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Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

Is Yabasanshiro emulator coming on retropie?

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sega saturnemulator
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  • D
    dankcushions Global Moderator @notthesame
    last edited by 13 Apr 2020, 11:10

    @notthesame interesting! is devyimax aware of your findings? i think you should update https://github.com/devmiyax/yabause/issues/704 - maybe the solution is obvious now to them

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      notthesame
      last edited by 13 Apr 2020, 23:38

      thanks, see if he looks into it, ill post what needs to be changed, which is odd, but also i reported the drivers to raspberry pi foundation, it seems that uniform and attribute state do not save.

      its like putting water in the radiator cos it has a whole, everytime we try to drive the car it leaks but here the colors and shaders leave as soon as we load up the game, i couldnt advance anymore so thats it not sure where else to change or look just took the idea from devyimax.

      i did report this to raspberry pi foundation but the way i see it, they havent look at the first question we had for about 1 month going to 13 days or so, im not a dev but if we have to we can try to fix this our selfs, i know i didnt fix yabasanshiro but it was a try, also i atleast tired to get sprites,text,animations to show, but something is reversed so atleast we can play that games, boy ill tell you and every saturn fan pi4 will be able to run theses nice and sweet, tho a few games like dead or alive, maybe viruta cop 1, will run a bit slow, but with more updates and fixes, vulkan i do think 1 day saturn will run really well on this pi4, which is all i really need to complete my gaming on pi, its something always wanted, thats my goal right now, mostly cos we have time hehe.

      thanks again for posting lets see what he gets out of it, i know he might need to do a few things but best thing for now is if he can point the drivers to another again fly cast used piplineshaders https://github.com/libretro/flycast/commit/37cc00ed73f50f96da5d28352a6fb7dfb290826f

      Q 1 Reply Last reply 14 Apr 2020, 00:37 Reply Quote 2
      • Q
        quicksilver @notthesame
        last edited by 14 Apr 2020, 00:37

        @notthesame it's possible that the post on the raspberry pi forums isn't getting a lot of views. It looks like the opengl ES section of that forum is barely used.

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          notthesame
          last edited by 14 Apr 2020, 13:25

          yeah that is the thing, but ill keep trying to post stuff, it will get fixed sometime, but i wish it get fixed now since we are at home, thats why i had the time to try to fix this emulators, i didnt sleep for almost 24hours hehe, thanks for your support everyone here and hope something comes up.

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          • N
            notthesame
            last edited by 14 Apr 2020, 15:46

            hey guys me again, okay i got 3 emulators that are saturn, 1 yabause qt, yabasanshiro, yabasanshiro qt, so i turned on log on the only 1 i could, they didnt wnat to show video, i think maybe cos its the same issue, or i didnt turn off software when i compiled not sure how to do this,
            heres the log ```
            GL_FRAMEBUFFER_BINDING = 0PG_NORMAL
            Compile error in vertex shader. 1
            Shaderlog:
            0:1(10): error: GLSL 3.30 is not supported. Supported versions are: 1.00 ES, 3.00 ES, and 3.10 ES

            
            so i dont know if i should post this or if this can help with the issue.
            if anyone wants to try theses emulator let me know, they are for for desktop, now i seen people use the standalone in retropie not sure how to do this? 
            
            anyways thats all information i got for this episode.
            D 1 Reply Last reply 14 Apr 2020, 18:24 Reply Quote 0
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              dankcushions Global Moderator @notthesame
              last edited by 14 Apr 2020, 18:24

              @notthesame oh interesting. GLSL 3.30 is the GLSL found in open gl 3.3. however, we typically compile for GLES support (the GL equivalent for mobile GPUs). i know that yaba-sanshiro supports mobile GPUs, so it sounds like a problem with the build, assuming you are getting this error with yaba-sanshiro? how are you building it? do you have a build log?

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              • N
                notthesame
                last edited by notthesame 15 Apr 2020, 09:50

                hey, i can build the lr-yabasanshiro then post, i think it does have a build shader error,
                git clone https://github.com/libretro/yabause.git -b yabasanshiro
                in terminal of course, then
                cd yabause
                go to makefile /home/pi/yabause/yabause/src/libretro/makefile and
                add LDFLAGS += -latomic save and then
                make -C yabause/src/libretro ARCH_IS_LINUX=1 FORCE_GLES=1 HAVE_SSE=0 DYNAREC_DEVMIYAX=1 USE_ARM_DRC=1

                maybe you guys can mess with it, i really dont know what else is wrong here

                okay heres not compiling the log when compiling lr-yabasanshiro, that wont compile cos its giving a error, i found this by looking at some alexa compile on the pi also(wasnt easy hehe) so i found the code

                the reason i place the broken compile is might be the wrong way of compiling and the second so it might be corrrect but something needs to be fixed.

                LDFLAGS += -latomic
                

                place right on the top inside of makefile near the other commands then compile paste below HAVE_FSEEKO = 0 then save and compile it then should compile

                this is the compile that works, ill also look at the error code and this code that compiles the emulator okay but it does have its errors
                fixed compile

                it is interesting, but in the shaders file i see this

                #if defined(_OGLES3_)
                "#version 300 es \n"
                "precision highp float;\n"
                "precision highp int;\n"
                #else
                "#version 330 \n"
                #endif
                

                version 330 and 300 for es, if we have es 300 then should it work for that, or is it looking for 330 version?
                but im not familiar with that.

                hope you find something, fixing theses color fixes is gonna be amazing sega saturn game play on pi4, i want to play cotton cos mame plays it slow, advance wont save my game configures, but this emulator is amazing on the pi4, with pi4 stage, im sure we will get full speed on saturn once we have better support, all games ran at almost 60fps, a few 3d at 34 or 40, but over all i am really impressed, but once color is fixed this wont effect how it ran with this bad colors.
                im sorry for the mess im not good setting up a step by step mostly right now i just got up hehe.
                thanks again for your support dankcusions good luck and i hope you do find a way to fix this :)

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                • B
                  BuZz administrators
                  last edited by BuZz 15 Apr 2020, 11:33

                  Looks like your missing the flag that sets the _OGLES3_ define. So you're building the opengl shaders?

                  To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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                  • D
                    dankcushions Global Moderator
                    last edited by 15 Apr 2020, 12:00

                    I can see -D_OGLES3_ in the build log so that seems like it should work properly but i don't know. personally i would start from the upstream devyimax yabasanshiro core and work with them, as it's up to date and he should be able to support you.

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                      notthesame
                      last edited by 15 Apr 2020, 14:05

                      @BuZz no im not building the shaders, maybe this is the issue, let me find out how, if you got a idea let me know or anybody one here is welcome to help.

                      @dankcushions are you saying if i can build from that, let me try again i think i tired, but had issues with window.h or something, thanks for the ideas.

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                      • S
                        segaages
                        last edited by 16 Apr 2020, 10:35

                        Sorry to interfere, I'm definitely not a programmer but I'm following this thread with great interest and I would like to help someway.
                        I saw in another unrelated thread a reply from @barbudreadmon which in its signature says is a libretro developer for (among others) YabaSanshiro. I just thought about citing him here, maybe can be of any help if he wants to.
                        I'm cheering for you all guys, can't wait to play Saturn on RPi4!

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                        • B
                          barbudreadmon
                          last edited by 16 Apr 2020, 13:48

                          @notthesame already dmed me about this, but i'm not gonna be much help.

                          Long story short : gles3 support is broken on rpi4, and you are trying to patch emulators to take those bugs into account (as someone did in flycast last year : https://github.com/libretro/flycast/commit/37cc00ed73f50f96da5d28352a6fb7dfb290826f). I think it should be the other way around : get the rpi fundation to fix their drivers, you are their customers, you have rights, and if they don't, maybe stop being their customers ? I mean : there are better socs around, and they are affordable too...

                          Last resort would be to send or fund a rpi4 for devmiyax, the author of yabasanshiro, so that he tries implementing a workaround, well, good luck with that.

                          FBNeo developer - github - forum

                          D 1 Reply Last reply 16 Apr 2020, 15:58 Reply Quote 1
                          • D
                            dankcushions Global Moderator @barbudreadmon
                            last edited by 16 Apr 2020, 15:58

                            @barbudreadmon i agree but is anyone logging the issues with mesa? https://gitlab.freedesktop.org/mesa/mesa/-/issues. rpi has paid driver developers who have seemed quite approachable so far.

                            i can log it but i don't really understand GL beyond the basics.

                            B 1 Reply Last reply 16 Apr 2020, 16:11 Reply Quote 1
                            • B
                              barbudreadmon @dankcushions
                              last edited by 16 Apr 2020, 16:11

                              @dankcushions said in Is Yabasanshiro emulator coming on retropie?:

                              i agree but is anyone logging the issues with mesa?

                              idk, in the first place are those issues with the mesa driver ? the userland driver ? or both ? i've been following those problems from very far since i never planned on buying a rpi4

                              FBNeo developer - github - forum

                              D 1 Reply Last reply 16 Apr 2020, 18:37 Reply Quote 0
                              • D
                                dankcushions Global Moderator @barbudreadmon
                                last edited by dankcushions 16 Apr 2020, 18:37

                                @barbudreadmon said in Is Yabasanshiro emulator coming on retropie?:

                                in the first place are those issues with the mesa driver ? the userland driver ? or both ? i've been following those problems from very far since i never planned on buying a rpi4

                                i'm not an expert but my understanding is that anything open gl related will be covered by the MESA driver. the driver is maintained by Igalia, a consultancy software company who are handling the raspberry open source graphics stuff, so there's people paid to fix these issues and they seem to be doing good work (GLES 3.0 became 3.1, soon to be 3.2, and they are planning vulkan support after), so i'm positive we can get this issue sorted!

                                1 Reply Last reply Reply Quote 4
                                • N
                                  notthesame
                                  last edited by notthesame 17 Apr 2020, 04:59

                                  everyone im proud to bring you yabasanshiro to pi4 dxfixed.jpg introfixed.jpg pdfixed.jpg
                                  panza dragon runs at 60fps yes drops 2 or 3 frames
                                  just needs fixed a couple of minor things. @BuZz @dankcushions

                                  D C 2 Replies Last reply 17 Apr 2020, 08:21 Reply Quote 10
                                  • S
                                    sirhenrythe5th
                                    last edited by sirhenrythe5th 17 Apr 2020, 06:59

                                    Gosh :O

                                    Great news & great work @notthesame

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                                    • D
                                      dankcushions Global Moderator @notthesame
                                      last edited by 17 Apr 2020, 08:21

                                      @notthesame great work! let us know when you have a PR or if you need any help with that arranging that. we should try and do the fix also in the upstream devyimax project.

                                      N 1 Reply Last reply 1 May 2020, 06:49 Reply Quote 0
                                      • C
                                        Cornervizion @notthesame
                                        last edited by 17 Apr 2020, 17:03

                                        @notthesame Congratulations on your hard work. 👏

                                        1 Reply Last reply Reply Quote 1
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                                          notthesame
                                          last edited by 17 Apr 2020, 18:40

                                          Thank everyone for there help, I couldn't of done it with out support for the rpi4 and playing Saturn is amazing, I need to fix alot color issues which is not gonna be easy but now all games are playble and running at full speed, some kid asked yesterday to play bomber man and we'll, I can give him that promise and not just out out a 3rd party image saying lies.

                                          Thank you everyone again 😊

                                          D 1 Reply Last reply 17 Apr 2020, 22:24 Reply Quote 3
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