RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    Getting the best N64 experience on a Pi 4

    Scheduled Pinned Locked Moved General Discussion and Gaming
    mupen64pluspi4 bnintendo 64
    365 Posts 41 Posters 251.1k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Z
      Zering
      last edited by

      The whole game is significantly slower on Gliden than on lr-mupen64plus, as soon as I get off the shuttle the framerate dips, not in an abrupt sort of way. It's still smooth, but in contrast to the cinematics you can tell about half the frames have been lost along the way. In lr-mupen64plus it's silky smooth ; except for the flickering.

      1 Reply Last reply Reply Quote 0
      • Y
        Yobiwan
        last edited by

        Is there a way to lock aspect ratio to 4/3 and video mode to 640*480 @ 60Hz with rice plugin ? Everytime I connect the Pi4 to another monitor, I have to set video mode again and check TV options in order to force 4/3 aspect ratio. I would like to avoid runcommand configuration.

        roslofR 1 Reply Last reply Reply Quote 0
        • roslofR
          roslof @Yobiwan
          last edited by

          @Yobiwan said in Getting the best N64 experience on a Pi 4:

          Is there a way to lock aspect ratio to 4/3 and video mode to 640*480 @ 60Hz with rice plugin ? Everytime I connect the Pi4 to another monitor, I have to set video mode again and check TV options in order to force 4/3 aspect ratio. I would like to avoid runcommand configuration.

          I have never found a way to do this, unfortunately. It doesn't mean it's not possible, but it might be. Are you aware if there is a runcommand command-line option w/Rice?

          Y 1 Reply Last reply Reply Quote 0
          • Y
            Yobiwan @roslof
            last edited by

            @roslof I don't know but it could be possible I think. I don't have enough knowledge to do it by myself for now.

            1 Reply Last reply Reply Quote 0
            • retropieuser555R
              retropieuser555 @roslof
              last edited by

              Hey, can we get @roslof's spreadsheet added into the documentation for N64 in the Docs please?

              As I feel a lot of the info on there is based around the pi3, which is fine and we should keep that information too. But as more and more new users buy a pi4 instead of a pi3 they might be put off trying the n64 based on the Docs when really the pi4 does have some significant improvements over the pi3. But the Docs page at the moment don't seem to reflect that.

              Pi 5 4GB

              Retroflag GPI with raspberry pi zero 2 w/ wifi

              Retroachievements:- lovelessrapture

              dankcushionsD 1 Reply Last reply Reply Quote 0
              • dankcushionsD
                dankcushions Global Moderator @retropieuser555
                last edited by dankcushions

                @retropieuser555 as discussed before, the docs should always reflect most compatibility, and especially now they're no-longer a quick-to-edit wiki, we don't really want such bleeding edge info. the current n64 "optimization" page is IMO an example of how the docs can lose their way when they are filled with overly specific, anecdotal information.

                i think this kind of info is too granular for the docs, but perfect for the forum.

                that said, the n64 docs pages do need some changes. i'll see if i can get to it.

                1 Reply Last reply Reply Quote 2
                • VasslepulverV
                  Vasslepulver
                  last edited by

                  Is there a list of which Nintendo 64 games are fully playable on the Raspberry Pi 4 without any overclocking ? :)

                  Z 1 Reply Last reply Reply Quote 0
                  • Z
                    Zering @Vasslepulver
                    last edited by

                    @Vasslepulver I may be wrong but I don't think overclocking plays a massive part in N64 performance. Roslof's compatibility list should give you a very good idea of what you can expect from each game with which emulator.

                    roslofR VasslepulverV 2 Replies Last reply Reply Quote 0
                    • roslofR
                      roslof @Zering
                      last edited by

                      @Zering said in Getting the best N64 experience on a Pi 4:

                      @Vasslepulver I may be wrong but I don't think overclocking plays a massive part in N64 performance. Roslof's compatibility list should give you a very good idea of what you can expect from each game with which emulator.

                      That's correct. The O.C. information describes the test unit and not a requirement. Comments about performance relate to the test unit, so while mileage may vary, the emulator recommendations aren't likely to change.

                      1 Reply Last reply Reply Quote 0
                      • VasslepulverV
                        Vasslepulver @Zering
                        last edited by

                        @Zering Where can I find the list ? :)

                        Z 1 Reply Last reply Reply Quote 0
                        • Z
                          Zering @Vasslepulver
                          last edited by

                          @Vasslepulver roslof posted it a while ago on this thread.

                          Here is the link :

                          https://docs.google.com/spreadsheets/d/1Rq4shU1RUSdcc7cTVWeORMD-mcO6BwXwQ7TGw8f5_zw/edit#gid=1983504515

                          VasslepulverV 1 Reply Last reply Reply Quote 0
                          • VasslepulverV
                            Vasslepulver @Zering
                            last edited by

                            @Zering Thank you so much! 😊

                            1 Reply Last reply Reply Quote 1
                            • S
                              StuA1975
                              last edited by

                              For Goldeneye on the 4GB Pi4, I find that no matter what settings I try there is always a compromise.
                              Personally I think the best combination of settings for overall graphics/display and speed/play-ability is when using gles rice video at 832 x 624 resolution. The compromise is that the textures for the sky don't display as the right colours. On the indoor levels this isn't a problem obviously but I either need to put up with it on the outdoor levels like Dam & Surface etc.
                              Or I can use Glide64 and get the right colours but take a big hit on the quality of the graphics/display.
                              The only other option seems to be the standard mupen64 plus plugin correct colours, decent graphics with the game running at about 70% speed, which isn't an option at all.
                              If anyone has any better settings I'd be interested to try them as I've spent a long time trying to improve on mine with no luck so far. Maybe a better plugin/driver/update in the future might fix this.

                              Z 1 Reply Last reply Reply Quote 1
                              • Z
                                Zering @StuA1975
                                last edited by

                                @StuA1975 Have you tried lr-parallel-n64?

                                A 1 Reply Last reply Reply Quote 3
                                • A
                                  AdamBeGood @Zering
                                  last edited by

                                  @Zering said in Getting the best N64 experience on a Pi 4:

                                  @StuA1975 Have you tried lr-parallel-n64?

                                  That's what I use, but the snow still looks messed up. It runs really well though.

                                  1 Reply Last reply Reply Quote 0
                                  • EvertE
                                    Evert
                                    last edited by

                                    Hi all, I finally got myself a Pi4 and started playing around with N64 emulation. I have a Pi3B with N64 games, but decided that the Pi4 deserves a fresh start.

                                    A few issues that I have as I am playing with it:

                                    1. I cannot get the Hi Res Texture Packs to work for lr-mupen64plus-next. I have placed the .htc files in the following folder, but no change
                                      /home/pi/RetroPie/BIOS/Mupen64plus/cache/
                                      I went into the retroarch setting and turned all the hi res texture pack options on, but I still cannot see any difference. On the Pi3 (with rice) it makes a huge difference. Any ideas anyone?

                                    2. I have read that the default resolution for mupen64plus-gles2rice has been set at 640 instead of 320. Someone else somewhere posted that this can be changed in the mupen64plus.cfg file in the configs/n64 folder, but I cannot see any resolution settings in that file when I edit it.

                                    Any assistance would be appreciated.

                                    My Transformer Arcade Cabinet
                                    https://retropie.org.uk/forum/topic/8658/my-transformers-arcade-cabinet

                                    1 Reply Last reply Reply Quote 0
                                    • George SpiggottG
                                      George Spiggott
                                      last edited by

                                      Anyone else noticed a slight boost in performance on Mupen64plus-next since the 4.7 update yesterday? SOTE no longer slows down on explosions with screen res at 320x240 and MSAA set to 2.

                                      Currently running:
                                      Retropie 4.8.9 on a Pi Zero 2W (Overclock Settings: CPU 1400Mhz)
                                      ES-DE on a GMKtec K6 (Windows 11, 32GB RAM)

                                      quicksilverQ 1 Reply Last reply Reply Quote 0
                                      • DwarfboysimD
                                        Dwarfboysim
                                        last edited by

                                        @roslof just looked at your list I see you have Diddy Kong Racing listed as mupen64plus-GLideN64-highres did you find it worked OK with multiplayer. I found whilst player 1 was fine the other players graphics were a mess and unplayable

                                        roslofR 1 Reply Last reply Reply Quote 0
                                        • roslofR
                                          roslof @Dwarfboysim
                                          last edited by

                                          @dwarfboysim said in Getting the best N64 experience on a Pi 4:

                                          @roslof just looked at your list I see you have Diddy Kong Racing listed as mupen64plus-GLideN64-highres did you find it worked OK with multiplayer. I found whilst player 1 was fine the other players graphics were a mess and unplayable

                                          Good to know. Did you find a good substitute? I'll update the list.

                                          1 Reply Last reply Reply Quote 0
                                          • S
                                            StuA1975
                                            last edited by

                                            @zering Excellent! That's worked great. Now I just need to find a new package for Perfect Dark. Only Glide64 shows all textures (night vision, camera etc) but the graphics aren't as smooth as Rice or parallel, neither of which display the extra textures that load into the game.

                                            1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.