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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Is Yabasanshiro emulator coming on retropie?

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    sega saturnemulator
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    • dankcushionsD
      dankcushions Global Moderator @notthesame
      last edited by

      @notthesame i would much rather see a pull request to the projects in question, personally. it doesn't have to be perfect - i am sure devyimax and co can help!

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        notthesame
        last edited by notthesame

        the issue is i had to edit the shaders file so it wont match with any other machines opengl shaders, it seems to be a issue with mesa but ill see what i can do to have it on git hub

        another thing is a build this emulator under fkms, as i only support retropie, dont care for other os images.

        ok ill see what i can do and upload it at the pull request projects.
        thank you guys for letting me use retropie and soon we will see retropie have a saturn emulator to work properly on pi4.

        DarksaviorD dankcushionsD 2 Replies Last reply Reply Quote 0
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          barbudreadmon @dankcushions
          last edited by

          @dankcushions said in Is Yabasanshiro emulator coming on retropie?:

          i am sure devyimax and co can help!

          Well, good luck with that...

          FBNeo developer - github - forum

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          • DarksaviorD
            Darksavior @notthesame
            last edited by

            @notthesame Well, if you can share your binary for people to mess around with for now, that would be great too:)

            BuZzB 1 Reply Last reply Reply Quote 0
            • BuZzB
              BuZz administrators @Darksavior
              last edited by

              @Darksavior Just to note - the license would require the source released too (with the changes) if a binary is released.

              To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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                barbudreadmon @BuZz
                last edited by

                @BuZz said in Is Yabasanshiro emulator coming on retropie?:

                Just to note - the license would require the source released too (with the changes) if a binary is released.

                Fun fact (or not... it's actually one of the reasons why i don't want to be associated with that core anymore), devmiyax himself is releasing binaries without releasing the code...

                FBNeo developer - github - forum

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                • A
                  ash0903
                  last edited by

                  Hey! The emulator looks really nice, is there any release date for it, or a way to play it.

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                  • dankcushionsD
                    dankcushions Global Moderator @notthesame
                    last edited by

                    @notthesame at the least i would update all your findings to https://github.com/devmiyax/yabause/issues/704 - i'm really surprised you're not choosing to involve devyimax in this. that's primarily the person who can help. at the least they are going to want to investigate the 0GLES3 issue. that needs debugging.

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                    • B
                      barbudreadmon @dankcushions
                      last edited by barbudreadmon

                      @dankcushions said in Is Yabasanshiro emulator coming on retropie?:

                      i'm really surprised you're not choosing to involve devyimax in this. that's primarily the person who can help

                      That's not the problem here, he tried to reach out devmiyax on discord a number of times, and never got any answer afaik. Tbh, that's expected, my personal experience with this project as a contributor has been horrible, pushing PR to add features or fixing stuff, waiting several weeks for the PR to be merged, without getting any heads up, then learning that the feature you implemented has been added to beta binaries for patreon backers & yabasanshiro pro (paid version on android) users.

                      FBNeo developer - github - forum

                      dankcushionsD M 2 Replies Last reply Reply Quote 1
                      • dankcushionsD
                        dankcushions Global Moderator @barbudreadmon
                        last edited by

                        @barbudreadmon that's crappy, sorry that happened :( i can only hope he is just being a bit ignorant rather than actively trying to rip you off.

                        for this issue, just for me, if nothing else it would focus where the information is stored. there's so many threads with info spread across github, rpi forums, here and now discord, but none collect it all. i do still value devyimax's input here, or anyone familiar with the core, GLSL, etc, but i'm not sure it's getting to those people.

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                        • S
                          steeeb
                          last edited by

                          Happy to give this a good test if you're able to fork it, or provide a binary (Or as BuZZ says, you'd probably need to do both).

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                            notthesame @dankcushions
                            last edited by

                            @dankcushions said in Is Yabasanshiro emulator coming on retropie?:

                            @notthesame great work! let us know when you have a PR or if you need any help with that arranging that. we should try and do the fix also in the upstream devyimax project.

                            hey dankcushions
                            can you please help me out please, i wouldnt know how to setup this PR a help to setup for the emulator to be installed on retropie, where can i send you the source already to go? im just about confused about where can i upload it, i do have it on my dropbox, thanks as always

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                              steeeb @notthesame
                              last edited by steeeb

                              @notthesame

                              If you like, I have github (and now khow to use it). You could post the link to the dropbox link here, and I'll fork it and then we can submit the PR.

                              (Or I'm sure dank can do the same - if you post the link, whoever does it first I guess!).

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                              • S
                                steeeb
                                last edited by steeeb

                                What also might be helpful, if you checked out the git repository, would be to git diff and pipe this to a file and include this link also.

                                git diff > diff.txt

                                Or to tell us what commit you are at currently:

                                git log -1

                                This would help with forking more accurately and potentially not undoing commits made after you checked out the code, although the project hasn't been committed to for 14 days, so it's likely not an issue.

                                mituM 1 Reply Last reply Reply Quote 1
                                • mituM
                                  mitu Global Moderator @steeeb
                                  last edited by

                                  @steeeb They already said they don't have a git repository, you'll have to be patient.

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                                  • S
                                    steeeb @mitu
                                    last edited by steeeb

                                    @mitu he's said he wouldn't know how to set up the pull request. And I'd advised him on how it can be achieved by firstly providing the link to dropbox he says he had, and if he got the code via github initially (which I'm assuming he did - since it's the only place the source exitst) how to get more specifics to allow it to be forked in the right place.

                                    If that is impatience I'll instead just not comment those asking for help.

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                                      barbudreadmon @dankcushions
                                      last edited by

                                      @dankcushions said in Is Yabasanshiro emulator coming on retropie?:

                                      rather than actively trying to rip you off

                                      tbh, i don't care if he makes money from this, GPL allows it, i'm only interested by the license being respected, especially after that shitty last year, and binaries can't be distributed without providing the sources under GPL.

                                      FBNeo developer - github - forum

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                                      • BuZzB
                                        BuZz administrators
                                        last edited by

                                        Just to note, I did a quick hack to fix the colours on the RPI. I'm going to clean up the changes to send upstream for comment after doing some more work on it. My knowledge in this area is poor, but it seems rounding up the calcs in texelFetch resolves it. However I can't believe this is a bug in the Mesa VC shader compilation as I would have thought it would affect lots of stuff. But I really don't know.

                                        I'll post a diff shortly for anyone who wants to test/comment but I'm keen to find the cause of the issue - I don't consider my changes a proper fix.

                                        To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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                                        • BuZzB
                                          BuZz administrators
                                          last edited by

                                          Here's a diff.

                                          But as I said, I think this is a wrong fix even though it does correct the colour issues. Something else must be at play here.

                                          http://malus.exotica.org.uk/~buzz/round.diff

                                          I'll do a PR with a module for people to more easily test also. The patch may include unneeded changes also.

                                          To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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                                          • G
                                            grant2258 Banned
                                            last edited by grant2258

                                            arm does not like unsigned (anything) with float and there is plenty of them in here.

                                            https://stackoverflow.com/questions/4752315/coercing-float-into-unsigned-char-on-arm-vs-intel

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