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    Announcing Pegasus Frontend

    Scheduled Pinned Locked Moved Ideas and Development
    frontendpegasusc++developmentqml
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    • fluffypillowF
      fluffypillow
      last edited by

      Also no updates this week due to lack of time unfortunately. There were a few improvements right after the previous update though, so for the sake of completeness:

      • Fixed favorite paths storing absolute paths even in portable mode
      • Main theme: favorite and multiplayer filters work again
      • Main theme: fixed game boxes getting resized when filtering
      • Minor bugfixes
      1 Reply Last reply Reply Quote 1
      • AndersHPA
        AndersHP
        last edited by

        Hi @fluffypillow
        In the new update, Pegasus will upon reboot remember the last played game.

        Is it possible to just remember the last played game when exiting a game (so one can continue from there) but reset this at reboot / shutdown?

        It's nice to have the frontend start over at reboot, I think.

        My "Bubble Bobble" Themed Bartop Arcade
        My Gameboy

        fluffypillowF 1 Reply Last reply Reply Quote 0
        • fluffypillowF
          fluffypillow @AndersHP
          last edited by

          @AndersHP no, but instead you can remove $HOME/.config/pegasus-frontend/theme_settings/pegasus-theme-grid.json at boot or before shutdown, which will also reset the last played game.

          1 Reply Last reply Reply Quote 0
          • fluffypillowF
            fluffypillow
            last edited by

            So there havent't been too many updates recently; the reason for that is I'm working on a small, short term side project (yea I have far too many of them), but development continues as soon as that's complete, most likely in the next month.

            1 Reply Last reply Reply Quote 1
            • AndersHPA
              AndersHP
              last edited by

              @fluffypillow
              Is there any way of brightening up the dark look of Pegasus, e.g. by changing the black background to white, perhaps? Or will this result in antialiasing "borders"?

              My "Bubble Bobble" Themed Bartop Arcade
              My Gameboy

              fluffypillowF 1 Reply Last reply Reply Quote 0
              • fluffypillowF
                fluffypillow @AndersHP
                last edited by

                @AndersHP you mean the main menus? Sure, I think a light theme could be added for it eventually.

                AndersHPA 1 Reply Last reply Reply Quote 0
                • AndersHPA
                  AndersHP @fluffypillow
                  last edited by AndersHP

                  @fluffypillow yeah, the grid view. I was just thinking that a white background instead of black could make it seem a bit friendlier :) If it was just a matter of changing hex color codes, I could try myself. I guess the text should be black and the backgrounds white.

                  My "Bubble Bobble" Themed Bartop Arcade
                  My Gameboy

                  fluffypillowF 1 Reply Last reply Reply Quote 0
                  • fluffypillowF
                    fluffypillow @AndersHP
                    last edited by

                    @AndersHP ah the grid view? Yes you can just tweak the numbers, here's the source: https://github.com/mmatyas/pegasus-theme-grid, look for color values.

                    N 1 Reply Last reply Reply Quote 0
                    • N
                      NeoBi @fluffypillow
                      last edited by

                      @fluffypillow Hi fluffy ! I hope you are well, I am working at this moment on an opening video and I want to know if there is a way to prevent pegasus to relaunch it when I leave a game. I tried api.memory, It works when I leave a Game, but when I restart Pegasus the opening video doesn't play.

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                      • R
                        RauTheLegendary
                        last edited by

                        Is there an easy way to invert a single axis for the analog sticks? I'm trying to map my arcade stick within Pegasus and the Y-axis is fine, but the X-axis is inverted.

                        1 Reply Last reply Reply Quote 0
                        • fluffypillowF
                          fluffypillow
                          last edited by

                          Sorry for the late replies,

                          @NeoBi hmm there's no builtin way yet to detect whether the theme was loaded the first time or relaunched. Could be added in the future though.

                          @RauTheLegendary this should work through the controller settings screen in Pegasus, do you run into some issues there? Or are you on Android? Alternatively you can manually edit the sdl_controllers.txt file in your config directory, I think you'll need to swap the leftx and rightx values of the controller.

                          N 1 Reply Last reply Reply Quote 0
                          • R
                            RauTheLegendary
                            last edited by

                            I'm on the most recent version available in the RetroPie package, so Linux. When I try to map the stick in the settings screen I can only map the X-axis of the left stick by hitting it to the left. It doesn't register any mapping if I try to hit the stick to the right, the same goes for the Y-axis where it only registers me hitting down. After mapping through the settings screen the Y-axis works fine in menu's and the X-axis is inverted. This is what my sdl_controllers looks like after mapping through the settings screen:

                            03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick,a:b1,b:b0,back:b11,dpleft:h0.8,dpright:h0.2,leftshoulder:b5,leftx:a1,lefty:a0,rightshoulder:b2,righttrigger:b7,righty:a4,start:b10,x:b3,y:b4,platform:Linux,
                            

                            For some reason the rightx isn't even there. I've tried adding it like this:

                            03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick,a:b1,b:b0,back:b11,dpleft:h0.8,dpright:h0.2,leftshoulder:b5,leftx:a1,lefty:a0,rightshoulder:b2,righttrigger:b7,rightx:a3,righty:a4,start:b10,x:b3,y:b4,platform:Linux,
                            

                            With no result. I've tried to swap the values, and just a lot of different aN numbers in general, of both the leftx and rightx, but nothing seems to work. It either straight up doesn't work or the X-axis remains inverted. The strangest one is putting the leftx value at -a1. In that case the inversion works, except after the first input it starts inputting permanently to the left (even if I'm not touching the stick at all) which makes the menu unusable. These controllers work well in Emulationstation so it shouldn't be due to faulty hardware.

                            fluffypillowF 1 Reply Last reply Reply Quote 0
                            • fluffypillowF
                              fluffypillow @RauTheLegendary
                              last edited by

                              @RauTheLegendary Hm could you try setting leftx to ~a1 (tilde + a1)? That should be the invert setting in theory. (Also ignore the rightx part, that refers to the right stick's X, sorry).

                              You could also try evdev-joystick or evtest (not sure which one is available) which should print something out on every input event. Pegasus uses the same gamepad handling library as ES, so I'm not really sure why some devices work different here.

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                              • N
                                NeoBi @fluffypillow
                                last edited by

                                @fluffypillow It is ok Fluffy !^^ Thank you for your answer ! I can find a way to resolve that for the moment with autohotkey ! But I think it is not really clean.

                                1 Reply Last reply Reply Quote 0
                                • S
                                  Seya16
                                  last edited by

                                  Hi @fluffypillow I have some questions/suggestions :

                                  1. Is it possible within the future update to have a "last played" section or is there a script I can use (in the metadata text file) to make it happend ?
                                  2. A battery indicator would be a very nice addition for portable device in my opinion (I use Pegasus on my GPD WIN 2)

                                  Thanks in advance and keep up the good work !!

                                  fluffypillowF 1 Reply Last reply Reply Quote 0
                                  • fluffypillowF
                                    fluffypillow @Seya16
                                    last edited by

                                    @Seya16 ah sorry for the late reply, somehow I missed the forum notification...

                                    1. This depends on the themes: Pegasus can tell the themes when were the games launched so theme makers can add such feature. Maybe in the future there could be support for it in the default theme too.
                                    2. Not sure if that's possible on every platform, but will look into it!
                                    DarksaviorD 1 Reply Last reply Reply Quote 0
                                    • DarksaviorD
                                      Darksavior @fluffypillow
                                      last edited by

                                      @fluffypillow Is there a way to view more than 20 systems? There is a grey area on the top right for more systems to fit there.

                                      fluffypillowF 1 Reply Last reply Reply Quote 0
                                      • fluffypillowF
                                        fluffypillow @Darksavior
                                        last edited by

                                        @Darksavior There was a plan originally to have a clock there, but it wasn't added yet. You can change the number of items and the width of the bar around here in the theme's code.

                                        1 Reply Last reply Reply Quote 1
                                        • C
                                          C-Drive
                                          last edited by

                                          Is there a way to customize the auto-added libraries (Steam, GOG, etc) - with custom images and custom collections via a metadata.pegasus file? Couldn't seem to find an answer anywhere I looked. Thank you!

                                          fluffypillowF 1 Reply Last reply Reply Quote 0
                                          • fluffypillowF
                                            fluffypillow @C-Drive
                                            last edited by

                                            @C-Drive not yet, but I'd like to add support for that eventually!

                                            C 1 Reply Last reply Reply Quote 0
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