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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Emulationstation crashed and Cannot allocate memory on pi4

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    crashpi 4es crashed
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    • mituM
      mitu Global Moderator
      last edited by

      Just for comparison of systems, can your run

      find $HOME/RetroPie/roms/ -type d ! -empty -maxdepth 1 
      

      and post the output on pastebin.com ? Just want to see what's the difference from my system list.

      quicksilverQ 1 Reply Last reply Reply Quote 0
      • quicksilverQ
        quicksilver @mitu
        last edited by quicksilver

        @mitu https://pastebin.com/Qtub3ju5

        I also note that my gameslist view is set to video. I dont have any videos but its the only way for the marquee/wheel art to show up. Not sure if that matters but thought Id point it out.

        mituM 1 Reply Last reply Reply Quote 0
        • mituM
          mitu Global Moderator @quicksilver
          last edited by

          @quicksilver said in Emulationstation crashed and Cannot allocate memory on pi4:

          I also note that my gameslist view is set to video.

          I already have this setting. Thanks for the system list, I'll see if it has any impact on my installation.

          1 Reply Last reply Reply Quote 1
          • quicksilverQ
            quicksilver
            last edited by quicksilver

            I just got it to crash on the carbon theme. I just launched and then exited a PSP game a few times to cause the crash. The only other thing I can think of that would also suddenly make my pi 3 crash as well is that I am using some specific system artwork.xml files with skyscraper. For example, for PSP I have an artwork-psp.xml which corrects the image to the correct aspect ratio for when I generate my gameslist. I have done this for several other systems as well to make the aspect ratios correct for systems that werent 4:3. Could this cause an issue?

            <?xml version="1.0" encoding="UTF-8"?>
            <!-- This is the default artwork.xml provided by Skyscraper. More examples can be found in '~/.skyscraper'. Be sure to check the full artwork documentation here: https://github.com/muldjord/skyscraper/blob/master/docs/ARTWORK.md -->
            <artwork>
              <output type="screenshot" width="320" height="180">
                  </output>
              <output type="marquee" resource="wheel"/>
            </artwork>
            
            mituM 1 Reply Last reply Reply Quote 0
            • mituM
              mitu Global Moderator @quicksilver
              last edited by

              @quicksilver said in Emulationstation crashed and Cannot allocate memory on pi4:

              Could this cause an issue?

              I don't think so - the end result is still a png image that EmulationStation loads, artwork.xml is just a set of design instructions for Skyscraper of how to produce that image from the cached artwork, it doesn't influence how EmulationStation loads or displays the resulting image.

              quicksilverQ 1 Reply Last reply Reply Quote 0
              • quicksilverQ
                quicksilver @mitu
                last edited by

                @mitu Yea, I didnt think it should be a problem either except that is the only other thing that I changed on my pi 3 and now its crashing as well.

                1 Reply Last reply Reply Quote 0
                • mituM
                  mitu Global Moderator
                  last edited by

                  Still can't get a crash. Let's see how we can further progress.

                  • can you try with view mode set to 'detail' (i.e. no 'video') to see if the lack of marquees has any impact ?
                  • can you upload the gamelist.xml and the media folder (generated by Skyscraper) for your PSP system - temporarily - so I can have an identical gamelist/system for PSP ?
                  quicksilverQ 1 Reply Last reply Reply Quote 0
                  • ByteThisB
                    ByteThis
                    last edited by ByteThis

                    I had a similar problem one time a few months ago when I was editing my gamelist.xml for SNES. I was manually editing it for an image and metadata and incorrectly edited the gamelist.xml and when I tried to start any rom in SNES, ES would crash. I fixed the editing correctly and had no more crashes. Not sure if this is relevant to your situation but thought I would mention it. (As my rom would start and I would play it..then it would crash).

                    quicksilverQ 1 Reply Last reply Reply Quote 0
                    • quicksilverQ
                      quicksilver @mitu
                      last edited by

                      @mitu https://mega.nz/#F!kJBnBSZZ!j-L65dDeg6kYNE09Ry7tQg

                      Ill also try detail view as you suggest

                      1 Reply Last reply Reply Quote 0
                      • quicksilverQ
                        quicksilver @ByteThis
                        last edited by

                        @ByteThis I havent done any manual edits so I dont think its the same issue.

                        1 Reply Last reply Reply Quote 0
                        • mituM
                          mitu Global Moderator
                          last edited by

                          Can you also upload the downloaded media from ~/.emulationstation/downloaded_media/psp ? I though they were in your system folder, but they're not. For some reason, trying to scrape the filenames in the gamelist only gets the info for about 1/3 of them.

                          quicksilverQ 1 Reply Last reply Reply Quote 0
                          • quicksilverQ
                            quicksilver @mitu
                            last edited by

                            @mitu I linked that in my above post already

                            1 Reply Last reply Reply Quote 0
                            • mituM
                              mitu Global Moderator
                              last edited by

                              Sorry, I realized during testing that the images are present in the upload, it's just the gamelist file that references the different location. You can delete the uploaded files.

                              Unfortunately, I still can't reproduce the crash. Obviously, my games are 'fake' files, but launching them starts PPSSPP. I tried with both themes (Carbon/Nostalgic-Neo).

                              quicksilverQ 1 Reply Last reply Reply Quote 0
                              • quicksilverQ
                                quicksilver @mitu
                                last edited by

                                @mitu thanks for trying. This issue is really puzzling. There must be something else unique to my setup causing the issue. I think I'm going to have to re-image.

                                1 Reply Last reply Reply Quote 0
                                • R
                                  rejesterd
                                  last edited by rejesterd

                                  This is a memory leak related to launching PSP games from emulationstation. I can't reproduce the crash like you're seeing, but I can definitely see RSS usage increase consistently after repeatedly launch a PSP game. You can confirm this by running..

                                  while :; do ps --sort -rss -eo rss,pid,command | grep emulationstation\/emulationstation$; sleep 1; done
                                  

                                  The first column of output is the RSS usage. For me, it consistently keeps going up when I re-launch the same psp game over and over. That doesn't happen with other games (PSX, for example).

                                  Not sure why you're seeing a crash so early, but maybe your ES RSS usage is growing beyond whatever the configured limit is.

                                  quicksilverQ 1 Reply Last reply Reply Quote 0
                                  • quicksilverQ
                                    quicksilver @rejesterd
                                    last edited by

                                    @rejesterd Im guessing that is a different issue. I just had another crash, this time launching a dreamcast game. I had gameslist view set to detailed. I cant seem to nail down what is causing this issue. Can you tell me what firmware/kernel version you are on by running:

                                    uname -a
                                    
                                    1 Reply Last reply Reply Quote 0
                                    • R
                                      rejesterd
                                      last edited by

                                      Linux raspberrypi 4.19.93-v7l+ #1290 SMP Fri Jan 10 16:45:11 GMT 2020 armv7l GNU/Linux
                                      

                                      But yeah, if it's also happening with dreamcast, then the issue is probably not specific to PSP.. maybe it's just that the leak with ES & PSP makes the crash occur faster.

                                      quicksilverQ 1 Reply Last reply Reply Quote 0
                                      • quicksilverQ
                                        quicksilver @rejesterd
                                        last edited by

                                        @rejesterd Im on 4.19.97-v7l+. Im going to try rolling back and seeing if that helps. If not I guess Im going to have to re-image...

                                        1 Reply Last reply Reply Quote 0
                                        • mituM
                                          mitu Global Moderator
                                          last edited by

                                          @quicksilver - what 4b model do you have ? If it's memory leak related, might not happen so fast on my model (the 4Gb one).
                                          4.19.97-v7l+ is the latest/current Raspbian kernel version, but it was released more than 1 month ago (2020-02-13 was the installation date on my system).

                                          quicksilverQ 1 Reply Last reply Reply Quote 0
                                          • R
                                            rejesterd
                                            last edited by

                                            Yeah I'm also using the 4g model, for reference.

                                            1 Reply Last reply Reply Quote 0
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