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    questions about runcommand.sh

    Scheduled Pinned Locked Moved Ideas and Development
    runcommand
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    • edmaul69E
      edmaul69 @caver01
      last edited by edmaul69

      @caver01 the newest version of linapple does let you configure which controller, buttons and axis. If you download the newest one you need to copy the linapple.conf from the /opt/retropie/emulators/linapple/ to the /opt/retropie/configs/apple2 folder overwriting the old config

      caver01C 1 Reply Last reply Reply Quote 0
      • caver01C
        caver01 @BuZz
        last edited by

        @BuZz Makes sense. There is a better way obtain the chosen ROM and Emulator then? I'd certainly rather work within the overall vision than branch off on my own, especially if it's something others might be able use.

        My 4-player cocktail style cabinet built as a custom "roadcase"

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        • caver01C
          caver01 @edmaul69
          last edited by

          @edmaul69 said in A question about runcommand.sh:

          @caver01 the newest version of linapple does let you configure which controller, buttons and axis. If you download the newest one you need to copy the linapple.conf from the /opt/retropie/emulators/linapple/ to the /opt/retropie/configs/apple2 folder overwriting the old config

          I want to pick this up on another thread. This sounds promising!

          My 4-player cocktail style cabinet built as a custom "roadcase"

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          • BuZzB
            BuZz administrators
            last edited by BuZz

            There is - processing order needs to change - I will implement it.

            To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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            • BuZzB
              BuZz administrators
              last edited by BuZz

              the PR didn't actually work btw - it would try and launch a script with the parameters as the name of the script. You would need to do bash "$configdir/all/runcommand-onstart.sh" "$@" not bash "$configdir/all/runcommand-onstart.sh $@"

              To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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              • BuZzB
                BuZz administrators
                last edited by

                implemented in https://github.com/RetroPie/RetroPie-Setup/commit/0c39c7438b7986997313e74707e9873e820bbfa1

                To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                meleuM 1 Reply Last reply Reply Quote 2
                • meleuM
                  meleu @BuZz
                  last edited by

                  @BuZz Really cool man! Thanks!

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                  • meleuM
                    meleu
                    last edited by

                    Another runcommand question:

                    Why runcommand.log went to /dev/shm?

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                    • BuZzB
                      BuZz administrators
                      last edited by

                      ram based.

                      To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                      meleuM 1 Reply Last reply Reply Quote 0
                      • meleuM
                        meleu @BuZz
                        last edited by

                        @BuZz
                        one more question...

                        Premise: thinking in RetroArch only.

                        I'm using runcommand-onstart.sh to change a system specific's retroarch.cfg before launching the game. Is the $system passed to runcommand-onstart.sh a valid configdir?

                        In other words, can I use /opt/retropie/configs/$system/retroarch.cfg?

                        I'm doing this way and it's working fine for the classic consoles (atari2600, nes, snes, megadrive, etc...). But I'm worried if this will work for any libretro emulator.

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                        BuZzB 1 Reply Last reply Reply Quote 0
                        • BuZzB
                          BuZz administrators @meleu
                          last edited by

                          @meleu yes.

                          https://github.com/RetroPie/RetroPie-Setup/blob/master/scriptmodules/supplementary/runcommand/runcommand.sh#L119-L123

                          To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                          meleuM 1 Reply Last reply Reply Quote 1
                          • meleuM
                            meleu @BuZz
                            last edited by meleu

                            @BuZz
                            (* sigh * here I go bother you again...)

                            would you mind to export the log variable in runcommand.sh?

                            reason:
                            make it accessible in runcommand-on{start,end}.sh.

                            use case:
                            Since users can execute custom commands in runcommand-on{start,end}.sh some bugs can be inserted.
                            It would be a good practice for those who want to write something in these scripts, to log some info for bug tracking.
                            Another benefit: It helps us to help inexperienced users with problems because of third-party on{start,end} scripts.

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                            • BuZzB
                              BuZz administrators
                              last edited by BuZz

                              Just write your own log or use the same filename. Actually, I will redirect stderr to the log, so errors will get logged automatically.

                              To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                              meleuM 2 Replies Last reply Reply Quote 1
                              • meleuM
                                meleu @BuZz
                                last edited by

                                @BuZz
                                Oh! You did it!
                                I'll redirect log messages to stderr. Thanks again!

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                                • meleuM
                                  meleu @BuZz
                                  last edited by meleu

                                  @BuZz
                                  Don't you think that would be useful to register the start/end of the runcommand-on{start,end}.sh?

                                  The goal is to facilitate problem diagnosis in runcommand.log. Example: If some user has problems on launching a game because of a bad runcommand-onstart.sh and don't know it, he can paste his runcommand.log and this info would help the diagnose.

                                  I was thinking in something like this:

                                  # calls script with parameters system, emulator, rom, and commandline
                                  function user_script() {
                                      local script="$configdir/all/$1"
                                      if [[ -f "$script" ]]; then
                                          echo "--- start of \"$script\" ---" >> "$log"
                                          bash "$script" "$system" "$emulator" "$rom" "$command" </dev/tty 2>>"$log"
                                          echo "--- end of \"$script\" ---" >> "$log"
                                      fi
                                  }
                                  

                                  [EDIT: I know we can register this info using the script itself, but not everyone follows this good practice.]

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                                  BuZzB 1 Reply Last reply Reply Quote 0
                                  • BuZzB
                                    BuZz administrators @meleu
                                    last edited by BuZz

                                    @meleu I don't. Runcommand will continue even if there is an error. Please try to not constantly send me questions and requests.

                                    To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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