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    OpenBOR 6xxx OpenBeta Testphase

    Scheduled Pinned Locked Moved Ideas and Development
    betaopenbor
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    • cyperghostC
      cyperghost @Winklepicker
      last edited by cyperghost

      @Winklepicker Okay openbor-6xxx.sh is available and it should be visible. But why is openbor.sh missing? Did you delete this module? I am asking because this file should be available as default. You can try wget http://raw.githubusercontent.com/crcerror/OpenBOR-63xx-RetroPie-openbeta/master/scriptmodules/openbor.sh -O /home/pi/RetroPie-Setup/scriptmodules/ports/openbor.sh to get the original file.

      @mitu what does !mali !x11 !kms means?

      mituM 1 Reply Last reply Reply Quote 0
      • mituM
        mitu Global Moderator @cyperghost
        last edited by

        @cyperghost It means the scriptmodule is not enabled (and not visible) for the platforms having those flags. Based on those flags, I think the scriptmodule is only enabled for the PI platform (i.e. no Odroid or PCs).

        cyperghostC 1 Reply Last reply Reply Quote 1
        • cyperghostC
          cyperghost @mitu
          last edited by cyperghost

          @mitu Yes I think so! Thank you

          @Winklepicker I've updated the script file. Please use wget http://raw.githubusercontent.com/crcerror/OpenBOR-63xx-RetroPie-openbeta/master/scriptmodules/openbor-6xxx.sh -O- | tr -d '\r' > /home/pi/RetroPie-Setup/scriptmodules/ports/openbor-6xxx.sh command

          It should look like this here!

          W J 2 Replies Last reply Reply Quote 0
          • W
            Winklepicker @cyperghost
            last edited by Winklepicker

            @cyperghost

            Thank you for the info cyperghost , that seemed to work. It made it show in the exp packages and I installed it.

            There is two file names in the ports folder

            bor.jpg

            OPENBOR - BEATS OF RAGE ENGINE
            OPENBOR - MODULE SELECTION SCRIPT

            which one should I run? do you need both of them? I tried the top one but it only displays a small gui box in the bottom left of the screen.

            Also how do I turn off the background music when I go to load a game?

            I think atm I'm running the python bgm script, I use that one because it has a fade in and out option. But the bg music never stops after I loaded a game via OpenBOR. Is it an easy fix?

            Also do you have to configure/change the controls from keyboard to joypad every time you load a game?

            many thanks

            cyperghostC 1 Reply Last reply Reply Quote 0
            • cyperghostC
              cyperghost @Winklepicker
              last edited by

              @Winklepicker the two scripts where implement by myself. The selection script let's choose PAK files. The other script just starts the binary. Sadly every single game has to be configured on it's own. So I take configuration on one game and save the configuration as master and then use that file to copy for other games by using the run command .

              For the music set the name OpenBOR for python

              W 1 Reply Last reply Reply Quote 0
              • W
                Winklepicker @cyperghost
                last edited by

                @cyperghost said in OpenBOR 6xxx OpenBeta Testphase:

                @Winklepicker the two scripts where implement by myself. The selection script let's choose PAK files. The other script just starts the binary. Sadly every single game has to be configured on it's own. So I take configuration on one game and save the configuration as master and then use that file to copy for other games by using the run command .

                For the music set the name OpenBOR for python

                Thanks, so we dont need the script that runs the binary? we just use the the script that lets choose pak files

                Also I dont suppose you could tell me, how do I edit the pygame background music thing? and add the OpenBOR into it?

                thank you

                cyperghostC 1 Reply Last reply Reply Quote 0
                • cyperghostC
                  cyperghost @Winklepicker
                  last edited by cyperghost

                  @Winklepicker
                  One question what for a theme are you using?
                  It's looking great - is it Chicuelo?

                  For the BGM thing ... Just for a few days annother user asked the same question in this thread
                  For automatic setup Joypads ... A small workaround

                  Thanks, so we dont need the script that runs the binary?

                  That depends... if you just put a single PAK file then then binary will automatically start this single file. If you use more PAK files (usually you will do ;) ) you can set a new system OpenBOR and can access all these PAK files like every other emulator or use the PAK selection script (I prefer this way)

                  W 1 Reply Last reply Reply Quote 0
                  • W
                    Winklepicker @cyperghost
                    last edited by Winklepicker

                    @cyperghost said in OpenBOR 6xxx OpenBeta Testphase:

                    @Winklepicker
                    One question what for a theme are you using?
                    It's looking great - is it Chicuelo?

                    For the BGM thing ... Just for a few days annother user asked the same question in this thread
                    For automatic setup Joypads ... A small workaround

                    Its a modified version of Chicuelo I did, with neon/retro color and art :)
                    The Chicuelo is my favourite theme.

                    I did see that post about the BGM, but to be honest I have no idea what any of that means, or what I need to do exactly. I just want to stop the music from playing, so I can hear the BOR games.

                    1 Reply Last reply Reply Quote 1
                    • cyperghostC
                      cyperghost
                      last edited by cyperghost

                      @Winklepicker Just updated answer above
                      About BGM.... edit the python script and in the array

                      emulatornames = ["retroarch","ags","uae4all2","uae4arm","capricerpi","linapple","hatari","stella","atari800","xroar","vice","daphne.bin","reicast","pifba","osmose","gpsp","jzintv","basiliskll","mame","advmame","dgen","openmsx","mupen64plus","gngeo","dosbox","ppsspp","simcoupe","scummvm","lr-scummvm","snes9x","pisnes","frotz","fbzx","fuse","gemrb","cgenesis","zdoom","eduke32","lincity","love","kodi","alephone","micropolis","openbor","openttd","opentyrian","cannonball","tyrquake","ioquake3","lr-tyrquake","lr-prboom","residualvm","xrick","sdlpop","uqm","stratagus","wolf4sdl","solarus","drastic","ports","smw","quake","doom","wolf3d","wolf4sdl-sw-v14","coolcv","lr-blueMSX","lr-freeintv","amiberry","pcsx-rearmed"]
                      

                      just add "OpenBOR" - the way how this script works by detecting binaries is a bit unfortunate. But hell it works nice so far ;) I think the script needs a restart after doing this.

                      W 1 Reply Last reply Reply Quote 0
                      • W
                        Winklepicker @cyperghost
                        last edited by Winklepicker

                        @cyperghost said in OpenBOR 6xxx OpenBeta Testphase:

                        @Winklepicker Just updated answer above
                        About BGM.... edit the python script and in the array

                        emulatornames = ["retroarch","ags","uae4all2","uae4arm","capricerpi","linapple","hatari","stella","atari800","xroar","vice","daphne.bin","reicast","pifba","osmose","gpsp","jzintv","basiliskll","mame","advmame","dgen","openmsx","mupen64plus","gngeo","dosbox","ppsspp","simcoupe","scummvm","lr-scummvm","snes9x","pisnes","frotz","fbzx","fuse","gemrb","cgenesis","zdoom","eduke32","lincity","love","kodi","alephone","micropolis","openbor","openttd","opentyrian","cannonball","tyrquake","ioquake3","lr-tyrquake","lr-prboom","residualvm","xrick","sdlpop","uqm","stratagus","wolf4sdl","solarus","drastic","ports","smw","quake","doom","wolf3d","wolf4sdl-sw-v14","coolcv","lr-blueMSX","lr-freeintv","amiberry","pcsx-rearmed"]
                        

                        just add "OpenBOR" - the way how this script works by detecting binaries is a bit unfortunate. But hell it works nice so far ;) I think the script needs a restart after doing this.

                        Thanks, how do I edit the script? I found a file in the music folder, in a folder separate folder called "script", Its called music.py

                        edit:
                        Ignore that, I managed to open and edit the "music.py" file in WinSCP. Music now stops :)

                        1 Reply Last reply Reply Quote 0
                        • M
                          mahcneto
                          last edited by mahcneto

                          I think i haven't got the proper Openbor latest build 65xx because I tried to update but I am still getting some entities in my game showing incorrectly (type text entities showinf behind the back panels). I already have some version I guess but how can I be sure that I have the latest?

                          My game:

                          cyperghostC 1 Reply Last reply Reply Quote 0
                          • cyperghostC
                            cyperghost @mahcneto
                            last edited by

                            @mahcneto How did you install? If you used the scriptmodule you've a 6510-dev dated back to Octocer 2018. As long as there is no official release I don't do any patches. If you build by your own you could have a 6510-dev dated back a few days.

                            M 1 Reply Last reply Reply Quote 0
                            • M
                              mahcneto @cyperghost
                              last edited by mahcneto

                              @cyperghost well I am not too good at this, but I had the previous method for having openbor (the one that puts something into this folder that doesn't allow you to update Retropie , so you have to manually remove this file and the Update). then just about a week ago I tried this method

                              Please use this one liner to install via SSH
                              wget "http://raw.githubusercontent.com/crcerror/OpenBOR-63xx-RetroPie-openbeta/master/openbor_openbeta.sh"; bash openbor_openbeta.sh galina; rm openbor_openbeta.sh

                              Now I have this Module Selection Script in my ports section, and I thought that will solve the problem in my mod, which is (I don't know if you're familiar with Openbor mods development) it is not displaying Type Text & Hitflashes entities correclty. Typed Text entities are being displayed behind the back panel and i think the same goes for Hitflashes that are not the default one (for example a Blood Flash when a knife hits someone). Could you please try my demo and see what happens for you?

                              https://mega.nz/#!uBpBiaLQ!0a4lIEAGtad0B_9EBRETpJjNA4KGix9-5G8OSWIH55Q

                              cyperghostC 1 Reply Last reply Reply Quote 0
                              • cyperghostC
                                cyperghost @mahcneto
                                last edited by

                                @mahcneto this is 6315 with Galina patchset. You can use scriptmodule to get 6510dev or compile on your own. I can try the module ... Need some time in doing this.

                                Nice that the installers for openbeta is still working ;)

                                1 Reply Last reply Reply Quote 0
                                • M
                                  mahcneto
                                  last edited by mahcneto

                                  @cyperghost
                                  Is there any indications on step by step to get up to 6510? Do I need to make a clean instalation? please

                                  cyperghostC 1 Reply Last reply Reply Quote 0
                                  • cyperghostC
                                    cyperghost @mahcneto
                                    last edited by

                                    @mahcneto use the script module or use some binaries I provide in my git. They can be found in RetroPie-OpenBOR-scripts/binary

                                    1 Reply Last reply Reply Quote 0
                                    • cyperghostC
                                      cyperghost
                                      last edited by cyperghost

                                      Release of OpenBOR 6510-dev on 01.05.2019 as binary only.
                                      I've noticed no difference between old relased branch.
                                      Some libs were removed but anyway a very easy patch

                                      Codename is Дмитрий (Dmitri)
                                      Please get the Binary with the installer
                                      wget "http://raw.githubusercontent.com/crcerror/OpenBOR-63xx-RetroPie-openbeta/master/openbor_openbeta.sh"; bash openbor_openbeta.sh dmitri; rm openbor_openbeta.sh

                                      This is a kind of it is still working release because I did not work on this a long long time ago.

                                      I packed DIFF-patchfile there - with this you can upgrade to current version very easy on your own.

                                      1 Reply Last reply Reply Quote 2
                                      • cyperghostC
                                        cyperghost @backstander
                                        last edited by

                                        @backstander I've rewritten the patchfile and the error is resolved now.
                                        Patchfile can be downloaded frome here

                                        1 Reply Last reply Reply Quote 0
                                        • darkniorD
                                          darknior
                                          last edited by

                                          Cool thanks a lot :)
                                          Now the last Double Dragon Reloaded will working fine with this last core ;)

                                          Life is game, just play it !

                                          1 Reply Last reply Reply Quote 2
                                          • cyperghostC
                                            cyperghost
                                            last edited by

                                            @darknior Oh I was unaware of "Double Dragon Reloaded" and that this version will work. Does "The Avengers - United Battle Force" from @oilusionista does run? I got some problems with this title.... But it's an error of the game module not OpenBOR itslef ;)

                                            darkniorD 1 Reply Last reply Reply Quote 0
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