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    Backdrops in mame2003-plus

    Scheduled Pinned Locked Moved Ideas and Development
    mame2003-plusbackdropartwork
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    • ClydeC
      Clyde @UDb23
      last edited by

      @UDb23 When it comes to backups, most users don't do them regularly if at all, even on operating systems they are (kinda) used to. Until the worst case happens and they cry for help to rescue their important data.

      But as two sayings go, a) data without backups isn't important by definition, and b) no backup, no mercy. 😛 Although I have to admit that I still sympathise with people who lose their data by their own negligence.

      That said, in the case of Retropie it certainly helps being a Linux user with a) already some knowledge about this system and b) full access to RP's file systems on my PC if necessary.

      1 Reply Last reply Reply Quote 0
      • UDb23U
        UDb23
        last edited by UDb23

        Gorf (1080p) backdrop WITH LAMPS now ready.

        Good news: lamps work fine. Image proportions are correct.
        Bad news: resolution is quite bad!

        I'm getting frustrated on this; all the work on high res images and then ... bad quality output.
        :-(

        @grant2258 I even tried adding a "fake" 1080p transparent backdrop (wider as the game area) to force mame to spit out a higher res, as you suggested, but it seems to have no effect. It is still included in the zip file (referenced as sethd.png in the .art file).

        @Riverstorm @grant2258 could you have a look at this ? Any ideas ?

        In the specific case of Gorf I think I can find a workaround (bezel made as RA overlay and just the lamps "artwork" managed by mame backdrop system) but I really would like to find a method to get acceptable res in the BD system itself.

        quicksilverQ 1 Reply Last reply Reply Quote 0
        • quicksilverQ
          quicksilver @UDb23
          last edited by

          @UDb23 I cant wait to test this out. Sounds awesome! Though maybe I will wait until you are satisfied with it.

          UDb23U 1 Reply Last reply Reply Quote 0
          • UDb23U
            UDb23 @quicksilver
            last edited by

            @quicksilver Please try it and let us know how's resolution in your case.

            quicksilverQ 1 Reply Last reply Reply Quote 0
            • UDb23U
              UDb23
              last edited by UDb23

              BTW it seems to me that both mame2003 and plus emulation (on the a Pi3 B+) of Gorf is slower than the real thing. Take a look at this video and in particular at the speed of your shots.

              Do you see/feel the same ?

              1 Reply Last reply Reply Quote 0
              • G
                grant2258 Banned
                last edited by

                set your artwor res x2

                UDb23U 1 Reply Last reply Reply Quote 0
                • UDb23U
                  UDb23 @grant2258
                  last edited by UDb23

                  @grant2258 Already tried... no visible impact on artwork. Test done on my Pi3 B+.
                  My version of mame2003plus is not the latest; did anything art related changed in the last month (apart the new vector res settings) ?

                  1 Reply Last reply Reply Quote 0
                  • G
                    grant2258 Banned
                    last edited by

                    nah nothing changed in the artwork looks fine her on my laptop at artwork res x2 look pretty bad at x1 will test on the pi when i have time. I did notice on the pi i had to edit my global config file to set teh artwork res doesnt set with game over ride for some reason

                    1 Reply Last reply Reply Quote 0
                    • quicksilverQ
                      quicksilver @UDb23
                      last edited by quicksilver

                      @UDb23 I tried to install Gorf overlay via the rpie-art script but it says there is a problem

                      ClydeC 1 Reply Last reply Reply Quote 0
                      • G
                        grant2258 Banned
                        last edited by

                        its look fine with bi linear filtering on or a shader on considering is has to scale to the res set in ra this is to be expected. Do you know the res the core is outputing
                        484 x 320 for x1

                        UDb23U 1 Reply Last reply Reply Quote 0
                        • ClydeC
                          Clyde @quicksilver
                          last edited by

                          @quicksilver What was the exact error message?

                          quicksilverQ 1 Reply Last reply Reply Quote 0
                          • quicksilverQ
                            quicksilver @Clyde
                            last edited by

                            @Clyde not by my pi right now, but something to the effect of "there was an issue with the gorf overlay" contact UDb23 on the github issue tracker"

                            This happened with several other of his overlays and he was able to fix them for me in the past.

                            ClydeC UDb23U 2 Replies Last reply Reply Quote 0
                            • ClydeC
                              Clyde @quicksilver
                              last edited by

                              @quicksilver Thanks, I just wanted to pave the way for @UDb23 a little bit with my request. 😌

                              quicksilverQ 1 Reply Last reply Reply Quote 1
                              • quicksilverQ
                                quicksilver @Clyde
                                last edited by

                                @Clyde I can get the exact message when Im next by my pi if its more helpful.

                                1 Reply Last reply Reply Quote 0
                                • RiverstormR
                                  Riverstorm
                                  last edited by Riverstorm

                                  @UDb23 - It's definitely not as near as good as the original. Here's a snapshot of the original against a Resolution Multiplier of 2x and 1x. Nice job positioning the art. It's a bit better in TATE mode only because it's not scaled up as much I believe. It's like an eye seeing chart it gets progressively worse. ;)

                                  gorf comp.png

                                  @Clyde - I agree on backups. I just picked up an additional 20TB this past weekend. In addition to having a home backup I keep two off-site backups at work. ;)

                                  UDb23U ClydeC 3 Replies Last reply Reply Quote 0
                                  • UDb23U
                                    UDb23 @Riverstorm
                                    last edited by

                                    @Riverstorm said in Backdrops in mame2003-plus:

                                    it's like an eye seeing chart it gets progressively worse.

                                    LOL :-))

                                    Thanks for testing. I hope we'll find a definitive solution for BD's quality.

                                    How do you feel about Gorf actual performance (game speed) ?

                                    1 Reply Last reply Reply Quote 0
                                    • UDb23U
                                      UDb23 @quicksilver
                                      last edited by

                                      @quicksilver Maybe issue with case sensitive name of the overlay image. Can you retry now ?

                                      By the way we're talking about the backdrop quality right now, not the overlay.
                                      Gorf BD needs to be installed manually at this stage.

                                      1 Reply Last reply Reply Quote 0
                                      • UDb23U
                                        UDb23 @grant2258
                                        last edited by

                                        @grant2258 I understand core output res, just trying to some way to get high res (decently looking) artwork on screen. Will try a workaround mixing mame artwork with RA overlay on top; requires users to install both to get final result.

                                        1 Reply Last reply Reply Quote 0
                                        • UDb23U
                                          UDb23 @Riverstorm
                                          last edited by

                                          @Riverstorm said in Backdrops in mame2003-plus:

                                          additional 20TB

                                          20 TB !! That's a lot of space for backup.

                                          1 Reply Last reply Reply Quote 0
                                          • ClydeC
                                            Clyde @Riverstorm
                                            last edited by

                                            @Riverstorm said in Backdrops in mame2003-plus:

                                            @Clyde - I agree on backups. I just picked up an additional 20TB this past weekend. In addition to having a home backup I keep two off-site backups at work. ;)

                                            Sounds like a good concept. I "only" have three sets of two 4 TB drives each which I rotate between home and an external place. If properly encrypted, they can be put just everywhere or with anyone without much concern.

                                            1 Reply Last reply Reply Quote 0
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