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    questions about runcommand.sh

    Scheduled Pinned Locked Moved Ideas and Development
    runcommand
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    • meleuM
      meleu
      last edited by

      Ooops! It didn't... :~(

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      caver01C 1 Reply Last reply Reply Quote 0
      • caver01C
        caver01 @meleu
        last edited by

        @meleu Bummer, but I don't fully understand the reason. Thanks for asking a clarifying question.

        My 4-player cocktail style cabinet built as a custom "roadcase"

        BuZzB 1 Reply Last reply Reply Quote 0
        • BuZzB
          BuZz administrators @caver01
          last edited by BuZz

          @caver01 I put some more details on the PR.

          To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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          • edmaul69E
            edmaul69 @caver01
            last edited by edmaul69

            @caver01 the newest version of linapple does let you configure which controller, buttons and axis. If you download the newest one you need to copy the linapple.conf from the /opt/retropie/emulators/linapple/ to the /opt/retropie/configs/apple2 folder overwriting the old config

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            • caver01C
              caver01 @BuZz
              last edited by

              @BuZz Makes sense. There is a better way obtain the chosen ROM and Emulator then? I'd certainly rather work within the overall vision than branch off on my own, especially if it's something others might be able use.

              My 4-player cocktail style cabinet built as a custom "roadcase"

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              • caver01C
                caver01 @edmaul69
                last edited by

                @edmaul69 said in A question about runcommand.sh:

                @caver01 the newest version of linapple does let you configure which controller, buttons and axis. If you download the newest one you need to copy the linapple.conf from the /opt/retropie/emulators/linapple/ to the /opt/retropie/configs/apple2 folder overwriting the old config

                I want to pick this up on another thread. This sounds promising!

                My 4-player cocktail style cabinet built as a custom "roadcase"

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                • BuZzB
                  BuZz administrators
                  last edited by BuZz

                  There is - processing order needs to change - I will implement it.

                  To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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                  • BuZzB
                    BuZz administrators
                    last edited by BuZz

                    the PR didn't actually work btw - it would try and launch a script with the parameters as the name of the script. You would need to do bash "$configdir/all/runcommand-onstart.sh" "$@" not bash "$configdir/all/runcommand-onstart.sh $@"

                    To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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                    • BuZzB
                      BuZz administrators
                      last edited by

                      implemented in https://github.com/RetroPie/RetroPie-Setup/commit/0c39c7438b7986997313e74707e9873e820bbfa1

                      To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                      meleuM 1 Reply Last reply Reply Quote 2
                      • meleuM
                        meleu @BuZz
                        last edited by

                        @BuZz Really cool man! Thanks!

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                        • meleuM
                          meleu
                          last edited by

                          Another runcommand question:

                          Why runcommand.log went to /dev/shm?

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                          • BuZzB
                            BuZz administrators
                            last edited by

                            ram based.

                            To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                            meleuM 1 Reply Last reply Reply Quote 0
                            • meleuM
                              meleu @BuZz
                              last edited by

                              @BuZz
                              one more question...

                              Premise: thinking in RetroArch only.

                              I'm using runcommand-onstart.sh to change a system specific's retroarch.cfg before launching the game. Is the $system passed to runcommand-onstart.sh a valid configdir?

                              In other words, can I use /opt/retropie/configs/$system/retroarch.cfg?

                              I'm doing this way and it's working fine for the classic consoles (atari2600, nes, snes, megadrive, etc...). But I'm worried if this will work for any libretro emulator.

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                              • BuZzB
                                BuZz administrators @meleu
                                last edited by

                                @meleu yes.

                                https://github.com/RetroPie/RetroPie-Setup/blob/master/scriptmodules/supplementary/runcommand/runcommand.sh#L119-L123

                                To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                                meleuM 1 Reply Last reply Reply Quote 1
                                • meleuM
                                  meleu @BuZz
                                  last edited by meleu

                                  @BuZz
                                  (* sigh * here I go bother you again...)

                                  would you mind to export the log variable in runcommand.sh?

                                  reason:
                                  make it accessible in runcommand-on{start,end}.sh.

                                  use case:
                                  Since users can execute custom commands in runcommand-on{start,end}.sh some bugs can be inserted.
                                  It would be a good practice for those who want to write something in these scripts, to log some info for bug tracking.
                                  Another benefit: It helps us to help inexperienced users with problems because of third-party on{start,end} scripts.

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                                  • BuZzB
                                    BuZz administrators
                                    last edited by BuZz

                                    Just write your own log or use the same filename. Actually, I will redirect stderr to the log, so errors will get logged automatically.

                                    To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                                    meleuM 2 Replies Last reply Reply Quote 1
                                    • meleuM
                                      meleu @BuZz
                                      last edited by

                                      @BuZz
                                      Oh! You did it!
                                      I'll redirect log messages to stderr. Thanks again!

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                                      • meleuM
                                        meleu @BuZz
                                        last edited by meleu

                                        @BuZz
                                        Don't you think that would be useful to register the start/end of the runcommand-on{start,end}.sh?

                                        The goal is to facilitate problem diagnosis in runcommand.log. Example: If some user has problems on launching a game because of a bad runcommand-onstart.sh and don't know it, he can paste his runcommand.log and this info would help the diagnose.

                                        I was thinking in something like this:

                                        # calls script with parameters system, emulator, rom, and commandline
                                        function user_script() {
                                            local script="$configdir/all/$1"
                                            if [[ -f "$script" ]]; then
                                                echo "--- start of \"$script\" ---" >> "$log"
                                                bash "$script" "$system" "$emulator" "$rom" "$command" </dev/tty 2>>"$log"
                                                echo "--- end of \"$script\" ---" >> "$log"
                                            fi
                                        }
                                        

                                        [EDIT: I know we can register this info using the script itself, but not everyone follows this good practice.]

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                                        • BuZzB
                                          BuZz administrators @meleu
                                          last edited by BuZz

                                          @meleu I don't. Runcommand will continue even if there is an error. Please try to not constantly send me questions and requests.

                                          To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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