• Recent
  • Tags
  • Popular
  • Home
  • Docs
  • Register
  • Login
RetroPie forum home
  • Recent
  • Tags
  • Popular
  • Home
  • Docs
  • Register
  • Login
Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

Is Yabasanshiro emulator coming on retropie?

Scheduled Pinned Locked Moved Help and Support
sega saturnemulator
362 Posts 37 Posters 383.3k Views
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • G
    grant2258 Banned @myzar
    last edited by 25 May 2020, 20:20

    @myzar said in Is Yabasanshiro emulator coming on retropie?:

    I've compiled the standalone 3.1.2 qt , this is the bin https://mega.nz/file/2gl0WajR#C0t6AsqNvCuNDMXq6-UlMC5F5NbDVyLrP9mhm87gChY it's faster than the retroarch core but i see the same corruption in radiant silver gun intro and i'm running OpenGL ES 3.1 Mesa 20.2.0-devel , so if it's mesa the problem it's still broken in dev

    what region is this for the one your testing so i can test it on x64

    1 Reply Last reply Reply Quote 0
    • Q
      quicksilver @myzar
      last edited by 25 May 2020, 20:37

      @myzar can you post the build instructions you used?

      1 Reply Last reply Reply Quote 0
      • P
        pjft
        last edited by pjft 25 May 2020, 20:40

        @myzar and if you have it, the runcommand config?

        EDIT: I see there are a few dependencies here on the QT libraries. Maybe you'd want to share the build script/steps then indeed?

        1 Reply Last reply Reply Quote 0
        • G
          grant2258 Banned
          last edited by 25 May 2020, 20:52

          its basically

          cd /yabause/yabause
          mkdir build
          cd build
          cmake ../src

          and any other options you might want you'll need to install dependencies and git clone the firebase-cpp-sdk into src/qt depending where you are when you execute it ie if you where in the first yabause directory you woud do a git clone https://github.com/firebase/firebase-cpp-sdk.git -b v6.11.0 yabause/src/qt/firebase-cpp-sdk

          1 Reply Last reply Reply Quote 1
          • P
            pjft
            last edited by 25 May 2020, 21:11

            @myzar Well, after installing libqt5opengl5, libqt5multimedia5 and xinitI can get something on my screen after exiting ES and running xinit ./yabasanshiro on the folder where I have the binary you shared, but that's as far as it goes for now. I'll look more into it tomorrow.

            Q 1 Reply Last reply 25 May 2020, 21:24 Reply Quote 0
            • Q
              quicksilver @pjft
              last edited by 25 May 2020, 21:24

              @pjft said in Is Yabasanshiro emulator coming on retropie?:

              xinitI can get something on my screen after exiting ES and running xinit ./yabasanshiro

              Hopefully can be run without an x server 😬

              P 1 Reply Last reply 25 May 2020, 21:35 Reply Quote 0
              • P
                pjft @quicksilver
                last edited by 25 May 2020, 21:35

                @quicksilver Fingers crossed, I'm just making things up as I go :)

                So, I got it to boot Die Hard Arcade. Key things:

                • Don't enable FPS, it'll crash. Likely OpenGL related.
                • Tweak the video options as applicable to get something presentable for you. Right now it shows only at a quarter of the screen. Change resolution to "original" and then window size and whatnot to something that works for you to try to get it to show where you want it.
                • The colors work fine, actually. I'm not sure if you applied the color-fixing patch @myzar ?
                • The performance wasn't... great, at least for me. Likely because of xinit. It felt slightly slower than the current lr-core performance.

                So that's where I leave it for today.

                M 1 Reply Last reply 25 May 2020, 21:54 Reply Quote 0
                • M
                  myzar @pjft
                  last edited by 25 May 2020, 21:54

                  @pjft said in Is Yabasanshiro emulator coming on retropie?:

                  @quicksilver Fingers crossed, I'm just making things up as I go :)

                  So, I got it to boot Die Hard Arcade. Key things:

                  • Don't enable FPS, it'll crash. Likely OpenGL related.
                  • Tweak the video options as applicable to get something presentable for you. Right now it shows only at a quarter of the screen. Change resolution to "original" and then window size and whatnot to something that works for you to try to get it to show where you want it.
                  • The colors work fine, actually. I'm not sure if you applied the color-fixing patch @myzar ?
                  • The performance wasn't... great, at least for me. Likely because of xinit. It felt slightly slower than the current lr-core performance.

                  So that's where I leave it for today.

                  I did apply the color fix and it needs xinit starting xorg and all qt5 deps , it's an x app , but atleast in daytona and virtuaracing is faster for me, did you enable autoframeskip and switch to dynarec sh ?

                  P 1 Reply Last reply 25 May 2020, 23:46 Reply Quote 1
                  • P
                    pjft @myzar
                    last edited by 25 May 2020, 23:46

                    @myzar I didn't touch those options but will try them out tomorrow, thanks!

                    What's your runcommand like?

                    Also, I struggled to map the sdl joystick inputs, but it might have been my mistake.

                    Thanks for putting this together!

                    M 1 Reply Last reply 26 May 2020, 08:16 Reply Quote 0
                    • B
                      barbudreadmon @BuZz
                      last edited by barbudreadmon 26 May 2020, 06:18

                      @BuZz said in Is Yabasanshiro emulator coming on retropie?:

                      Please can we drop this. This thread is beginning to feel like it's a personal attack

                      The post above mine made it looked like "libretro" (me) was pilfering upstream code while not contributing, while tbh i would just be glad if i could delete any trace of that core because it's just a thorn in my side, so i think clearing up any kind of misunderstanding was important. For the past year i've even been recommending people to use the standalone version instead of the libretro core.

                      Anyway, the original assumption that 3.2 would solve something with pi4 is wrong, 3.2 is about dma timings, and judging by the number of reports of regression on yabasanshiro's discord/github, things aren't looking too good even with latest binary (3.2.3), and available sources are even more behind (3.2.1)

                      FBNeo developer - github - forum

                      1 Reply Last reply Reply Quote 0
                      • M
                        myzar @pjft
                        last edited by 26 May 2020, 08:16

                        @pjft said in Is Yabasanshiro emulator coming on retropie?:

                        @myzar I didn't touch those options but will try them out tomorrow, thanks!

                        What's your runcommand like?

                        Also, I struggled to map the sdl joystick inputs, but it might have been my mistake.

                        Thanks for putting this together!

                        this is my command line

                        yabasanshiro = "sudo xinit /opt/retropie/emulators/yabasanshiro/yabasanshiro --autoframeskip=1 --bios=/home/pi/RetroPie/BIOS/saturn_bios.bin -a -f -i %ROM%"

                        and this is my ini

                        https://pastebin.com/vwQ9ndc9

                        1 Reply Last reply Reply Quote 1
                        • G
                          grant2258 Banned
                          last edited by 26 May 2020, 18:28

                          the only other thing I can offer up is i seen some warning relating to gcc on the pi. The android build is using gcc5

                          1 Reply Last reply Reply Quote 1
                          • P
                            pjft
                            last edited by 26 May 2020, 23:14

                            Thanks @myzar . Based on this, I got a few more details that might help others.

                            For anyone trying this on regular RetroPie:

                            • First, plug in a mouse in order to set up your controls in the menu. If the top menu doesn't work, remove the -fflag from the previous runcommand suggestion.
                            • You'll need to set a proper resolution and window height for your screen. In my case - 1080p - what worked best was 832x624 as window and screen resolution in the settings. It still crops a bit of te screen, but form all the ones I tried it's the one that shows as close to full screen and showing most of the screen as well in it. And then "Fit to Window" and "Start in Fullscreen".
                            • The config file is in /root/.config/yabause/qt/yabause.ini.
                            • In my specific case, using the Saturn BIOS and Dynarec crashed the game I tested. I ended up ticking the "Emulate Saturn BIOS" or something and it works well.
                            • Set resolution/rendering mode to "Original", so it doesn't render the game in a higher resolution than it should (performance reasons).
                            • If you want to be able to exit the emulator via your controller, the best I could do was to set up xboxdrv, map one of the buttons (home) to a key (Escape, for instance) and then in the emulator menu, go to Shortcuts and set that button/key as the shortcut to Quit. This part was not very fun because of my lack of experience with xboxdrv. Not looking forward to repeating this.

                            Here's my config file - you'll need to adjust the controls for you:

                            https://pastebin.com/1AMymGXB

                            I'll test this more in the coming days, but so far so good and it is a good improvement over the libretro core - even if just for the auto-frameskip working better. Thank you all who helped get this to this stage!

                            M 1 Reply Last reply 27 May 2020, 10:38 Reply Quote 1
                            • M
                              mechafatnick
                              last edited by 27 May 2020, 06:32

                              Stupid question, but where did you install the libqt5 files from? For me the standalone will neither run nor compile - and when i try to compile an inability to find the qt5webenginewidgets/qt5OpenGL seems to be the cause.

                              P 1 Reply Last reply 27 May 2020, 07:03 Reply Quote 0
                              • G
                                grant2258 Banned
                                last edited by 27 May 2020, 06:39

                                sudo apt-get install libqt5opengl5-dev if compiling else libqt5opengl5

                                1 Reply Last reply Reply Quote 1
                                • P
                                  pjft @mechafatnick
                                  last edited by 27 May 2020, 07:03

                                  @mechafatnick libqt5multimedia5 is also needed at runtime at least.

                                  1 Reply Last reply Reply Quote 0
                                  • M
                                    mechafatnick
                                    last edited by 27 May 2020, 08:23

                                    Thanks folks!

                                    It's weird - I've definitely got the latest version of libqt5opengl5-dev, but its still saying it cant find 'a package configuration file provided by
                                    "Qt5WebEngineWidgets"'

                                    (I gather building the qt5webengine from scratch is a bit of a ball ache)

                                    G R 2 Replies Last reply 27 May 2020, 08:35 Reply Quote 0
                                    • G
                                      grant2258 Banned @mechafatnick
                                      last edited by 27 May 2020, 08:35

                                      @mechafatnick said in Is Yabasanshiro emulator coming on retropie?:

                                      Qt5WebEngineWidgets

                                      sudo apt install git cmake qtbase5-dev qtmultimedia5-dev libqt5opengl5-dev libopenal-dev libsdl2-dev

                                      1 Reply Last reply Reply Quote 2
                                      • D
                                        dankcushions Global Moderator
                                        last edited by 27 May 2020, 08:51

                                        This post is deleted!
                                        1 Reply Last reply Reply Quote 0
                                        • G
                                          grant2258 Banned
                                          last edited by 27 May 2020, 09:00

                                          basic build instructions anything else will be dependency related I had to do some python tweeks on mint

                                          sudo apt install git cmake qtbase5-dev qtmultimedia5-dev libqt5opengl5-dev libopenal-dev libsdl2-dev
                                          git clone https://github.com/devmiyax/yabause.git
                                          cd yabause
                                          git clone https://github.com/firebase/firebase-cpp-sdk.git -b v6.11.0 yabause/src/qt/firebase-cpp-sdk
                                          mkdir build
                                          cd build
                                          cmake -DYAB_PORTS=qt ../yabause
                                          1 Reply Last reply Reply Quote 1
                                          199 out of 362
                                          • First post
                                            199/362
                                            Last post

                                          Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                          Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.

                                            This community forum collects and processes your personal information.
                                            consent.not_received