Underscan while playing games, but not on Emulationstation
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@GetKeyOpenDoor so are you pressing "a" or whatever is button "0" after you select a game to go into the configuration and changing the video output there? I assume you are but just double checking.
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@edmaul69 You mean the runcommand? Where you press a button and then you come into the blue screen window where you can select emu's, resolution, videomode etc.
Yeah. I tested several emu's there with 1920*1080 video mode -
@GetKeyOpenDoor ok. I have no clue. Have you tested on another tv?
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@edmaul69 I don't have another tv to test on right now.
It's not a major problem though, as the underscan on emu's is a lot less than emulationstation on first setup. It's just weird that fixing the underscan doesn't necessarily fixes it everywhere. -
@GetKeyOpenDoor it is weird to me as well. I havent had an issue myself on the tvs i have tested on. You could try messing with the aspect and picture buttons on your tv's remote. Some tvs you can completely remove the black bars that way.
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@GetKeyOpenDoor could you post a photo of the issue please?
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@dankcushions I've added the small red lines to point out the underscan because it was pretty hard to get a clear picture
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@GetKeyOpenDoor that is very small :)
IMO revert all your runcommand settings to default (which I think you already have?)
you have to be careful as some games do have borders. eg, super street fighter 2 on the SNES has a small border (as it did on CRT tvs). i've been using for my tests super mario world on lr-snes9x-next, and that game goes all the way to the edge for me (just like emulationstation). there's also a setting
video_crop_overscan = "true"
in my/opt/retropie/configs/all/retroarch.cfg
but that may just be the default.my config.txt settings are:
# uncomment this if your display has a black border of unused pixels visible # and your display can output without overscan # disable_overscan=1 # uncomment the following to adjust overscan. Use positive numbers if console # goes off screen, and negative if there is too much border overscan_left=-8 overscan_right=-8 overscan_top=-24 overscan_bottom=-24 overscan_scale=1
i doubt those left/right/top/bottom numbers will be right for your tv, but i just kept tweaking them until emulationstation went right to the edge (and not over).
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@dankcushions It's is very small, yes. Tbh it's hardly noticeable if you don't pay attention to it and just play the games. It's just that I was wondering why fixing the bigger underscan issues I had didn't completely fix this. (Because it's present on all emu's I tested)
Leaving me to believe the way emulators render their images is different from Emulationstation/Kodi, or something (not really sure what I'm talking about lol), so I thought there were maybe separate setting somewhere you could edit for emu's.video_crop_overscan = "true"
is also present in myall/retroarch.cfg
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@dankcushions yeah those settings are a good start. For both tv's i have hooked my pi to use -5 -5 -25 -25
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