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    mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support

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    • ClydeC
      Clyde @barbudreadmon
      last edited by

      Hi @barbudreadmon, do you know any good resources about preferable clones? Thanks.

      B arcadez2003A WeirdHW 3 Replies Last reply Reply Quote 0
      • B
        barbudreadmon @Clyde
        last edited by

        @Clyde i've seen a few ressources trying to do this over the years, but only partial lists. Try googling "worthy mame clones".

        FBNeo developer - github - forum

        1 Reply Last reply Reply Quote 0
        • arcadez2003A
          arcadez2003 @WeirdH
          last edited by

          @WeirdH said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

          @arcadez2003 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

          So we now support Metal Slug 2 - Turbo in this core try it vs the original version and im sure you'll agree it plays a fair bit better.

          This is very cool. Is it enough to rename the turbo version's '941-p1.p1' to '241-p1.bin' and put it inside the mslug2.zip for m2003+?

          Technically no you cannot as mslug2 expects 241-p1.bin which has different CRC and SHA values, you could however make mslug2t a parent rom
          to avoid duplication in your romlist if that's the issue.

          Arcade Addict

          WeirdHW 1 Reply Last reply Reply Quote 0
          • arcadez2003A
            arcadez2003 @Clyde
            last edited by arcadez2003

            @Clyde said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

            Hi @barbudreadmon, do you know any good resources about preferable clones? Thanks.

            Depends on what your criteria is i suppose, personally i like my games to be in English and to be uncensored so the roms i keep will reflect that.

            BTW this site contains alotta good info............

            http://adb.arcadeitalia.net/

            Search for a game you like either by name or romname and check out the history section for example lets look at Night Slashers

            http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=nslasher&arcade_only=0&autosearch=1

            In the Japanese version:

            The gore is uncensored (red blood instead of green).
            At the end of a melee attack, Christopher holds out a cross instead of a crystal ball.
            The Go arrow flips over to read 'To Hell!' in blood.
            Extra pictures and dialogs in the cut-scenes.
            

            Sometimes though they dont have all the info to hand for example seeing as i prefer my games in English i checked the overseas and usa versions of this game
            and unlike the Korean version via the service mode you can turn the gore on manually and then you have the best of both words all the violence in a language
            you can understand :)

            Arcade Addict

            1 Reply Last reply Reply Quote 2
            • WeirdHW
              WeirdH @arcadez2003
              last edited by WeirdH

              @arcadez2003 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

              Technically no you cannot as mslug2 expects 241-p1.bin which has different CRC and SHA values, you could however make mslug2t a parent rom
              to avoid duplication in your romlist if that's the issue.

              Well, there's my clrmamepro illiteracy again... I use non-merged roms, but I can't seem to get a turbo mslug2 when using my m3+ dat-file to rebuild. No doubt I'm barking up the wrong tree again.

              But just to see what would happen, I did rename the file and copied it into the zip. The game does run and even mentions Metal Slug Turbo in the service menu. (I can't comment on better performance however, as I've only played Metal Slug X before.) Does this mean it actually worked? Please forgive my ignorance.

              arcadez2003A 1 Reply Last reply Reply Quote 0
              • arcadez2003A
                arcadez2003 @WeirdH
                last edited by

                @WeirdH said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                @arcadez2003 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                Technically no you cannot as mslug2 expects 241-p1.bin which has different CRC and SHA values, you could however make mslug2t a parent rom
                to avoid duplication in your romlist if that's the issue.

                Well, there's my clrmamepro illiteracy again... I use non-merged roms, but I can't seem to get a turbo mslug2 when using my m3+ dat-file to rebuild. No doubt I'm barking up the wrong tree again.

                But just to see what would happen, I did rename the file and copied it into the zip. The game does run and even mentions Metal Slug Turbo in the service menu. (I can't comment on better performance however, as I've only played Metal Slug X before.) Does this mean it actually worked? Please forgive my ignorance.

                The simple and easiest way to have done it is to take your mslug2 rename it to mslug2t and drop in the 941-p1.p1 rom thats what i did :)

                Anyway since it says turbo in the service mode we can assume it worked, although since you likely have the warnings switched off in the core you would
                have missed the error message on boot which would have informed you that since the rom you renamed was incorrect for mslug2 the game might not function correctly.

                So just because it seems to be correct doesn't mean it is, if i was you i do what i did above to be on the safe side ;)

                Arcade Addict

                WeirdHW 1 Reply Last reply Reply Quote 1
                • WeirdHW
                  WeirdH @arcadez2003
                  last edited by

                  @arcadez2003 Cool, thanks. Yeah, I do have warnings turned off, as I usually only throw stuff at it that is confirmed working. :)

                  1 Reply Last reply Reply Quote 0
                  • WeirdHW
                    WeirdH @Clyde
                    last edited by

                    @Clyde said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                    Hi @barbudreadmon, do you know any good resources about preferable clones? Thanks.

                    I found this a while ago. Not all games work on Pi / M3+, but it's still a fun list to peruse.

                    1 Reply Last reply Reply Quote 1
                    • arcadez2003A
                      arcadez2003
                      last edited by

                      @WeirdH said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                      @Clyde said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                      Hi @barbudreadmon, do you know any good resources about preferable clones? Thanks.

                      I found this a while ago. Not all games work on Pi / M3+, but it's still a fun list to peruse.

                      Yeah some good info there, i can think of around ten i could add to it, im sure plenty of people on here could do likewise and before ya know it we'd have a big ole list.

                      Arcade Addict

                      ClydeC 1 Reply Last reply Reply Quote 0
                      • ClydeC
                        Clyde @arcadez2003
                        last edited by

                        @arcadez2003 @WeirdH Thanks for the links, I'll look into them. The problem with such lists is maintaining them after the initial creation. Although most information about parents and clones should remain the same over some time, one change here or there could easily accumulate over longer periods.

                        1 Reply Last reply Reply Quote 0
                        • arcadez2003A
                          arcadez2003
                          last edited by arcadez2003

                          Couple of decent fixes for Elevator Action Returns and Fighters History that are worth a mention..........

                          In current MAME and even the Taito Legends sets if you shot the lights or power boxes in Elevator Actions returns the game doesn't go dark, but i found a fix for
                          this in an old shmupMAME src and i've added support for this main feature of the gameplay to MAME2003+ also expect this in the latest FBN builds as i gave dink
                          the heads up about it earlier.

                          Elevator Action II

                          I thought i'd fixed this small sprite priority bug on Ryoko's level but it's sorted now at anyrate

                          Fighters History Before and after

                          Arcade Addict

                          WeirdHW ClydeC 2 Replies Last reply Reply Quote 6
                          • WeirdHW
                            WeirdH @arcadez2003
                            last edited by

                            @arcadez2003 Keeping the awesomeness coming, I see.

                            I would love some Elevator Action Returns, but the one time I tried it, it ran really slow. Is this due to the (lack of) horsepower on a Pi 3B+, or is it an emulation issue?

                            B arcadez2003A 2 Replies Last reply Reply Quote 0
                            • B
                              barbudreadmon @WeirdH
                              last edited by

                              @WeirdH said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                              Is this due to the (lack of) horsepower on a Pi 3B+

                              Taito F3 needs something more powerful than a pi3b+ to run with FBNeo, idk about MAME2003+

                              FBNeo developer - github - forum

                              DarksaviorD 1 Reply Last reply Reply Quote 1
                              • DarksaviorD
                                Darksavior @barbudreadmon
                                last edited by Darksavior

                                @barbudreadmon With an oc'd pi3b+ and frameskip enabled it's "playable" on Plus, but with a pi4 it's full speed on both emulators. I haven't tried but I've seen people say taito f3 games and even st-v games run fullspeed on advancemame. I wish that was a libretro core.

                                1 Reply Last reply Reply Quote 0
                                • arcadez2003A
                                  arcadez2003 @WeirdH
                                  last edited by

                                  @WeirdH said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                  @arcadez2003 Keeping the awesomeness coming, I see.

                                  I would love some Elevator Action Returns, but the one time I tried it, it ran really slow. Is this due to the (lack of) horsepower on a Pi 3B+, or is it an emulation issue?

                                  Emulation on lesser spec hardware i suppose, on the xbox with a similar ole MAME core that has the speedups in the taito_f3 driver we get around 20 - 30 fps
                                  depending on which game it is, i think it's the soundcore which causes the issues if we had a speedup for that similar to say DCS for the Midway games we'd
                                  get a big ole boost.

                                  Arcade Addict

                                  sirhenrythe5thS 1 Reply Last reply Reply Quote 1
                                  • darkniorD
                                    darknior
                                    last edited by

                                    Incredible, the hack has bean realized :D
                                    Please, will you add it to MAME2003+ ... to play it on PI <3
                                    Thanks a lot

                                    https://github.com/originalgrego/FinalFightAE-Installer
                                    https://www.romhacking.net/forum/index.php?topic=28073.60

                                    Life is game, just play it !

                                    arcadez2003A 1 Reply Last reply Reply Quote 1
                                    • sirhenrythe5thS
                                      sirhenrythe5th @arcadez2003
                                      last edited by sirhenrythe5th

                                      @arcadez2003 I second emulation issues.
                                      I am using a non-overclocked Pi3B+ with AdvanceMame_3.9 and "Elevator Action Returns" (as well as other Taito F3-Games) run great without hacks or frame-skipping.
                                      I love this game, so i was very happy when it got a remarkable performance-boost with AdvanceMame_3.0, with the Version 1.4 and lower Taito F3 was also very laggy (=unplayable).

                                      @darksavior: SEGA Titan (STV) Games dont run smooth on AdvanceMame. They do start - but they are way too laggy to have fun playing them, some even have major graphic-issues.
                                      As mentioned: speaking about a non-overclocked Pi3B+ without any perfomance-tweaks.
                                      Talking about "i wish it was a libretro-core": i dont feel any disantvantages.
                                      I can map various actions on several buttons of several input devices (as example: Button A = Joystick Button 1 plus Arcade-Stick Button 1 plus Keyboard Button A...and so on.)
                                      You cant do that with retrorach.
                                      The scanlines (various to choose) look great and overall you get the same feeling and handling as a libretro-core, but better performance and support of the 0.106 romset.

                                      -- Retro-Achievements Username: SirALX --
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                                      S 1 Reply Last reply Reply Quote 0
                                      • ClydeC
                                        Clyde @arcadez2003
                                        last edited by

                                        @arcadez2003 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                        Couple of decent fixes for Elevator Action Returns and Fighters History that are worth a mention..........

                                        Thanks for this awesome work. You even anticipated my question about the EAR light fix in FBN. 😃👍

                                        1 Reply Last reply Reply Quote 0
                                        • S
                                          spud11 @sirhenrythe5th
                                          last edited by

                                          @sirhenrythe5th I do the same with Elevator Action Returns, although I believe I'm using AdvanceMame 3.7 rather than 3.9. It's been the only emulator so far that works full speed, as far as I can tell. However, I'm not sure whether the "lights go out" if you shoot the lights/power boxes. Recollection is that it doesn't and I'm not near my pi to try it out.

                                          RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

                                          1 Reply Last reply Reply Quote 0
                                          • GreenHawk84G
                                            GreenHawk84
                                            last edited by

                                            Hello,
                                            I would greatly appreciate if someone were able to get Golden Axe Revenge of Death Adder working properly? Is there I way I can setup or contribute to a donation to help the cause?

                                            DarksaviorD B 2 Replies Last reply Reply Quote 1
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