    • pjftP
                                      pjft @thelostsoul
                                      last edited by

                                      @thelostsoul Oh, wow, congratulations!

                                      I'm off this week, traveling for work, but I'll try to submit a new score next week if I have the chance :)

                                      Well played! :)

                                      thelostsoulT 1 Reply Last reply Reply Quote 0
                                      • thelostsoulT
                                        thelostsoul @pjft
                                        last edited by thelostsoul

                                        @pjft Thanks, I was a bit surprised myself imagine a Pikachu suprise meme here.
                                        Good idea, we still can play after the "official" competition is over. I think this wouldn't hurt anyone.

                                        πŸ“œ RE/SET: 100 SNES Games for your RetroPie, 🎁 Share your hidden gems and insider tips

                                        pjftP 1 Reply Last reply Reply Quote 2
                                        • pjftP
                                          pjft @thelostsoul
                                          last edited by

                                          @thelostsoul Deal!

                                          Hope all is well with you. :) I'll get back to you next week. For context, what stage did you make it to?

                                          thelostsoulT 1 Reply Last reply Reply Quote 1
                                          • thelostsoulT
                                            thelostsoul @pjft
                                            last edited by thelostsoul

                                            @pjft The score is from stage 2 early phase. I make progress, 3'5... now. ;-)

                                            I think the key is to counter enemies with that block thing (release the block early, before it explodes). If you hold the button and collect bullets, then you can release it to shoot enemies. It will shoot in opposite direction of where you fly. That creates a lot of collectible gold. This is highly risky, but rewarding too. Edit: And thank you, everything fine here now.

                                            πŸ“œ RE/SET: 100 SNES Games for your RetroPie, 🎁 Share your hidden gems and insider tips

                                            1 Reply Last reply Reply Quote 1
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