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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Runcommand Launch images dialog issues

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    4.6input issueraspberrypi3b+runcommand
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    • D
      DemmyTree
      last edited by DemmyTree

      Hi i've noticed an issue with Runcommand when using a launching.png/jpg image I am using the complete stock 4.6 build for raspberry pi 3b+ without launching images installed and have my launch image in retropie\configs(Console Type)

      When using a Dualshock 4/keyboard the X button does not launch the runcommand dialog menu with the art existing in the folder, some reason this only works if pressing up down left or right on the D-Pad, this ends up going straight into the game pressing x on doing so

      Without the art in the folder pressing the X button works in bringing the run command dialog up instead.

      Is there a known fix to this, I can work with it but it feels strange to have to use the D-Pad when the X button works without the launch image.

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      • mituM
        mitu Global Moderator
        last edited by

        If you use a launching image, you'll have to wait until the image disappears and then press for the runcommand launch dialog.

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        • D
          DemmyTree @mitu
          last edited by

          @mitu I have attempted that but you dont have to wait to when using the up down left right arrows, i have tested this and it works before the time runs out

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