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    Announcing Pegasus Frontend

    Scheduled Pinned Locked Moved Ideas and Development
    frontendpegasusc++developmentqml
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    • mituM
      mitu Global Moderator
      last edited by mitu

      @Darksavior yes, it looks like QT is picking the first preferred video mode (which is 4k@30). Looks similar to https://www.raspberrypi.org/forums/viewtopic.php?t=250677 (minus the EDID part probably).

      1 Reply Last reply Reply Quote 1
      • fluffypillowF
        fluffypillow
        last edited by

        @Darksavior you can affect the mode selection like this:

        Create a JSON file somewhere with the following content:

        {
          "outputs": [
            {
              "name": "HDMI1",
              "mode": "1280x720"
            }
          ]
        }
        

        Then set QT_QPA_EGLFS_KMS_CONFIG to the path of this file, eg . QT_QPA_EGLFS_KMS_CONFIG=/home/pi/egl.json.

        With this Pegasus actually changes my TVs resolution to 720p and does show the UI. According to the Qt docs, "When mode is not defined, the system's preferred mode is chosen. The accepted values for mode are: off, current, preferred, skip, widthxheight, widthxheight@vrefresh, or a modeline string."

        DarksaviorD 2 Replies Last reply Reply Quote 0
        • DarksaviorD
          Darksavior @fluffypillow
          last edited by

          @fluffypillow So it can't be made to read the boot's config.txt. I mean, I can always use mitu's suggestion or what I've been using hdmi_ignore_edid=0xa5000080

          mituM 1 Reply Last reply Reply Quote 0
          • mituM
            mitu Global Moderator @Darksavior
            last edited by

            @Darksavior if you don't have anything configured in config.txt, then there's no indication (in the config) of the current resolution - so you can't rely on that file to have the information about the current video mode.
            Maybe using mode: current in the config file would use your current resolution instead of switching to preferred ?

            DarksaviorD 1 Reply Last reply Reply Quote 0
            • DarksaviorD
              Darksavior @mitu
              last edited by Darksavior

              @mitu I'm setting it to 1080p in config.txt with all of these tests. I thought it was something that could be fixed in pegasus so it could read it as well. I guess only sdl2 stuff can read it.

              mituM 1 Reply Last reply Reply Quote 0
              • mituM
                mitu Global Moderator @Darksavior
                last edited by

                @Darksavior said in Announcing Pegasus Frontend:

                I guess only sdl2 stuff can read it.

                SDL2 doesn't read anything, it's just not doing any mode settting to another video mode (by default) when initializing the KMSDRM video backend.

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                • fluffypillowF
                  fluffypillow
                  last edited by

                  It's been a while, about time to have a weekly update! So during the holidays I've started experimenting with a new tool, and I think it might be usable enought for a release.

                  In short, the script can convert all ES themes into Pegasus themes.

                  Now this thread is quite large already, so for more details look into this thread.

                  In other news, this week I've fixed a possible crash caused by having too many themes :)

                  1 Reply Last reply Reply Quote 1
                  • fluffypillowF
                    fluffypillow
                    last edited by

                    Weekly update!

                    • Added Chinese translation (thanks @MephistoSatanDevil)
                    • Updated the Portuguese translation (should have done this sooner)
                    • Fixed a bug where in certain cases if the theme path was manually edited in settings file, Pegasus couldn't find a theme there
                    • Minor logging improvements
                    1 Reply Last reply Reply Quote 0
                    • R
                      Rakoda
                      last edited by

                      Hello I really like this front end and I'm experimenting with it. Currently I have set it up all portable on Windows and it works fine. The only problem i found was that a favorite game will saved full path including drive so that doesn't work if you used portable liked me.

                      I hope I have explained good English is not my native language.

                      fluffypillowF 1 Reply Last reply Reply Quote 0
                      • fluffypillowF
                        fluffypillow @Rakoda
                        last edited by

                        @Rakoda Ok, this should be fixed now in the latest release. Thanks for the report!

                        R 1 Reply Last reply Reply Quote 0
                        • AndersHPA
                          AndersHP
                          last edited by

                          Are "Filters" not showing Favorites anymore?
                          Being on an arcade build, I cannot use the Filters for searching (would require hooking a keyboard to the build) so I always used it to toggle Favorites. How do I toggle Favorites on/off then?

                          My "Bubble Bobble" Themed Bartop Arcade
                          My Gameboy

                          1 Reply Last reply Reply Quote 0
                          • AndersHPA
                            AndersHP
                            last edited by

                            Another question: is it possible to change the Favorite heart icon into something else?

                            My "Bubble Bobble" Themed Bartop Arcade
                            My Gameboy

                            fluffypillowF 1 Reply Last reply Reply Quote 0
                            • R
                              Rakoda @fluffypillow
                              last edited by

                              @fluffypillow Thanks for your fast reply.

                              1 Reply Last reply Reply Quote 0
                              • fluffypillowF
                                fluffypillow @AndersHP
                                last edited by

                                @AndersHP Ah yes that broke in one of the earlier updates and got disabled. I've just fixed this and re-added it in the latest release.

                                is it possible to change the Favorite heart icon into something else?

                                Yes, if you download the main theme you can replace the icons, they are located here.

                                1 Reply Last reply Reply Quote 0
                                • S
                                  Supersquared
                                  last edited by

                                  Hi @fluffypillow
                                  First this is an awesome front-end, very flexible and fast!

                                  Can we have an option like ES to not display the loading screen (--no-splash arg on ES) ? Is this also possible to remove the Pegasus screen when exiting a game?

                                  Eventually, can we have a loading screen when launching a game (like the launching.png in ES)?

                                  Thank you for this nice app ;)

                                  mituM 1 Reply Last reply Reply Quote 0
                                  • mituM
                                    mitu Global Moderator @Supersquared
                                    last edited by

                                    @Supersquared said in Announcing Pegasus Frontend:

                                    Eventually, can we have a loading screen when launching a game (like the launching.png in ES)?

                                    Loading screen is not part of EmulationStation, but runcommand. If you use it to run your games (from Pegasus), you'd still be able to have launching images.

                                    S 1 Reply Last reply Reply Quote 0
                                    • S
                                      Supersquared @mitu
                                      last edited by

                                      @mitu said in Announcing Pegasus Frontend:

                                      @Supersquared said in Announcing Pegasus Frontend:

                                      Eventually, can we have a loading screen when launching a game (like the launching.png in ES)?

                                      Loading screen is not part of EmulationStation, but runcommand. If you use it to run your games (from Pegasus), you'd still be able to have launching images.

                                      aah very nice ! I'm still new and learning how components work with each other! Thank you for your answer ;)

                                      1 Reply Last reply Reply Quote 0
                                      • AndersHPA
                                        AndersHP
                                        last edited by

                                        I'm having issues launching a splashvid at bootup, explained here.

                                        Don't know if it's related to Pegasus, but I thought since I can get the video playing by entering a commandline, maybe I could disable normal splashscreens and edit something in the pegasus code, to get the video played there instead?

                                        My "Bubble Bobble" Themed Bartop Arcade
                                        My Gameboy

                                        fluffypillowF 1 Reply Last reply Reply Quote 0
                                        • fluffypillowF
                                          fluffypillow @AndersHP
                                          last edited by

                                          @AndersHP well it's technically possible but involves partially rewriting the UI layout and recompiling Pegasus, which might be more troublesome than the original problem :)

                                          1 Reply Last reply Reply Quote 1
                                          • fluffypillowF
                                            fluffypillow
                                            last edited by

                                            Also no updates this week due to lack of time unfortunately. There were a few improvements right after the previous update though, so for the sake of completeness:

                                            • Fixed favorite paths storing absolute paths even in portable mode
                                            • Main theme: favorite and multiplayer filters work again
                                            • Main theme: fixed game boxes getting resized when filtering
                                            • Minor bugfixes
                                            1 Reply Last reply Reply Quote 1
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