pacman.zip.cfg doesn't get called
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what exactly are you trying to do maybe i can help you from there.
As far as tate mode goes mame will work out it its a vertical game andif tate mode is on it will rotate it.
All you need to do is make sure the aspect setting->video-aspect ration is set to core provided.
I believe retropie has problems with this setting with the enum sttructure changes in retroarch.
now all you have to do is put tate mode on and it will rotate your vertical games 90 degrees so no border is used and games that werent rotated wont be effected. It the users responsibility to rotate the monitor 90 degrees if needed and that is what the user wants
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@grant2258 I don't rotate the monitor. I have a cocktail mode table with vertical and horizontal setup. Vertical games: players want to sit opposite each other and horizontal games players want to sit next to each other. I want to configure for each of the roms what rotation to choose. that is why I want to use the <rom>.zip.cfg files for each rom.
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@grant2258 This is my home made cabinet :)
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tate mode will do this for you and pacman does have a cocktail mode dipswitch setting. Make sure you compile from source the old mame binary wont do the cocktail filp via the dipswitch
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@grant2258 said in pacman.zip.cfg doesn't get called:
I believe retropie has problems with this setting with the enum sttructure changes in retroarch.
This has been fixed when it was reported (https://github.com/RetroPie/RetroPie-Setup/commit/2de4cf6f54e5bcdfde94ce33a062ef7bbe01535f), but it doesn't get set by RetroPie unless you use the Configuration Editor.
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@mitu ah ok thats good news .
@schmiddyman well if you really want to handle the rotations manually go to settings -> user inferface and set show advance settings to on. You will then see the rotation option in the settings -> video
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@grant2258 I am already using the cocktail switch in the specific roms. That has always worked. But this switch only flips the screen when player changes. It doesn't rotate the screen by 90 degrees. I also tried the tate mode, but my screen didn't flip. I assume it relies on the HDMI signal to report a turn of monitor. How else would retroarch know which rom is a vertical game or not?
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In addition to what @grant2258 said, you can then save the game's configuration from the RGUI, from Quick Menu -> Overrides -> Save Game Overrides. This will create a
.cfg
file in~/.config/retroarch/configs/<system>/pacman.cfg
which should also include thevideo_rotation
configuration.I tested with a simple configuration file for one of my ROMs - similar to your setup - by just adding a
ROMNAME.cfg
file withvideo_rotation = 1
in it - and it worked fine, so your initial configuration should also work.EDIT: can you also post the
/opt/retropie/configs/arcade/retroarch.cfg
file contents on pastebin.com ? -
mame knows what games are vertical from the drivers
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@schmiddyman a 90 degree rotated tate mode just draws the image in a monitor like it was rotated 90 degrees i can take picture for you. Its the users responsibility to physically rotated teh monitor if they choose too
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https://github.com/grant2258/mame2003-plus-libretro/issues/8
this is what tate mode should be doing for you if it isint doing this for you with pacman please update mame2003 from source
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@grant2258 @mitu Just trying to summarize: You suggest to use the tate mode because the roms contain the information if they are vertical or horizontal games. Retroarch does the magic rotation automatically. All I need to do in the rom's configuration is set the cabinet mode to cocktail.
How do you guys change configurations? I usually do it in an external editor manually. Should I do it through the GUI instead? Can you tell me the exact spot where you call the config calls required? I am still pretty new to RetroPie. I also want to say a big thanks to all of you who have helped so far. It is a bit less frustrating to get it to work. I still got a few more problems to solve before I finally get to play my machine the way I like it to. -
@grant2258 said in pacman.zip.cfg doesn't get called:
https://github.com/grant2258/mame2003-plus-libretro/issues/8
My player one is on the right hand side. So the screen has to flip 180 degrees
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@schmiddyman Sorry, left hand side
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you need to make choices. Do you want vertical games to flip 90% automatically if yes use tate mode.
If the game supports cocktail mode it will flip itself like pacman does if not youll need to deal with it
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we will need your aspect ratio index for a start at least type.
if your roms are in mame-libretro
less /opt/retropie/configs/mame-libretro/retroarch.cfg | grep aspect_ratio_index
if your roms are in arcade
less /opt/retropie/configs/mame-libretro/retroarch.cfg | grep aspect_ratio_index
if this index number is 21 its wrong
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@grant2258 my roms are in arcade, but I only have the default retroarch.cfg in it which inherits from ALL. In that config file the aspect_ratio_index is commented out. What value should I set it to?
@mitu I was successful setting the rotation in the rgui menu under video and saving it . But of course it would be more elegant to do it the "tate" way. That would save me some work to do it for every single game. -
@schmiddyman The docs say that in order to get the games to automatically rotate, you'll need to enable the
tate
mode in the core options formame2003
, but disable thevideo_allow_rotate
option. The core options can be set from RGUI (and are automatically saved) and you can add thevideo_allow_rotate = false
in thearcade
system'sretroarch.cfg
. Remove/rename your ROM.cfg
file and try to see if that works. -
first of all you want to update your mame2003 since the retropie binary is old grab it from the libretro build bot from here or compile it yourself.
cd ~ wget https://buildbot.libretro.com/nightly/linux/armv7-neon-hf/latest/mame2003_libretro.so.zip sudo unzip mame2003_libretro.so.zip -d /opt/retropie/libretrocores/lr-mame2003/ rm mame2003_libretro.so.zip
your index number should be 22
aspect_ratio_index = "22"
@mitu ive tested this video_allow_rotate = "true" is fine to use all is working well when you update the aspect ratio index the 21(square now) will stop tate mode working properly
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@grant2258 Yeah, I upgraded the mame2003 and the tate option works!!! I have the aspect_ratio_index set to 21. If I set it to 22 I get a black screen.
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