• Recent
  • Tags
  • Popular
  • Home
  • Docs
  • Register
  • Login
RetroPie forum home
  • Recent
  • Tags
  • Popular
  • Home
  • Docs
  • Register
  • Login
Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

[SOLVED] - N64 - something overriding my emu choice...?

Scheduled Pinned Locked Moved Help and Support
n64gles2n64overridechoice
21 Posts 3 Posters 2.1k Views
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • M
    mitu Global Moderator @quicksilver
    last edited by 4 Jan 2019, 13:14

    @quicksilver Not sure yet, haven't got around testing on the Pi. A cursory look (hence the reply and the link) shows

    # these games do not run with rice
    local glesn64rice_blacklist=(
    yoshi
    rogue
    squadron
    gauntlet
    )

    I don't see any entries for story in any blacklist present in the default mupen64plus.sh (https://github.com/RetroPie/RetroPie-Setup/blob/master/scriptmodules/emulators/mupen64plus/mupen64plus.sh).

    Q 1 Reply Last reply 4 Jan 2019, 13:27 Reply Quote 0
    • Q
      quicksilver @mitu
      last edited by 4 Jan 2019, 13:27

      @mitu that's really odd. I'll check mine again. I may have updated from source a week or two ago but that wouldn't affect the mupen64plus.sh file right? That's maintained as part of retro pie correct?

      M 1 Reply Last reply 4 Jan 2019, 13:37 Reply Quote 0
      • M
        mitu Global Moderator @quicksilver
        last edited by 4 Jan 2019, 13:37

        @quicksilver said in N64 - something overriding my emu choice...?:

        That's maintained as part of retro pie correct?

        Yes, that's part of the mupen64plus emulator package, it's not part of the upstream source.

        Q 1 Reply Last reply 4 Jan 2019, 13:48 Reply Quote 0
        • Q
          quicksilver @mitu
          last edited by 4 Jan 2019, 13:48

          @mitu I just checked and Yoshi's story is not on my gles2n64 blacklist (could have sworn I saw it on there as "story", guess I'm losing it). However my list doesn't match what you posted, I have about 9 games on my gles2n64 blacklist.

          M 1 Reply Last reply 4 Jan 2019, 14:05 Reply Quote 0
          • M
            mitu Global Moderator @quicksilver
            last edited by mitu 1 Apr 2019, 14:05 4 Jan 2019, 14:05

            @quicksilver I posted the list for glesn64rice, the glesn64 list has indeed more entries:

            local glesn64_blacklist=(
            zelda
            paper
            kazooie
            tooie
            instinct
            beetle
            rogue
            squadron
            gauntlet
            )
            Q 1 Reply Last reply 4 Jan 2019, 14:30 Reply Quote 0
            • Q
              quicksilver @mitu
              last edited by 4 Jan 2019, 14:30

              @mitu man I'm just out of it today. I'm going to stop trying to help now haha

              1 Reply Last reply Reply Quote 0
              • M
                mitu Global Moderator
                last edited by 4 Jan 2019, 17:38

                @Ranma ok, so the problem seems that yoshi appears in the glesn64rice_blacklist list, but the startup script tests the ROM blacklist for both glesn64rice and glesn64altogether. Since yoshi appears in one of them, the video plugin is overriden and switched to mupen64plus-video-GLideN64 (which is what you noticed).

                From the startup script

                "mupen64plus-video-n64"|"mupen64plus-video-rice")
                for game in "${glesn64_blacklist[@]}"; do
                if [[ "${ROM,,}" == *"$game"* ]]; then
                VIDEO_PLUGIN="mupen64plus-video-rice"
                fi
                done
                for game in "${glesn64rice_blacklist[@]}"; do
                if [[ "${ROM,,}" == *"$game"* ]]; then
                VIDEO_PLUGIN="mupen64plus-video-GLideN64"
                fi
                done

                It looks like a bug, but there may be another reason why this was coded this way. @gizmo98 was this on purpose or it's just a bug ? If we switch the test for the video plugin blacklist individually, when starting with mupen64plus-video-64, the ROM would not be tested with glesn64rice_blacklist and the video plugin override would not be applied.

                1 Reply Last reply Reply Quote 0
                • R
                  Ranma
                  last edited by Ranma 1 Apr 2019, 17:52 4 Jan 2019, 17:51

                  That is very interesting. All I can tell you is that when it did work at first, Yoshi ran extremely well on gles2n64. The best I'd ever seen it run tbh, so I'm sad this has been coded this way. Can I change this manually? Also, thanks again to Mitu for your Holmesian work here. :-)

                  We have our men working on it now...

                  1 Reply Last reply Reply Quote 0
                  • M
                    mitu Global Moderator
                    last edited by 4 Jan 2019, 17:57

                    The thing is, I don't understand how it run in the first place ? If my 'analysis' is correct, you wouldn't have been able to run it - when I started it myself it would still load the Glide64 plugin.

                    R 1 Reply Last reply 4 Jan 2019, 18:06 Reply Quote 0
                    • M
                      mitu Global Moderator
                      last edited by mitu 1 Apr 2019, 18:02 4 Jan 2019, 18:01

                      You can change

                      "mupen64plus-video-n64"|"mupen64plus-video-rice")
                      for game in "${glesn64_blacklist[@]}"; do
                      if [[ "${ROM,,}" == *"$game"* ]]; then
                      VIDEO_PLUGIN="mupen64plus-video-rice"
                      fi
                      done
                      for game in "${glesn64rice_blacklist[@]}"; do
                      if [[ "${ROM,,}" == *"$game"* ]]; then
                      VIDEO_PLUGIN="mupen64plus-video-GLideN64"
                      fi
                      done

                      to

                      "mupen64plus-video-n64")
                      for game in "${glesn64_blacklist[@]}"; do
                      if [[ "${ROM,,}" == *"$game"* ]]; then
                      VIDEO_PLUGIN="mupen64plus-video-rice"
                      fi
                      done
                      ;;
                      "mupen64plus-video-rice")
                      for game in "${glesn64rice_blacklist[@]}"; do
                      if [[ "${ROM,,}" == *"$game"* ]]; then
                      VIDEO_PLUGIN="mupen64plus-video-GLideN64"
                      fi
                      done

                      and it should work - no more GLideN64 override.
                      The file is /opt/retropie/emulators/mupen64plus/bin/mupen64plus.sh. It will be overwritten when you update the mupen64plus package, but hopefully we can find a fix for it and update the package - if it's just a bug.

                      1 Reply Last reply Reply Quote 1
                      • R
                        Ranma @mitu
                        last edited by 4 Jan 2019, 18:06

                        @mitu Hmmm, yeah that is odd. Maybe I'm mistaken but it definitely did not run the Gliden64 plugin on my first play. I got to about level three (lightweight!), chuffed to bits with the performance, before powering down for the evening. I had also tried other emulators before settling on gles2n64.

                        Thanks so much for your fix above Mitu and all the assistance you have given me here on Retropie Forums. You are always one of the first to reply and always get it sorted for me. :-)

                        Q 1 Reply Last reply 4 Jan 2019, 18:39 Reply Quote 0
                        • Q
                          quicksilver @Ranma
                          last edited by 4 Jan 2019, 18:39

                          @Ranma so I removed Yoshi's story from the rice blacklist and I was able to run it with gles2n64 but it runs terribly. Missing textures and backgrounds make it pretty much unplayable. Are you sure it was gles2n64 you were using?

                          1 Reply Last reply Reply Quote 0
                          • R
                            Ranma
                            last edited by 4 Jan 2019, 18:42

                            Well I feel like a right wally. I applied your code above and it works! However, I must have been mistaken as Yoshi runs awfully with gles2n64 as the emu. I imagine this is why the author blacklisted it. Most of the screen is black, and when you can see elements you only get bits here and there.

                            God only knows what I was thinking. Apologies to Mitu for taking up your valuable time with this. :-(

                            1 Reply Last reply Reply Quote 0
                            21 out of 21
                            • First post
                              21/21
                              Last post

                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.

                              This community forum collects and processes your personal information.
                              consent.not_received