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OpenBOR 6xxx OpenBeta Testphase

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  • W
    Winklepicker @cyperghost
    last edited by Winklepicker 3 Aug 2019, 04:50 8 Mar 2019, 00:49

    @cyperghost

    Thank you for the info cyperghost , that seemed to work. It made it show in the exp packages and I installed it.

    There is two file names in the ports folder

    bor.jpg

    OPENBOR - BEATS OF RAGE ENGINE
    OPENBOR - MODULE SELECTION SCRIPT

    which one should I run? do you need both of them? I tried the top one but it only displays a small gui box in the bottom left of the screen.

    Also how do I turn off the background music when I go to load a game?

    I think atm I'm running the python bgm script, I use that one because it has a fade in and out option. But the bg music never stops after I loaded a game via OpenBOR. Is it an easy fix?

    Also do you have to configure/change the controls from keyboard to joypad every time you load a game?

    many thanks

    C 1 Reply Last reply 8 Mar 2019, 08:03 Reply Quote 0
    • C
      cyperghost @Winklepicker
      last edited by 8 Mar 2019, 08:03

      @Winklepicker the two scripts where implement by myself. The selection script let's choose PAK files. The other script just starts the binary. Sadly every single game has to be configured on it's own. So I take configuration on one game and save the configuration as master and then use that file to copy for other games by using the run command .

      For the music set the name OpenBOR for python

      W 1 Reply Last reply 8 Mar 2019, 14:40 Reply Quote 0
      • W
        Winklepicker @cyperghost
        last edited by 8 Mar 2019, 14:40

        @cyperghost said in OpenBOR 6xxx OpenBeta Testphase:

        @Winklepicker the two scripts where implement by myself. The selection script let's choose PAK files. The other script just starts the binary. Sadly every single game has to be configured on it's own. So I take configuration on one game and save the configuration as master and then use that file to copy for other games by using the run command .

        For the music set the name OpenBOR for python

        Thanks, so we dont need the script that runs the binary? we just use the the script that lets choose pak files

        Also I dont suppose you could tell me, how do I edit the pygame background music thing? and add the OpenBOR into it?

        thank you

        C 1 Reply Last reply 8 Mar 2019, 15:24 Reply Quote 0
        • C
          cyperghost @Winklepicker
          last edited by cyperghost 3 Aug 2019, 15:46 8 Mar 2019, 15:24

          @Winklepicker
          One question what for a theme are you using?
          It's looking great - is it Chicuelo?

          For the BGM thing ... Just for a few days annother user asked the same question in this thread
          For automatic setup Joypads ... A small workaround

          Thanks, so we dont need the script that runs the binary?

          That depends... if you just put a single PAK file then then binary will automatically start this single file. If you use more PAK files (usually you will do ;) ) you can set a new system OpenBOR and can access all these PAK files like every other emulator or use the PAK selection script (I prefer this way)

          W 1 Reply Last reply 8 Mar 2019, 15:45 Reply Quote 0
          • W
            Winklepicker @cyperghost
            last edited by Winklepicker 3 Aug 2019, 15:45 8 Mar 2019, 15:45

            @cyperghost said in OpenBOR 6xxx OpenBeta Testphase:

            @Winklepicker
            One question what for a theme are you using?
            It's looking great - is it Chicuelo?

            For the BGM thing ... Just for a few days annother user asked the same question in this thread
            For automatic setup Joypads ... A small workaround

            Its a modified version of Chicuelo I did, with neon/retro color and art :)
            The Chicuelo is my favourite theme.

            I did see that post about the BGM, but to be honest I have no idea what any of that means, or what I need to do exactly. I just want to stop the music from playing, so I can hear the BOR games.

            1 Reply Last reply Reply Quote 1
            • C
              cyperghost
              last edited by cyperghost 3 Aug 2019, 15:50 8 Mar 2019, 15:49

              @Winklepicker Just updated answer above
              About BGM.... edit the python script and in the array

              emulatornames = ["retroarch","ags","uae4all2","uae4arm","capricerpi","linapple","hatari","stella","atari800","xroar","vice","daphne.bin","reicast","pifba","osmose","gpsp","jzintv","basiliskll","mame","advmame","dgen","openmsx","mupen64plus","gngeo","dosbox","ppsspp","simcoupe","scummvm","lr-scummvm","snes9x","pisnes","frotz","fbzx","fuse","gemrb","cgenesis","zdoom","eduke32","lincity","love","kodi","alephone","micropolis","openbor","openttd","opentyrian","cannonball","tyrquake","ioquake3","lr-tyrquake","lr-prboom","residualvm","xrick","sdlpop","uqm","stratagus","wolf4sdl","solarus","drastic","ports","smw","quake","doom","wolf3d","wolf4sdl-sw-v14","coolcv","lr-blueMSX","lr-freeintv","amiberry","pcsx-rearmed"]
              

              just add "OpenBOR" - the way how this script works by detecting binaries is a bit unfortunate. But hell it works nice so far ;) I think the script needs a restart after doing this.

              W 1 Reply Last reply 8 Mar 2019, 17:07 Reply Quote 0
              • W
                Winklepicker @cyperghost
                last edited by Winklepicker 3 Sept 2019, 12:12 8 Mar 2019, 17:07

                @cyperghost said in OpenBOR 6xxx OpenBeta Testphase:

                @Winklepicker Just updated answer above
                About BGM.... edit the python script and in the array

                emulatornames = ["retroarch","ags","uae4all2","uae4arm","capricerpi","linapple","hatari","stella","atari800","xroar","vice","daphne.bin","reicast","pifba","osmose","gpsp","jzintv","basiliskll","mame","advmame","dgen","openmsx","mupen64plus","gngeo","dosbox","ppsspp","simcoupe","scummvm","lr-scummvm","snes9x","pisnes","frotz","fbzx","fuse","gemrb","cgenesis","zdoom","eduke32","lincity","love","kodi","alephone","micropolis","openbor","openttd","opentyrian","cannonball","tyrquake","ioquake3","lr-tyrquake","lr-prboom","residualvm","xrick","sdlpop","uqm","stratagus","wolf4sdl","solarus","drastic","ports","smw","quake","doom","wolf3d","wolf4sdl-sw-v14","coolcv","lr-blueMSX","lr-freeintv","amiberry","pcsx-rearmed"]
                

                just add "OpenBOR" - the way how this script works by detecting binaries is a bit unfortunate. But hell it works nice so far ;) I think the script needs a restart after doing this.

                Thanks, how do I edit the script? I found a file in the music folder, in a folder separate folder called "script", Its called music.py

                edit:
                Ignore that, I managed to open and edit the "music.py" file in WinSCP. Music now stops :)

                1 Reply Last reply Reply Quote 0
                • M
                  mahcneto
                  last edited by mahcneto 30 Mar 2019, 16:21

                  I think i haven't got the proper Openbor latest build 65xx because I tried to update but I am still getting some entities in my game showing incorrectly (type text entities showinf behind the back panels). I already have some version I guess but how can I be sure that I have the latest?

                  My game:

                  C 1 Reply Last reply 30 Mar 2019, 18:54 Reply Quote 0
                  • C
                    cyperghost @mahcneto
                    last edited by 30 Mar 2019, 18:54

                    @mahcneto How did you install? If you used the scriptmodule you've a 6510-dev dated back to Octocer 2018. As long as there is no official release I don't do any patches. If you build by your own you could have a 6510-dev dated back a few days.

                    M 1 Reply Last reply 31 Mar 2019, 16:46 Reply Quote 0
                    • M
                      mahcneto @cyperghost
                      last edited by mahcneto 31 Mar 2019, 16:46

                      @cyperghost well I am not too good at this, but I had the previous method for having openbor (the one that puts something into this folder that doesn't allow you to update Retropie , so you have to manually remove this file and the Update). then just about a week ago I tried this method

                      Please use this one liner to install via SSH
                      wget "http://raw.githubusercontent.com/crcerror/OpenBOR-63xx-RetroPie-openbeta/master/openbor_openbeta.sh"; bash openbor_openbeta.sh galina; rm openbor_openbeta.sh

                      Now I have this Module Selection Script in my ports section, and I thought that will solve the problem in my mod, which is (I don't know if you're familiar with Openbor mods development) it is not displaying Type Text & Hitflashes entities correclty. Typed Text entities are being displayed behind the back panel and i think the same goes for Hitflashes that are not the default one (for example a Blood Flash when a knife hits someone). Could you please try my demo and see what happens for you?

                      https://mega.nz/#!uBpBiaLQ!0a4lIEAGtad0B_9EBRETpJjNA4KGix9-5G8OSWIH55Q

                      C 1 Reply Last reply 31 Mar 2019, 17:50 Reply Quote 0
                      • C
                        cyperghost @mahcneto
                        last edited by 31 Mar 2019, 17:50

                        @mahcneto this is 6315 with Galina patchset. You can use scriptmodule to get 6510dev or compile on your own. I can try the module ... Need some time in doing this.

                        Nice that the installers for openbeta is still working ;)

                        1 Reply Last reply Reply Quote 0
                        • M
                          mahcneto
                          last edited by mahcneto 31 Mar 2019, 18:26

                          @cyperghost
                          Is there any indications on step by step to get up to 6510? Do I need to make a clean instalation? please

                          C 1 Reply Last reply 1 Apr 2019, 10:27 Reply Quote 0
                          • C
                            cyperghost @mahcneto
                            last edited by 1 Apr 2019, 10:27

                            @mahcneto use the script module or use some binaries I provide in my git. They can be found in RetroPie-OpenBOR-scripts/binary

                            1 Reply Last reply Reply Quote 0
                            • C
                              cyperghost
                              last edited by cyperghost 5 Feb 2019, 09:05 2 May 2019, 07:46

                              Release of OpenBOR 6510-dev on 01.05.2019 as binary only.
                              I've noticed no difference between old relased branch.
                              Some libs were removed but anyway a very easy patch

                              Codename is Дмитрий (Dmitri)
                              Please get the Binary with the installer
                              wget "http://raw.githubusercontent.com/crcerror/OpenBOR-63xx-RetroPie-openbeta/master/openbor_openbeta.sh"; bash openbor_openbeta.sh dmitri; rm openbor_openbeta.sh

                              This is a kind of it is still working release because I did not work on this a long long time ago.

                              I packed DIFF-patchfile there - with this you can upgrade to current version very easy on your own.

                              1 Reply Last reply Reply Quote 2
                              • C
                                cyperghost @backstander
                                last edited by 3 May 2019, 19:56

                                @backstander I've rewritten the patchfile and the error is resolved now.
                                Patchfile can be downloaded frome here

                                1 Reply Last reply Reply Quote 0
                                • darkniorD
                                  darknior
                                  last edited by 7 May 2019, 05:48

                                  Cool thanks a lot :)
                                  Now the last Double Dragon Reloaded will working fine with this last core ;)

                                  Life is game, just play it !

                                  1 Reply Last reply Reply Quote 2
                                  • C
                                    cyperghost
                                    last edited by 7 May 2019, 19:00

                                    @darknior Oh I was unaware of "Double Dragon Reloaded" and that this version will work. Does "The Avengers - United Battle Force" from @oilusionista does run? I got some problems with this title.... But it's an error of the game module not OpenBOR itslef ;)

                                    darkniorD 1 Reply Last reply 7 May 2019, 20:10 Reply Quote 0
                                    • darkniorD
                                      darknior @cyperghost
                                      last edited by 7 May 2019, 20:10

                                      Yes @cyperghost have finished "The Avengers - United Battle Force" demo on my pi :D

                                      I write a mistake :p
                                      For "Double Dragon Reloaded - Alternate" i don't know if this new build will fix crash, i don't think because the game scripts are really old ...
                                      But it will fix "Legend of the Double Dragon" that is a new game with some new scripts ...

                                      Life is game, just play it !

                                      1 Reply Last reply Reply Quote 0
                                      • ExarKunIvE
                                        ExarKunIv
                                        last edited by 8 May 2019, 17:56

                                        Questions for either @cyperghost or @darknior .

                                        i installed 6xxx, (works fine)

                                        for the screen size that gets set through the game correct?
                                        and to pick what game to run we use the module selection script correct?

                                        just asking since that is the only way i get anything to run. and the screen is really small

                                        i tryed the OpenBOR - beats of rage engine and i just get a black screen.
                                        i know with the old version there was a GUI menu of sorts. so i dont know if that is normal or something is messed up with my build

                                        yes if i change the screen size through the game menu it changes, and the few games do launch from the selection script.
                                        did not know if im doing it right or not?

                                        thanks for the input

                                        RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                                        RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                                        Maintainer of RetroPie-Extra .

                                        C 1 Reply Last reply 8 May 2019, 20:22 Reply Quote 0
                                        • C
                                          cyperghost @ExarKunIv
                                          last edited by cyperghost 5 Aug 2019, 21:28 8 May 2019, 20:22

                                          @ExarKunIv said in OpenBOR 6xxx OpenBeta Testphase:

                                          Questions for either @cyperghost or @darknior .

                                          i installed 6xxx, (works fine)

                                          for the screen size that gets set through the game correct?

                                          Yes, window mode is standard setting. So we need to select Fullscreen for each game

                                          and to pick what game to run we use the module selection script correct?

                                          Yes, possible too. But I think the GUI from OpenBOR itself should work, too

                                          i tryed the OpenBOR - beats of rage engine and i just get a black screen.
                                          i know with the old version there was a GUI menu of sorts. so i dont know if that is normal or something is messed up with my build

                                          I compiled this on my old RetroPie version... still using Jessie, so this could be the problem then.

                                          yes if i change the screen size through the game menu it changes, and the few games do launch from the selection script.
                                          did not know if im doing it right or not?

                                          I think if you use the selection script then it is okay for you. The version I made the last day was just a check if OpenBOR will work for future releases. And it seems so... I do not see any great advantages done during the relaeses from October 2018 and now (May 2019) so I did not upload the code to my git and just released a binary build.

                                          You can take the Current Snapshot from OpenBOR github and just patch it with the latest Raspberry patch Dmitri like descriped here - Confident in self compiling!
                                          But you patch with the newest file of course.
                                          And GLlib is placed into directory lib next to OpenBOR binary. You can change this behaviour by altering Line LIBRARIES = ./lib from patchfile to any path you want.

                                          thanks for the input

                                          You're welcome

                                          ExarKunIvE 2 Replies Last reply 9 May 2019, 13:20 Reply Quote 0
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