RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    pacman.zip.cfg doesn't get called

    Scheduled Pinned Locked Moved Help and Support
    config filerom configrotationrotate
    49 Posts 6 Posters 9.7k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • schmiddymanS
      schmiddyman @rbaker
      last edited by

      @rbaker It's just the lasted download image I found from RetroPie. The only thing I did to it was adding one rom (pacman) and added a pacman.zip.cfg to rotate the screen.

      ByteThisB 1 Reply Last reply Reply Quote 0
      • ClydeC
        Clyde @schmiddyman
        last edited by Clyde

        @schmiddyman said in pacman.zip.cfg doesn't get called:

        @mitu I did run it in verbose mode. The log file didn't show me any relevant errors. But I also didn't see that the pacman.zip.cfg was loaded. I am not sure if I would see this in this log.

        Can you show us the log on a pastebin service like http://paste.ubuntu.com/ or http://pastebin.com/ ?

        schmiddymanS 1 Reply Last reply Reply Quote 0
        • schmiddymanS
          schmiddyman @Clyde
          last edited by

          @Clyde said in pacman.zip.cfg doesn't get called:

          http://pastebin.com/

          Here is my log file after starting up pacman: https://pastebin.com/bwLys8dS

          schmiddymanS 1 Reply Last reply Reply Quote 0
          • schmiddymanS
            schmiddyman @schmiddyman
            last edited by

            @Clyde I also noticed that the mappings for player1 and 2 are the same. That is strange?! Have a look at my retroarch.cfg, I have defined different mappings for the two players.

            mituM 1 Reply Last reply Reply Quote 0
            • ByteThisB
              ByteThis @schmiddyman
              last edited by ByteThis

              @schmiddyman said in pacman.zip.cfg doesn't get called:

              @rbaker It's just the lasted download image I found from RetroPie. The only thing I did to it was adding one rom (pacman) and added a pacman.zip.cfg to rotate the screen.

              Is this a third party image your using..or a fresh install ?

              1 Reply Last reply Reply Quote 0
              • mituM
                mitu Global Moderator @schmiddyman
                last edited by

                @schmiddyman From the log file:

                [INFO] Environ SET_ROTATION: 3
                

                So somewhere something is overriding your setting. Have you used 'Save Config on Exit' or saved your configuration file from RetroArch at some point ?

                schmiddymanS 1 Reply Last reply Reply Quote 0
                • schmiddymanS
                  schmiddyman @mitu
                  last edited by

                  @mitu @Clyde this is a fresh install and I don't remember doing a save. The option save config on exit is set to "false". But even if SET_ROTATION: 3 is set, shouldn't it be 90 degrees turned? I have no idea how my video_rotation="1" turns into 3.

                  mituM 1 Reply Last reply Reply Quote 0
                  • mituM
                    mitu Global Moderator @schmiddyman
                    last edited by

                    @schmiddyman Try to add the rotation setting from the RGUI menus and then use 'Save Game settings' after you're ok with the setting. Remove your cfg file and see if re-starting the ROM will apply your settings for the ROM.

                    schmiddymanS 1 Reply Last reply Reply Quote 0
                    • schmiddymanS
                      schmiddyman @mitu
                      last edited by

                      @mitu I didn't find the option in the RGUI to change the rotation of the screen.

                      1 Reply Last reply Reply Quote 0
                      • G
                        grant2258 Banned
                        last edited by grant2258

                        what exactly are you trying to do maybe i can help you from there.

                        As far as tate mode goes mame will work out it its a vertical game andif tate mode is on it will rotate it.

                        All you need to do is make sure the aspect setting->video-aspect ration is set to core provided.

                        I believe retropie has problems with this setting with the enum sttructure changes in retroarch.

                        now all you have to do is put tate mode on and it will rotate your vertical games 90 degrees so no border is used and games that werent rotated wont be effected. It the users responsibility to rotate the monitor 90 degrees if needed and that is what the user wants

                        schmiddymanS mituM 3 Replies Last reply Reply Quote 0
                        • schmiddymanS
                          schmiddyman @grant2258
                          last edited by

                          @grant2258 I don't rotate the monitor. I have a cocktail mode table with vertical and horizontal setup. Vertical games: players want to sit opposite each other and horizontal games players want to sit next to each other. I want to configure for each of the roms what rotation to choose. that is why I want to use the <rom>.zip.cfg files for each rom.

                          1 Reply Last reply Reply Quote 0
                          • schmiddymanS
                            schmiddyman @grant2258
                            last edited by

                            @grant2258 This is my home made cabinet :)
                            alt text

                            1 Reply Last reply Reply Quote 0
                            • G
                              grant2258 Banned
                              last edited by grant2258

                              tate mode will do this for you and pacman does have a cocktail mode dipswitch setting. Make sure you compile from source the old mame binary wont do the cocktail filp via the dipswitch

                              schmiddymanS 1 Reply Last reply Reply Quote 0
                              • mituM
                                mitu Global Moderator @grant2258
                                last edited by

                                @grant2258 said in pacman.zip.cfg doesn't get called:

                                I believe retropie has problems with this setting with the enum sttructure changes in retroarch.

                                This has been fixed when it was reported (https://github.com/RetroPie/RetroPie-Setup/commit/2de4cf6f54e5bcdfde94ce33a062ef7bbe01535f), but it doesn't get set by RetroPie unless you use the Configuration Editor.

                                1 Reply Last reply Reply Quote 0
                                • G
                                  grant2258 Banned
                                  last edited by

                                  @mitu ah ok thats good news .

                                  @schmiddyman well if you really want to handle the rotations manually go to settings -> user inferface and set show advance settings to on. You will then see the rotation option in the settings -> video

                                  1 Reply Last reply Reply Quote 0
                                  • schmiddymanS
                                    schmiddyman @grant2258
                                    last edited by

                                    @grant2258 I am already using the cocktail switch in the specific roms. That has always worked. But this switch only flips the screen when player changes. It doesn't rotate the screen by 90 degrees. I also tried the tate mode, but my screen didn't flip. I assume it relies on the HDMI signal to report a turn of monitor. How else would retroarch know which rom is a vertical game or not?

                                    1 Reply Last reply Reply Quote 0
                                    • mituM
                                      mitu Global Moderator
                                      last edited by mitu

                                      In addition to what @grant2258 said, you can then save the game's configuration from the RGUI, from Quick Menu -> Overrides -> Save Game Overrides. This will create a .cfg file in ~/.config/retroarch/configs/<system>/pacman.cfg which should also include the video_rotation configuration.

                                      I tested with a simple configuration file for one of my ROMs - similar to your setup - by just adding a ROMNAME.cfg file with video_rotation = 1 in it - and it worked fine, so your initial configuration should also work.

                                      EDIT: can you also post the /opt/retropie/configs/arcade/retroarch.cfg file contents on pastebin.com ?

                                      1 Reply Last reply Reply Quote 0
                                      • G
                                        grant2258 Banned
                                        last edited by

                                        mame knows what games are vertical from the drivers

                                        1 Reply Last reply Reply Quote 0
                                        • G
                                          grant2258 Banned
                                          last edited by

                                          @schmiddyman a 90 degree rotated tate mode just draws the image in a monitor like it was rotated 90 degrees i can take picture for you. Its the users responsibility to physically rotated teh monitor if they choose too

                                          schmiddymanS 1 Reply Last reply Reply Quote 0
                                          • G
                                            grant2258 Banned
                                            last edited by

                                            https://github.com/grant2258/mame2003-plus-libretro/issues/8

                                            this is what tate mode should be doing for you if it isint doing this for you with pacman please update mame2003 from source

                                            schmiddymanS 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.