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Suggestions for ports

Scheduled Pinned Locked Moved Ideas and Development
portsports retropieideas
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  • V
    VictimRLSH @quicksilver
    last edited by VictimRLSH 7 May 2020, 19:59 5 Jul 2020, 18:53

    @quicksilver said in Suggestions for ports:

    @VictimRLSH sounds good. Should we keep discussing here or start a new thread?

    Here for now, maybe start a new thread if it gets more popular. First, we need to acquire some targets. We can start here: https://en.wikipedia.org/wiki/List_of_open-source_video_games#Open_engine_and_free_content

    Those games have free complete source code with free content, and would make ideal Ports because they can be played out of the box without the need to install ROMSs or asset files. Some of these are already available as ready to install packages in synaptic, they just need an install script and perhaps some configuration to run from Retropie.

    System Config: Retropie 4.4 with full desktop, RPi 3B, 256gb SD, 5v 2.1A 5,200 mAH USB battery. EasyMSX controller mounted with Pimoroni Hyperpixel 4 (non touch). Also running 4.6 on a 4gb Pi 4 serving as my primary desktop computer now.

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    • V
      VictimRLSH
      last edited by VictimRLSH 7 May 2020, 23:54 5 Jul 2020, 19:44

      I just scored my first victory! AstroMenace compiled (only had to hunt down 1 dev package too! alutdev installed easily via Synaptic) However, it runs DOG SLOW unless you go into the config menus and turn the quality setting to LOW, disable shadows and extra light points. It is actually a very complex shooter with a ton of ship and weapon configuration options, pilot character development, and economy. Would make a great port if we can hack together a script for it.

      My system config: 4g Pi 4 no overclocking. Linux raspberrypi 4.19.118-v7l+ #1311 SMP Mon Apr 27 14:26:42 BST 2020 armv7l GNU/Linux

      Installation steps I used in Terminal from Desktop:
      sudo git clone https://github.com/viewizard/astromenace.git astromenace
      cd ~/astromenace
      sudo cmake -DCMAKE_BUILD_TYPE=Release ./
      sudo make -j4

      It does not produce an install file, so "sudo make install" won't work, you need to start up the game by changing to the astromenace directory and running it with ./astromenace. I also needed to install libalut-dev package to get it to compile.

      Is this enough information to create an install script for Retropie?
      EDIT: I discovered it was running very slow because I had a full screen resolution of 1600 x 1280. Windowing it and running it in lower res was a huge performance boost.

      System Config: Retropie 4.4 with full desktop, RPi 3B, 256gb SD, 5v 2.1A 5,200 mAH USB battery. EasyMSX controller mounted with Pimoroni Hyperpixel 4 (non touch). Also running 4.6 on a 4gb Pi 4 serving as my primary desktop computer now.

      Q 1 Reply Last reply 5 Jul 2020, 20:48 Reply Quote 0
      • Q
        quicksilver @VictimRLSH
        last edited by 5 Jul 2020, 20:48

        @VictimRLSH looks cool, I'll have to check it out.

        V 1 Reply Last reply 5 Jul 2020, 23:28 Reply Quote 0
        • V
          VictimRLSH @quicksilver
          last edited by VictimRLSH 7 Jun 2020, 05:32 5 Jul 2020, 23:28

          @quicksilver said in Suggestions for ports:

          @VictimRLSH looks cool, I'll have to check it out.

          Now that I got it to run much faster on the Pi 4, I'm going to try installing it on the Pi 3 controller mount and see if it runs at an acceptable speed.

          EDIT: It compiled just fine, but I can't run it because it needs to open a display of at least 800x480 and my Pimoroni Hyperpixel is 720x480. I'm guess it SHOULD run, I could try it on the 3B+ on HDMI.

          System Config: Retropie 4.4 with full desktop, RPi 3B, 256gb SD, 5v 2.1A 5,200 mAH USB battery. EasyMSX controller mounted with Pimoroni Hyperpixel 4 (non touch). Also running 4.6 on a 4gb Pi 4 serving as my primary desktop computer now.

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          • U
            Unknown
            last edited by 6 Jul 2020, 16:09

            I found a cool port https://www.flightgear.org/
            Can anyone tell me how to download it to retro pie? I know it will work with a raspberry pi 4.

            You can't beat the classics(unless you copy them).

            Q 1 Reply Last reply 6 Jul 2020, 17:28 Reply Quote 0
            • Q
              quicksilver @Unknown
              last edited by quicksilver 7 Jun 2020, 18:41 6 Jul 2020, 17:28

              @Unknown instructions are here http://wiki.flightgear.org/Howto:Build_and_run_FlightGear_on_Raspberry_Pi_4

              Looks neat btw, I might try to build it. I have been having an itch to play flight simulator 98 recently and this might be the closest I can get.

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              • U
                Unknown
                last edited by 6 Jul 2020, 17:48

                @quicksilver Is this something that could be submitted to retro pie on github as a pull request?

                You can't beat the classics(unless you copy them).

                Q 1 Reply Last reply 6 Jul 2020, 19:20 Reply Quote 0
                • Q
                  quicksilver @Unknown
                  last edited by 6 Jul 2020, 19:20

                  @Unknown if you or someone else makes a build script for it, sure.

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                  • V
                    VictimRLSH
                    last edited by 7 Jul 2020, 05:49

                    Got Intruders Thunder 2 working, which brings up a question. Can .jar apps be executed from a Retropie startup script without a Desktop session running?

                    All I had to do was download IT2.jar from Sourceforge and run it from a Desktop Terminal.

                    java -jar IT2.jar

                    System Config: Retropie 4.4 with full desktop, RPi 3B, 256gb SD, 5v 2.1A 5,200 mAH USB battery. EasyMSX controller mounted with Pimoroni Hyperpixel 4 (non touch). Also running 4.6 on a 4gb Pi 4 serving as my primary desktop computer now.

                    M 1 Reply Last reply 7 Jul 2020, 06:00 Reply Quote 0
                    • M
                      mitu Global Moderator @VictimRLSH
                      last edited by mitu 7 Jul 2020, 07:01 7 Jul 2020, 06:00

                      @VictimRLSH said in Suggestions for ports:

                      Can .jar apps be executed from a Retropie startup script without a Desktop session running?

                      Not unless the game has been specifically programmed with a graphical library that doesn't require X11. Generally, you'll need a desktop session to run graphical Java applications - such as the game in question (which uses Java Swing, which in turn requires X11).

                      V 1 Reply Last reply 7 Jul 2020, 06:50 Reply Quote 0
                      • V
                        VictimRLSH @mitu
                        last edited by VictimRLSH 7 Jul 2020, 17:55 7 Jul 2020, 06:50

                        @mitu I see there has been attempts to get a J2ME Libretro core working.

                        https://retropie.org.uk/forum/topic/11441/would-you-like-to-play-nokia-j2me-games-on-retropie/303

                        I can play many of them on microemulator, but that itself is a Java app that requires the Desktop session...

                        EDIT: Found an archive with 67,000 .jar games. Some work, some don't, if I attempt to curate this it could take the next 87 years. Still, it is a largely untapped base, much like Flashpoint. If these can be made to work from Retropie with install scripts and controller configured, it would be a huge addition to Retropie's game arsenal.

                        System Config: Retropie 4.4 with full desktop, RPi 3B, 256gb SD, 5v 2.1A 5,200 mAH USB battery. EasyMSX controller mounted with Pimoroni Hyperpixel 4 (non touch). Also running 4.6 on a 4gb Pi 4 serving as my primary desktop computer now.

                        Q 1 Reply Last reply 7 Jul 2020, 16:57 Reply Quote 0
                        • Q
                          quicksilver @VictimRLSH
                          last edited by quicksilver 7 Jul 2020, 17:58 7 Jul 2020, 16:57

                          @VictimRLSH makes me think of candystand.com. I spent a lot of time on that site around 20 years ago playing the miniature golf flash game (shockwave game?) . 😂

                          V 2 Replies Last reply 7 Jul 2020, 18:14 Reply Quote 0
                          • V
                            VictimRLSH @quicksilver
                            last edited by 7 Jul 2020, 18:14

                            @quicksilver You might be able to find that game in Flashpoint Infinity if you search for the original site name in its game database. Unfortunately I currently can't run that, at the moment the Pi4 is my only computer. It is doing an outstanding job as a primary PC though.

                            System Config: Retropie 4.4 with full desktop, RPi 3B, 256gb SD, 5v 2.1A 5,200 mAH USB battery. EasyMSX controller mounted with Pimoroni Hyperpixel 4 (non touch). Also running 4.6 on a 4gb Pi 4 serving as my primary desktop computer now.

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                            • I
                              Impy
                              last edited by Impy 7 Aug 2020, 06:56 8 Jul 2020, 04:08

                              Have been going through the makefile for Aquaria, as I found performance disappointing. Turns out they forced compiler flag -o2, changing to -ofast improved things quite a bit ^_^

                              There was also the option to change from sdl1 to sdl2, getting rid of the startx requirement for running the file. However, since I had to set resolution to 720x480, the screen gets rendered in the bottom left corner (both when windowed and fullscreen). Is there an easy way to get it centred and stretched to full widescreen image?

                              I am almost at the point that I feel confident enough in the quality for creating an install script for this game.

                              1 Reply Last reply Reply Quote 2
                              • V
                                VictimRLSH @quicksilver
                                last edited by 10 Jul 2020, 05:28

                                @quicksilver Was this the one? Atatio mini golf?

                                MiniGolf.png

                                System Config: Retropie 4.4 with full desktop, RPi 3B, 256gb SD, 5v 2.1A 5,200 mAH USB battery. EasyMSX controller mounted with Pimoroni Hyperpixel 4 (non touch). Also running 4.6 on a 4gb Pi 4 serving as my primary desktop computer now.

                                Q 1 Reply Last reply 10 Jul 2020, 13:08 Reply Quote 0
                                • Q
                                  quicksilver @VictimRLSH
                                  last edited by 10 Jul 2020, 13:08

                                  @VictimRLSH no, it looked like this: ia1subrlup921.jpg

                                  V 1 Reply Last reply 10 Jul 2020, 16:17 Reply Quote 0
                                  • V
                                    VictimRLSH @quicksilver
                                    last edited by 10 Jul 2020, 16:17

                                    @quicksilver That's definitely something you would want to look for in Flashpoint. I searched the online list and it DOES have Candystand games, so it might be there.

                                    System Config: Retropie 4.4 with full desktop, RPi 3B, 256gb SD, 5v 2.1A 5,200 mAH USB battery. EasyMSX controller mounted with Pimoroni Hyperpixel 4 (non touch). Also running 4.6 on a 4gb Pi 4 serving as my primary desktop computer now.

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                                    • I
                                      Impy
                                      last edited by Impy 7 Nov 2020, 13:56 11 Jul 2020, 11:56

                                      Has anyone been able to get the main openxcom branch running on the Pi4?

                                      My attempt failed miserably, the compiled program locking up, merely displaying a black left-bottom corner on the screen.

                                      V 1 Reply Last reply 12 Jul 2020, 06:41 Reply Quote 0
                                      • V
                                        VictimRLSH
                                        last edited by VictimRLSH 7 Dec 2020, 04:25 12 Jul 2020, 02:42

                                        I got the fan-made SNES Zelda: A Link to the Past sequel Navi's Quest to compile. The source is at http://www.zeldaroth.fr/us/dlnsq.php

                                        You need to install libsdl-gfx 1.2-5 to get it to compile.

                                        Unpack the archive into its own directory and open a Terminal

                                        sudo make -j4

                                        copy or move the ZeldaNSQ executable from the bin directory to the base directory created when you unpacked the archive. There is no install script so start the game with ./ZeldaNSQ

                                        It ignores your sound settings and everything is at full volume so be prepared to dial it down a bit. It is currently using Keyboard controls but I hope there is a way to get it configured for a controller.

                                        There are 4 other completely new Zelda fan games on that site, hopefully I can get the rest to compile too. Looks like a very well made game, I might even actually PLAY it. LOL...

                                        EDIT: Return of the Hylian compiles and runs just fine too. It was made much earlier and is a lot smaller than Navi's Quest and doesn't take nowhere near as long to compile. There is no need to move the executable, the makefile builds it right in the base directory.

                                        EDIT #2: The 5th game in the series, Zelda Picross, only has Windows sources, so no luck there. All the others compiled and ran.

                                        System Config: Retropie 4.4 with full desktop, RPi 3B, 256gb SD, 5v 2.1A 5,200 mAH USB battery. EasyMSX controller mounted with Pimoroni Hyperpixel 4 (non touch). Also running 4.6 on a 4gb Pi 4 serving as my primary desktop computer now.

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                                        • V
                                          VictimRLSH
                                          last edited by VictimRLSH 7 Dec 2020, 06:53 12 Jul 2020, 05:48

                                          Also got Valyria Tear https://github.com/ValyriaTear/ValyriaTear to not only compile (after chasing down several files it couldn't find...) but install into the Desktop Game's menu and launch from there. This game is beautiful, would make a great addition to Retropie if it can install from a script. I guess I need to learn how to backtrace my work and create install scripts now that I seem to have compiling down.

                                          To say I have caught the game building bug now would be an understatement. It's more addictive than actually playing the games.

                                          System Config: Retropie 4.4 with full desktop, RPi 3B, 256gb SD, 5v 2.1A 5,200 mAH USB battery. EasyMSX controller mounted with Pimoroni Hyperpixel 4 (non touch). Also running 4.6 on a 4gb Pi 4 serving as my primary desktop computer now.

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