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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Load NON-PC rom with a script?

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    script requestshell scriptloading gamessnes
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    • mituM
      mitu Global Moderator
      last edited by mitu

      Since .msu and .pcm files are not valid SNES games extensions, can't you just copy them next to the patched .sfc files, without a game folder ? Only the .sfc file would be listed and no folders are necessary.

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        clockwork42 @mitu
        last edited by

        That would in theory work out fine, aside from that the \snes\ directory would look insane if I ever needed to access the pi directly to find anything in there. Right now I've got at least a dozen MSU games, so it's probably somewhere in the realm of 600-800+ individual files. All of that in one folder is a daunting prospect for me.

        That was the reason I was interested in the scripting. It just struck me as an elegant workaround to get the best of both worlds. I just have no idea what an appropriate script setup or the appropriate commands would be. I've tried to search here and elsewhere, but to no avail, hence posting. Anything you can point me to on that front would be greatly appreciated.

        — CB

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        • mituM
          mitu Global Moderator
          last edited by

          Well, the launcher used by RetroPie is called runcommand - see https://retropie.org.uk/docs/Runcommand/. It's responsible for knowing which emulator to run (and what parameters are needed) and much more.
          Now, runcommand is far too complex to modify it, but it provides a a way to run your particular emulator. For a system, the list of emulators available are listed in the system's configuration folder, in the emulators.cfg file. For instance, for SNES, it's in \\retropie\configs\snes\emulators.cfg.
          You can add your own script - as an emulator - and in that script perform any actions you want (change folders, hide/unhide files, etc.).

          Let's say you want to launch a SNES game. You add your own script as an emulator in the emulators.cfg:

          lr-snes9x2002 = "/opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-snes9x2002/snes9x2002_libretro.so --config /opt/retropie/configs/snes/retroarch.cfg %ROM%"
          lr-snes9x2005 = "/opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-snes9x2005/snes9x2005_libretro.so --config /opt/retropie/configs/snes/retroarch.cfg %ROM%"
          lr-snes9x2010 = "/opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-snes9x2010/snes9x2010_libretro.so --config /opt/retropie/configs/snes/retroarch.cfg %ROM%"
          default = "lr-snes9x"
          lr-snes9x = "/opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-snes9x/snes9x_libretro.so --config /opt/retropie/configs/snes/retroarch.cfg %ROM%"
          
          # your own emulator
          snes9x-msu = "/home/pi/scripts/my_own_script.sh %ROM%"
          

          In the my_own_script.sh file, you can perform any operations you want, then - at the end of the script - just call the real emulator start command:

          #!/usr/bin/env bash
          
          #... you own commands
          
          # start the real emulator
          /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-snes9x/snes9x_libretro.so --config /opt/retropie/configs/snes/retroarch.cfg "$1"
          

          Once your script is ready - test it from the command line, outside of EmulationStation - it can be chosen from the Runcommand launch menu, just like you've chosen lr-snes9x for those MSU games.

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            clockwork42 @mitu
            last edited by

            @mitu Thanks! That's definitely the sort of info I was looking for, but I'm not sure that I made my request totally clear. I'll try to keep it simple.

            Let's say I don't change anything in the emulators.cfg file. Instead of messing with that, can I just hypothetically write a my_own_script.sh file that has the script command equivalent of "Load X specific SNES rom with the lr_snes9xemulator"? So every time I click that script or run it from the command line, it just loads one specifically designated game in snes9x?

            I wasn't intending to make a script that makes sure all msu games load with lr_snes9x. Rather, I was just trying to figure out how to make an individual script that upon activation simply loads one pre-specified SNES rom with that emulator.

            I hope that helps. I'm very sorry if this has been frustrating. That was absolutely not my intention. Thank you very much for your patience with my bizzare request.

            — CB

            mituM 1 Reply Last reply Reply Quote 0
            • mituM
              mitu Global Moderator @clockwork42
              last edited by

              @clockwork42 said in Load NON-PC rom with a script?:

              I wasn't intending to make a script that makes sure all msu games load with lr_snes9x. Rather, I was just trying to figure out how to make an individual script that upon activation simply loads one pre-specified SNES rom with that emulator.

              But this is exactly what runcommand.sh does - you can choose which emulator runs for each ROM. This association is saved after the first configuration, so you don't have to do it twice. You can remove the per-ROM emulator setting anytime by entering the Runcommand launch menu again (when launching a ROM) and removing the association.

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                clockwork42 @mitu
                last edited by

                @mitu OK. Then that part I'm pretty good with. I've already set each of my MSU roms to open with snes9x by pushing a button when the game loads, going into the menu and making sure snes9x is the default for that rom.

                So then the question becomes this: Is there a way to create a hypothetical my_own_script.sh that when accessed just loads a specific rom? I think at this point, that's all I need now. You explained how to load PC games that way to me some time ago, but I'm sure that the commands are drastically different for SNES roms since we don't have to worry about mounting drives, changing directories, and so on.

                Thanks again for your time.

                — CB

                mituM 1 Reply Last reply Reply Quote 0
                • mituM
                  mitu Global Moderator @clockwork42
                  last edited by

                  @clockwork42 If you're looking for the exact command to start a ROM, you can look in emulators.cfg to see the complete command used. For instance, starting a SNES ROM using lr-snes as emulator is done by executing

                  /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-snes9x/snes9x_libretro.so --config /opt/retropie/configs/snes/retroarch.cfg _ROM_PATH_
                  

                  Otherwise, I don't understand what's the question here.

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                    clockwork42
                    last edited by

                    @mitu said in Load NON-PC rom with a script?:

                    /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-snes9x/snes9x_libretro.so --config /opt/retropie/configs/snes/retroar

                    I'm pretty sure that's all I was looking for. I didn't realize it was in the emulators.cfg file unless you said that before and I missed it. That should just about do it. Thanks again.

                    I'll try doing what I need to do and if I run into any issues, I'll let you know here.

                    — CB

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                      clockwork42
                      last edited by

                      @mitu

                      OK, I got most of the way there. I edited my es_systems.cfg to be sure *.sh files aren't hidden in the \snes\ directory.

                      So I wrote an *.sh file to try to run the Chrono Trigger rom with lr_snes9x as we discussed. The file consists of just the code you wrote in your latest reply to me, excepting that I put my actual rom path instead of where you wrote _ROM_PATH_. However, the file will not boot. I get the gray box that you normally get before booting a rom (press a button to config), but it never actually loads.

                      Here is the exact code of my present document, chrono_test.sh:

                      /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-snes9x/snes9x_libretro.so --config /opt/retropie/configs/snes/retroarch.cfg /home/pi/RetroPie/roms/snes/Chrono Trigger/chrono_msu1.sfc
                      

                      I'm sure it's some kind of silly and easily-corrected error, but I have no idea where that error is. I know that the capitalization is correct. Perhaps it's the space in the "Chrono Trigger" file folder that's causing the issue?

                      Once the game loads, I'll be good. Thanks again for your patience with me!

                      — CB

                      mituM 1 Reply Last reply Reply Quote 0
                      • mituM
                        mitu Global Moderator @clockwork42
                        last edited by

                        @clockwork42 said in Load NON-PC rom with a script?:

                        Perhaps it's the space in the "Chrono Trigger" file folder that's causing the issue?

                        Yes, you need to quote the ROM name:

                        /opt/retropie/emulators/retroarch/bin/retroarch \
                         -L /opt/retropie/libretrocores/lr-snes9x/snes9x_libretro.so \
                         --config /opt/retropie/configs/snes/retroarch.cfg \
                        "/home/pi/RetroPie/roms/snes/Chrono Trigger/chrono_msu1.sfc:
                        
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                          clockwork42 @mitu
                          last edited by clockwork42

                          @mitu

                          I put in the code you listed, and it seems like snes9x loads, but the rom itself doesn't. I definitely make it into the emulator because I can use hotkey commands (e.g. fast-forward) and pull up the Retroarch menu, but it's just a black screen and nothing ever happens or loads.

                          Also, I thought that the colon in your code after the rom path might have been a typo and meant to be a close-quotation, so I tried that, but it led to the same result. I also tried putting everything in a new path with no spaces in it. That didn't seem to change anything, and I'm sure the new path listed in the *.sh file is correct.

                          To be clear, the code you copied above is the only code in my *.sh file, save for the adjusted path.

                          We're definitely getting there. Thanks again for your help and patience.

                          — CB

                          mituM 1 Reply Last reply Reply Quote 0
                          • mituM
                            mitu Global Moderator @clockwork42
                            last edited by

                            @clockwork42 The colon : at the end is a mistake, it supposed to be a closed quote.

                            /opt/retropie/emulators/retroarch/bin/retroarch \
                             -L /opt/retropie/libretrocores/lr-snes9x/snes9x_libretro.so \
                             --config /opt/retropie/configs/snes/retroarch.cfg \
                            "/home/pi/RetroPie/roms/snes/Chrono Trigger/chrono_msu1.sfc"
                            
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                              clockwork42 @mitu
                              last edited by

                              @mitu said in Load NON-PC rom with a script?:

                              /opt/retropie/emulators/retroarch/bin/retroarch
                              -L /opt/retropie/libretrocores/lr-snes9x/snes9x_libretro.so
                              --config /opt/retropie/configs/snes/retroarch.cfg
                              "/home/pi/RetroPie/roms/snes/Chrono Trigger/chrono_msu1.sfc"

                              I copied and pasted exactly this to my shell file, restarted the pi, and tried it. It still brings me to a black screen, but I can load the Retroarch menu and input any function assigned to hotkeys. The path you listed is correct, and the game loads fine if I click on it from the /snes/folder, so I have no idea what is keeping the script from fully loading the game.

                              — CB

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                                clockwork42
                                last edited by clockwork42

                                @mitu
                                A slight correction because I realized I altered something.

                                I made a wholly new *.sh file and used your code as-is (with corrected quotations) just to be sure I didn't screw something up. Entering into Emulationstation, picking Super Nintendo, and then selecting the *.sh file has the following effect. It looks like it's loading a rom. I get the gray text box that says:

                                Launching chrono_test (lr-snes9x2010) ...
                                
                                Press a button to configure
                                
                                Errors are logged to /dev/shm/runcommand.log
                                

                                If I do not press a button quickly, this seems to freeze. The only way I know to escape this is to manually turn the Pi off and on again.

                                If I press a button quickly and configure it then to select lr_snes9x, I can get past the gray box and the emulator seems to load, but the game doesn't. THAT is what brings me to the black screen where Retroarch and hotkey options are enabled, but I otherwise cannot do anything.

                                Hope that helps diagnose the problems a bit better.

                                — CB

                                mituM 1 Reply Last reply Reply Quote 0
                                • mituM
                                  mitu Global Moderator @clockwork42
                                  last edited by

                                  @clockwork42 My guess is that there's some ROM path quoting error at stake. Can you post your complete script, between code tags ?

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                                    clockwork42 @mitu
                                    last edited by

                                    @mitu Code tags? First I'm hearing of that. That's probably the thing I'm missing.

                                    My *.sh file contains literally only the exact commands you quoted above. I know nothing about writing *.sh files aside from what I've discussed with you in this thread.

                                    — CB

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                                    • mituM
                                      mitu Global Moderator
                                      last edited by

                                      @clockwork42 said in Load NON-PC rom with a script?:

                                      @mitu Code tags? First I'm hearing of that. That's probably the thing I'm missing.

                                      No, it's not. I was referring to the ``` you put in forum posts to make code blocks stand out, not to the actual script content.

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                                        clockwork42 @mitu
                                        last edited by clockwork42

                                        @mitu said in Load NON-PC rom with a script?:

                                        @clockwork42 said in Load NON-PC rom with a script?:

                                        @mitu Code tags? First I'm hearing of that. That's probably the thing I'm missing.

                                        No, it's not. I was referring to the ``` you put in forum posts to make code blocks stand out, not to the actual script content.

                                        Oh, sorry. My misunderstanding. At any rate, my *.sh file reads exactly the following:

                                        /opt/retropie/emulators/retroarch/bin/retroarch \
                                         -L /opt/retropie/libretrocores/lr-snes9x/snes9x_libretro.so \
                                         --config /opt/retropie/configs/snes/retroarch.cfg \
                                        "/home/pi/RetroPie/roms/snes/Chrono Trigger/chrono_msu1.sfc"
                                        

                                        I triple-checked the path to be sure it's correct. To be clear, this is the code that seems to crash the loading process (where it's stuck on the gray box and I can't do anything).

                                        Sorry again for the hassle. I appreciate your continued willingness to help.

                                        — CB

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                                        • J
                                          joelkolb @clockwork42
                                          last edited by joelkolb

                                          @clockwork42 I know this thread is a few months old but figured out how to do exactly what I believe you are trying to do and I wanted to post it in case you or anyone else is still looking like I was up until recently.

                                          I separated MSU-1 into a distinct system from the rest of SNES called "snesmsu1". Here is what my "/roms/snesmsu1" folder looks like:

                                          alt text

                                          For this setup you would also need to make a folder called "snesmsu1" at "/opt/retropie/configs/snesmsu1". You could copy the "snes" folder from "configs" as a starting point. I removed all emulators from "emulators.cfg" except for lr-snes9x and replaced the reference to "snes" with "snesmsu1" so that it looks like this:

                                          lr-snes9x = "/opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-snes9x/snes9x_libretro.so --config /opt/retropie/configs/snesmsu1/retroarch.cfg %ROM%"
                                          default = "lr-snes9x"
                                          

                                          I also edit "retroarch.cfg" replacing the reference to "snes" with "snesmsu1" so that it looks like this:

                                          # Settings made here will only override settings in the global retroarch.cfg if placed above the #include line
                                          
                                          input_remapping_directory = "/opt/retropie/configs/snesmsu1/"
                                          
                                          #include "/opt/retropie/configs/all/retroarch.cfg"
                                          

                                          The crucial part that will make runcommand execute your 'rom.sh' files as scripts instead of trying to open them with the default emulator is the command node in your "es_systems.cfg" file. Here is what my system node for "snesmsu1" looks like, including the command:

                                            <system>
                                              <name>snesmsu1</name>
                                              <fullname>Super Nintendo MSU1</fullname>
                                              <path>/home/pi/RetroPie/roms/snesmsu1</path>
                                              <extension>.sh .SH</extension>
                                              <command>bash %ROM%</command>
                                              <platform>snes</platform>
                                              <theme>snesmsu1</theme>
                                            </system>
                                          

                                          With the above in your "es_systems.cfg" and a folder named snesmsu1 in your "roms" folder, you will have a separate section in EmulationStation for SNES MSU-1. You will also have to use a theme that has an "snesmsu1" section. Otherwise, you will have a blank, unthemed section for "snesmsu1".

                                          Only '.sh' files in your "snesmsu1" folder will be displayed in this section in EmulationStation. Notice in my screenshot that the names of all the folders that contain the actual game files begin with a dot which makes them hidden in Linux so they aren't displayed in EmulationStaion. Your "gamelist.xml" file points to one of the '.sh' files in the "path" node for each game and then you can have all your metadata and media set up as well and everything will look pretty in EmulationStation.

                                          Other than that, here is an example of what my 'Chrono Trigger (MSU-1).sh' looks like for launching the game:

                                          #!/bin/bash
                                          "/opt/retropie/supplementary/runcommand/runcommand.sh" 0 _SYS_ "snesmsu1" "/home/pi/RetroPie/roms/snesmsu1/.Chrono Trigger (MSU-1)/Chrono Trigger (MSU-1).sfc"
                                          

                                          Because of the different commands in "es_systems.cfg" for launching regular SNES ROMs vs. running shell scripts, you really do need to separate MSU-1 into a different system from regular SNES. Actually, you could combine them, but if you want to keep things organized as described then you would have to create a similar shell script for each regular SNES ROM as well. I prefer to have them separated for aesthetics, organization and ease of use.

                                          With everything configured as I described, EmulationStation looks nice and tidy and so does my "/roms/snesmsu1" folder. I hope this helps.

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