ScummVM Controlller Issues
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Thanks for taking a look , take your time , as i know i provided alot , just hope we can get this controller working :)
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@escc1986 step 1
remove this from rc.local
sudo nano /etc/rc.local sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \ --evdev /dev/input/event2 \ --silent \ --detach-kernel-driver \ --force-feedback \ --deadzone-trigger 15% \ --deadzone 4000 \ --mimic-xpad \ --evdev-absmap ABS_HAT0X=dpad_x,ABS_HAY0Y=dpad_y \ --evdev-keymap BTN_SOUTH=a,BTN_EAST=b,BTN_[•]=x,BTN_[•]=y,BTN_[•]=lb,BTN_[•]=rb,BTN_TL2=back,BTN_TR2=start \ --dpad-only \ --ui-axismap lt=void,rt=void \ --ui-buttonmap tl=void,tr=void,guide=void \ &
still working on the rest
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@ExarKunIv also what difference did you see with the scummvm and the scummvm-sdl.
i had both on mine and i did not see anything different -
Sorry if this is a Noob Question
To delete that file
I go to directory
/opt/retropie/supplementary/xboxdrv/bin/xboxdrv
Sudo rm xboxdrv
Is that correct ?
About the other Scumm I did experience freeze ups and I'm not sure why , but in the end I guess I just want to learn how to configure xboxdrv as a mouse ... it's about learning then having fun by playing after I appreciate the help and learn and then play the game
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@escc1986 no dont do that
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just use
sudo nano /etc/rc.local
and removesudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \ --evdev /dev/input/event2 \ --silent \ --detach-kernel-driver \ --force-feedback \ --deadzone-trigger 15% \ --deadzone 4000 \ --mimic-xpad \ --evdev-absmap ABS_HAT0X=dpad_x,ABS_HAY0Y=dpad_y \ --evdev-keymap BTN_SOUTH=a,BTN_EAST=b,BTN_[•]=x,BTN_[•]=y,BTN_[•]=lb,BTN_[•]=rb,BTN_TL2=back,BTN_TR2=start \ --dpad-only \ --ui-axismap lt=void,rt=void \ --ui-buttonmap tl=void,tr=void,guide=void \ &
this is what you have in your txt of what you did.
as for me i have not played much with either. but im finding that with my 8bitdo pro 2 the scummvm already has my analog stick mapped as a mouse. not sure how.i think cuz it now supports it as a mouse from defult now that im looking into it
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Thanks for that , i almost made a big mistake .. thanks for saving me ...
ok i just removed the text
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@escc1986 ok now that is gone. we can start
with that in there is would override everything setting that the pie uses.we want it for a certain game.
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thats interesting that yours is already mappped , nice to know for you
i dont know , i just want to get a kick out of myself and my son playing scumm vm with an nes controller something seems cool about it for me
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@escc1986 its all good.
with xdrive everything can be made to work
here is MY old mapping i used to need to use
#!/bin/sh if [ "$1" = "scummvm" ] then sudo killall > /dev/null 2>&1 xboxdrv sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv > /dev/null 2>&1 \ --evdev /dev/input/event2 \ --silent \ --detach-kernel-driver \ --force-feedback \ --mimic-xpad \ --dpad-as-button \ --trigger-as-button \ --evdev-absmap ABS_X=x1,ABS_Y=y1,ABS_Z=x2,ABS_RZ=y2,ABS_HAT0X=dpad_x,ABS_HAT0Y=dpad_y \ --evdev-keymap KEY_#304=a,KEY_#305=b,KEY_#307=x,KEY_#308=y,KEY_#312=lt,KEY_#313=rt,KEY_#310=lb,KEY_#311=rb,KEY_#317=tl,KEY_#318=tr,KEY_#314=back,KEY_#315=start \ --calibration x1=-32767:0:32767,y1=-32767:0:32767,x2=-32767:0:32767,y2=-32767:0:32767 \ --axismap -Y1=Y1,-Y2=Y2 \ --ui-axismap x1=REL_X:10,y1=REL_Y:10 \ --ui-buttonmap a=BTN_LEFT,b=BTN_RIGHT,start=KEY_F5,back=KEY_ESC \ --ui-buttonmap guide=void,x=void,y=void,lb=void,rb=void,tl=void,tr=void,lt=void,rt=void,back=void \ --ui-axismap x2=void \ & fi
yours was getting there but its missing a bit for it all work.
YOURS
#!/bin/sh if [ "$1" = "/opt/retropie/emulators/scummvm" ] then sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \ --evdev /dev/input/event2 \ --silent \ --detach-kernel-driver \ --force-feedback \ --deadzone-trigger 15% \ --deadzone 4000 \ --mimic-xpad \ --evdev-absmap ABS_HAT0X=dpad_x,ABS_HAY0Y=dpad_y \ --evdev-keymap BTN_SOUTH=a,BTN_EAST=b,BTN_[•]=x,BTN_[•]=y,BTN_[•]=lb,BTN_[•$ --dpad-only \ --ui-axismap lt=void,rt=void \ --ui-buttonmap tl=void,tr=void,guide=void \ & fi
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good that we got rid of it now .... we shall start fresh and clean
(i think i meddled with this xboxdrv months ago ... how would i know or delete any controllers from the past )
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thanks for pointing your's out and then mine
i know i may have a more simple controls ... but i still dont really understand & confused what im missing ... but hope you can clear that up
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--evdev
is the code the controller sends out
--ui
is what we want the controller to do.so exampler from mine
i had the a key mapped as the left mouse button--evdev-keymap KEY_#304=a --ui-buttonmap a=BTN_LEFT
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@escc1986 said in ScummVM Controlller Issues:
thanks for pointing your's out and then mine
i know i may have a more simple controls ... but i still dont really understand & confused what im missing ... but hope you can clear that up
im going to do my best
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that makes sense to me , thank you
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the buttons are the easy part. the dpad is tricky for me.
so i think work on getting the other buttons mapped. as i do some playing on my end -
sorry to be a headach ...
i guess the thing that confuses me the most is the steps
like there is alot of steps unless it can be simplfyed somehow
yes the d pad is what confuese me alot too
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im going to try to start over ...
im going to discconect my keyboard and mouse and see if anything changes
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ok after typing (With Disconnected keyboard and mouse )
cat /proc/bus/input/devices
my event changed to 0
event0
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@escc1986 yes thats right.
the event will change as things are plugged in and outso is you dont play to have a keyboard in there full time best to set if for event 0
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