Is Yabasanshiro emulator coming on retropie?
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@dankcushions said in Is Yabasanshiro emulator coming on retropie?:
i agree but is anyone logging the issues with mesa?
idk, in the first place are those issues with the mesa driver ? the userland driver ? or both ? i've been following those problems from very far since i never planned on buying a rpi4
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@barbudreadmon said in Is Yabasanshiro emulator coming on retropie?:
in the first place are those issues with the mesa driver ? the userland driver ? or both ? i've been following those problems from very far since i never planned on buying a rpi4
i'm not an expert but my understanding is that anything open gl related will be covered by the MESA driver. the driver is maintained by Igalia, a consultancy software company who are handling the raspberry open source graphics stuff, so there's people paid to fix these issues and they seem to be doing good work (GLES 3.0 became 3.1, soon to be 3.2, and they are planning vulkan support after), so i'm positive we can get this issue sorted!
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everyone im proud to bring you yabasanshiro to pi4
panza dragon runs at 60fps yes drops 2 or 3 frames
just needs fixed a couple of minor things. @BuZz @dankcushions -
Gosh :O
Great news & great work @notthesame
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@notthesame great work! let us know when you have a PR or if you need any help with that arranging that. we should try and do the fix also in the upstream devyimax project.
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@notthesame Congratulations on your hard work. 👏
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Thank everyone for there help, I couldn't of done it with out support for the rpi4 and playing Saturn is amazing, I need to fix alot color issues which is not gonna be easy but now all games are playble and running at full speed, some kid asked yesterday to play bomber man and we'll, I can give him that promise and not just out out a 3rd party image saying lies.
Thank you everyone again 😊
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@notthesame I can see it now. "3rd party image "maker": We got saturn working!"
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@Darksavior I'd laugh if it weren't so true...
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Thanks. Look forward to seeing the changes upstream and how the issue(s) were worked around :-) nice one.
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thanks, ill maybe release it when im done the colors are still washed out, im gonna have people test the emulator first cos it did look messed up still.
i dont wanna promise people something and i wont get it done which i will but when its done :), thanks again -
What a great addition to the retropie locker. Great work
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@Darksavior said in Is Yabasanshiro emulator coming on retropie?:
@notthesame I can see it now. "3rd party image "maker": We got saturn working!"
haha, they can say they got it working in there dreams, i got reports it wont run on thoses images, JOKER: laugh hahahahaa
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@dankcushions @BuZz can i release a pretty good playable version on here?
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@notthesame i would much rather see a pull request to the projects in question, personally. it doesn't have to be perfect - i am sure devyimax and co can help!
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the issue is i had to edit the shaders file so it wont match with any other machines opengl shaders, it seems to be a issue with mesa but ill see what i can do to have it on git hub
another thing is a build this emulator under fkms, as i only support retropie, dont care for other os images.
ok ill see what i can do and upload it at the pull request projects.
thank you guys for letting me use retropie and soon we will see retropie have a saturn emulator to work properly on pi4. -
@dankcushions said in Is Yabasanshiro emulator coming on retropie?:
i am sure devyimax and co can help!
Well, good luck with that...
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@notthesame Well, if you can share your binary for people to mess around with for now, that would be great too:)
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@Darksavior Just to note - the license would require the source released too (with the changes) if a binary is released.
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@BuZz said in Is Yabasanshiro emulator coming on retropie?:
Just to note - the license would require the source released too (with the changes) if a binary is released.
Fun fact (or not... it's actually one of the reasons why i don't want to be associated with that core anymore), devmiyax himself is releasing binaries without releasing the code...
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