RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    1. Home
    2. Tags
    3. crash
    Log in to post
    • All categories
    • S

      Emulation Station crashing in Pi4

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support xpadneo crash
      2
      0 Votes
      2 Posts
      48 Views
      mituM

      xpadneo is exclusively used for Bluetooth connected controllers, it will not be used for controllers that are connected via USB.
      EmulationStation crashing usually means the controller's USB connection is not stable and it keep disconnecting. You can run dmesg -w from an SSH connection while the controller is connected and you start EmulationStation to see if the connect/disconnect events are printed.

    • A

      DraStic just stopped working for some reason?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support drastic crash
      5
      0 Votes
      5 Posts
      614 Views
      A

      @mitu
      ... DraStic doesn't like HDMI1 audio output, only HDMI0 and MAYBE headphone jack. Noted.

    • N

      Pi 5B 4GB: N64 roms instacrash with every emulator, /dev/shm/runcommand.log does not exist.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support pi 5 n64 crash runcommand log files
      6
      0 Votes
      6 Posts
      1k Views
      sugarfreeS

      @Slick I suggest opening a separate topic with recommended information: https://retropie.org.uk/forum/topic/3/read-this-first

    • TPRT

      Does the Pi keep in ongoing log in case of a crash?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support log log files crash
      10
      0 Votes
      10 Posts
      701 Views
      TPRT

      @TPR said in Does the Pi keep in ongoing log in case of a crash?:

      @retropieuser555 Still trying to figure this one out. Any help on how I can get verbose logging in retroarch to stay on when I load a game?

      Just in case anyone ever needed the answer to this, I added the following to my retroarch.cfg file in my /config/gc folder and this worked:

      log_verbosity = "true"
      log_to_file = "true"
      log_to_file_timestamp = "true"

      Note this was the only fix that I found that would force logging verbosity stay on for me.

    • M

      Redream crashes with segmentation fault when trying to access redream menu in game

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support redream segmentation redream menu crash
      4
      0 Votes
      4 Posts
      495 Views
      M

      @sugarfree FIXED IT
      Turns out uninstalling redream does not clear the config files. manually going to opt/retropie/configs/dreamcast and clearing everything then removing and reinstalling redream though retropie setup has seemingly fixed it. redream menu now opens in game.

    • S

      EmulationStation crash when edit metadata from collection

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support emulationstatio crash
      7
      0 Votes
      7 Posts
      950 Views
      pjftP

      @sleve_mcdichael Thanks. This has been merged now.

    • M

      GZDoom crash (Opengl 3.3 needed)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support gzdoom crash opengl
      9
      0 Votes
      9 Posts
      1k Views
      ExarKunIvE

      @mitu said in GZDoom crash (Opengl 3.3 needed):

      +vid_preferbackend 3

      Yes that will make it work. Now will it work for that wad. I don't know.

      My hang up when I had a script in my collection. Was it was a unsupported version for certain wads.

    • D

      Emulationstation and Ultrawide Monitor

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support ultrawide crash pi 5
      2
      0 Votes
      2 Posts
      398 Views
      mituM

      There's no resolution related setting in EmulationStation - are you sure you haven't set-up the resolution in your desktop ?
      Please post the EmulationStation log taken after starting EmulationStation with

      emulationstation --debug
    • O

      Reicast crashes when selecting video mode, both 50hz and 60hz crashes.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support reicast dreamcast emulation help crash
      1
      0 Votes
      1 Posts
      325 Views
      No one has replied
    • N

      ScummVM Games crashe immediately

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support scummvm binary rom crash emulationstaton
      2
      0 Votes
      2 Posts
      590 Views
      windgW

      With what games do you have this issue ? Can you try with lr-scummvm (experimental packages) to see if the games are working here ? I suggest also to update your system if you haven't done it.

      Edit: I just remember something from the day that was using RPi3. Can you change the Graphic mode to OpenGL in the ScummVM gui and try again the games that don't run?

    • M

      Segmentation Faults in runcommand.sh when running N64 Games

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support segmentation n64 crash
      14
      0 Votes
      14 Posts
      3k Views
      M

      I was able to convert my .srm save file from lr-mupen64plus-next to an .sra file with this online tool.

      https://drehren.github.io/ramp64-convert-web/

      I then copied the .sra file into /opt/retropie/configs/n64/mupen64plus/save/

      Then I launched ocarina of time with mupen64plus-GLideN64 and played it nonstop for about 2 hours without any crashes or major issues. GLideN64 may have had a few more video glitches than lr-mupen64plus-next was having, but not a single crash for that entire period of time, and that was picking up the game where I left off playing with lr-mupen64plus-next.

      So it seems that I don't have these crashes with standalone emulators, but do with libretro emulators.

    • H

      emulation system crashed

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support eror crash system crashes
      16
      0 Votes
      16 Posts
      3k Views
      mituM

      @harelnaveh10 How did you solve it ? Other user that may encounter similar problems may learn something - so as we, that tried to diagnose and provide assistance.

    • S

      Bluetooth keyboard lockup problem

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support bluetooth keyboard crash
      5
      0 Votes
      5 Posts
      738 Views
      S

      @mitu Ahhh on the keyboard to be PAIRED? No, I did not understand. Thanks, I'll try that.

      edit: of course, it now works. I can't quite believe I didn't understand that part of the instructions haha

    • U

      Emulation Station crashes after exiting game

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support es crash snes crash debian11 debian
      6
      0 Votes
      6 Posts
      1k Views
      mituM

      So most likely the USB hub is disconnecting at some point and EmulationStation crashes during that moment. Can you try and get a separately powered USB HUB ? Or perhaps a newer PC, since the one you have is more than 10 years old ?

    • S

      Symlink loop crashes (freezes) EmulationStation

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support emulationstatio slideshow screensaver crash
      4
      0 Votes
      4 Posts
      420 Views
      mituM

      It's a bug, but something that shouldn't affect many users since it wouldn't occur without this symlink loop. It's probably affecting also the reading of the ROM/game folders, which would make EmulationStation freeze on start-up in this kind of scenario.

    • G

      Emulation station crach on 6 button arcade cabinet

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support crash
      3
      0 Votes
      3 Posts
      317 Views
      G

      @lostless thank you so much for the reply as I am new to the retropie community am bit of a bit of a noob to retropie and the ins and outs but I can get a keyboard and a cheap laptop tomorrow then what steps do I take thank you again
      **

    • S

      (N64) mupen64plus-GlideN64 - Zelda: Majora's Mask - Lens of Truth crashes game

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support n64 mupen64plus gliden64 crash zelda
      5
      0 Votes
      5 Posts
      1k Views
      S

      @retropieuser555 I got noticeably reduced framerate and frequent audio drop-outs with lr-next on a stock Pi4 w/ no overclock.

    • T

      retropie crashes when running in wsl2

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support crash wsl2
      3
      0 Votes
      3 Posts
      496 Views
      T

      @mitu Is there an exact reason for the coredump caused by this renderTextCache? Wsl2 is based on a virtual machine, it should be possible to adjust or fix the code to make retropie run normally in wsl2?

    • W

      emulation station crashed

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support crash emulationstatio error
      13
      0 Votes
      13 Posts
      9k Views
      W

      @mitu I fixed retropie by adding some roms