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    (REQUEST) Add Daphne Singe emulator?

    Scheduled Pinned Locked Moved Ideas and Development
    daphnesinge
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    • DirtBagXonD
      DirtBagXon @SaturnX
      last edited by DirtBagXon

      Some movement on the Hypseus (Daphne SDL2 replacement) working with 64bit Kernel + KMS for those interested:

      https://retropie.org.uk/forum/post/254871

       

      Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
      Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
      Hypseus Discord: https://discord.gg/dgCsCfmRfJ

      1 Reply Last reply Reply Quote 4
      • T
        TreasureFingers @SaturnX
        last edited by

        @saturnx said in (REQUEST) Add Daphne Singe emulator?:

        @dirtbagxon said in (REQUEST) Add Daphne Singe emulator?:

        @saturnx said in (REQUEST) Add Daphne Singe emulator?:

        Now that I think about it, and maybe @DirtBagXon could confirm - but instead of symlinks, could we not simply modify the run.sh script to target the typical locations on a RetroPie install?

        Absolutely, you can write a custom run.sh for Daphne and Singe.

        I would be happy to merge into my repos if you create a pull request.

        Excellent! I'll put some time into that with the end goal of making it extremely easy for other RetroPie users. I'll play around and see what I can come up with.

        Seriously can't wait to see the script. i've been following this but keep getting stuck on things. I've been dying to finally play these games.
        thank you

        DirtBagXonD 1 Reply Last reply Reply Quote 0
        • DirtBagXonD
          DirtBagXon @TreasureFingers
          last edited by DirtBagXon

          @treasurefingers said in (REQUEST) Add Daphne Singe emulator?:

          @saturnx said in (REQUEST) Add Daphne Singe emulator?:

          @dirtbagxon said in (REQUEST) Add Daphne Singe emulator?:

          @saturnx said in (REQUEST) Add Daphne Singe emulator?:

          Now that I think about it, and maybe @DirtBagXon could confirm - but instead of symlinks, could we not simply modify the run.sh script to target the typical locations on a RetroPie install?

          Absolutely, you can write a custom run.sh for Daphne and Singe.

          I would be happy to merge into my repos if you create a pull request.

          Excellent! I'll put some time into that with the end goal of making it extremely easy for other RetroPie users. I'll play around and see what I can come up with.

          Seriously can't wait to see the script. i've been following this but keep getting stuck on things. I've been dying to finally play these games.
          thank you

          @SaturnX

          Can I suggest that you hold off a little on doing too much work on documenting/scripting this version of Daphne/Singe. I am making good progress on getting Hypseus Singe working which should be a big improvement and far easier to create an installation, as it will twin as a SDLv2 Daphne replacement too. It is a monolithic statically linked binary so doesn't require dealing with the libvldp2.so and libsinge.so shared libraries. Which means you can drop it anywhere and run it.

          I don't think ActionMax games (if they are important to you ) are going to be implemented in Hypseus Singe at this point.
          The overlay indexes will need some work to transfer to SDLv2.

          https://retropie.org.uk/forum/post/255510

          I just need to find time now....

           

          Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
          Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
          Hypseus Discord: https://discord.gg/dgCsCfmRfJ

          SaturnXS T 2 Replies Last reply Reply Quote 1
          • SaturnXS
            SaturnX @DirtBagXon
            last edited by

            @dirtbagxon Thanks for the heads up!

            I just got your daphne build up and running on my Pi4 (Kernel 5.10.17 w/ Full KMS driver). It's running like a dream.

            I quickly put together a a small script just for it to hook in nicely with EmulationStation and to allow me to keep the ROM structure identical to the RetroPie build of Daphne. It's still rough since it meets my needs (also needs a couple symlinks), so I'll hold off on polishing it up.

            I'm excited to see the developments on hypseus - I'm actively watching that thread.

            I completely agree about finding time... haha. There just never seems to be enough!

            1 Reply Last reply Reply Quote 0
            • T
              TreasureFingers @DirtBagXon
              last edited by

              @dirtbagxon said in (REQUEST) Add Daphne Singe emulator?:

              @treasurefingers said in (REQUEST) Add Daphne Singe emulator?:

              @saturnx said in (REQUEST) Add Daphne Singe emulator?:

              @dirtbagxon said in (REQUEST) Add Daphne Singe emulator?:

              @saturnx said in (REQUEST) Add Daphne Singe emulator?:

              Now that I think about it, and maybe @DirtBagXon could confirm - but instead of symlinks, could we not simply modify the run.sh script to target the typical locations on a RetroPie install?

              Absolutely, you can write a custom run.sh for Daphne and Singe.

              I would be happy to merge into my repos if you create a pull request.

              Excellent! I'll put some time into that with the end goal of making it extremely easy for other RetroPie users. I'll play around and see what I can come up with.

              Seriously can't wait to see the script. i've been following this but keep getting stuck on things. I've been dying to finally play these games.
              thank you

              @SaturnX

              Can I suggest that you hold off a little on doing too much work on documenting/scripting this version of Daphne/Singe. I am making good progress on getting Hypseus Singe working which should be a big improvement and far easier to create an installation, as it will twin as a SDLv2 Daphne replacement too. It is a monolithic statically linked binary so doesn't require dealing with the libvldp2.so and libsinge.so shared libraries. Which means you can drop it anywhere and run it.

              I don't think ActionMax games (if they are important to you ) are going to be implemented in Hypseus Singe at this point.
              The overlay indexes will need some work to transfer to SDLv2.

              https://retropie.org.uk/forum/post/255510

              I just need to find time now....

               

              so are action max games out of the question?

              DirtBagXonD 2 Replies Last reply Reply Quote 0
              • DirtBagXonD
                DirtBagXon @TreasureFingers
                last edited by DirtBagXon

                @treasurefingers said in [(REQUEST) Add Daphne Singe emulator?]

                so are action max games out of the question?

                Nothing is out of the question, I am just not sure how best to do it at this point :)

                Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                DirtBagXonD 1 Reply Last reply Reply Quote 1
                • DirtBagXonD
                  DirtBagXon @DirtBagXon
                  last edited by DirtBagXon

                  hypseus-singe.png

                  https://retropie.org.uk/forum/post/255510

                   

                  Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                  Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                  Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                  DirtBagXonD 1 Reply Last reply Reply Quote 1
                  • DirtBagXonD
                    DirtBagXon @DirtBagXon
                    last edited by DirtBagXon

                    Hypseus Singe now a direct drop-in replacement for RetroPie Daphne plugin:

                    https://github.com/DirtBagXon/hypseus-singe/blob/master/src/3rdparty/retropie/RETROPIE.md

                     
                    Requires RetroPie scripts to extent the Singe element....

                     

                    Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                    Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                    Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                    T 1 Reply Last reply Reply Quote 1
                    • T
                      TreasureFingers @DirtBagXon
                      last edited by

                      @dirtbagxon said in (REQUEST) Add Daphne Singe emulator?:

                      Hypseus Singe now a direct drop-in replacement for RetroPie Daphne plugin:

                      https://github.com/DirtBagXon/hypseus-singe/blob/master/RETROPIE.md

                       
                      Requires RetroPie scripts to extent the Singe element....

                       

                      I saw the script in the link you posted does that mean @SaturnX doesnt need to write a script now? Also it does it run all the aforementioned games you were talking about Time Gal ,Mad Dog McCree, bega , road blaster etc. exluding action max . lastly would do we have to add it to the menu or does the script do that aswell. (just asking)

                      Great job!

                      DirtBagXonD 1 Reply Last reply Reply Quote 0
                      • DirtBagXonD
                        DirtBagXon @TreasureFingers
                        last edited by DirtBagXon

                        @treasurefingers

                         
                        https://github.com/DirtBagXon/hypseus-singe/blob/master/src/3rdparty/retropie/RETROPIE.md

                         
                        Everything except ActionMax.

                        All games will be seen in the Daphne Menu within RetroPie.

                         

                        Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                        Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                        Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                        DirtBagXonD 1 Reply Last reply Reply Quote 1
                        • DirtBagXonD
                          DirtBagXon @DirtBagXon
                          last edited by DirtBagXon

                          Singe 2 game support now implemented (kinda):

                          https://retropie.org.uk/forum/post/256783

                          https://github.com/DirtBagXon/hypseus-singe

                          https://github.com/DirtBagXon/hypseus_singe_data

                           

                          Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                          Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                          Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                          1 Reply Last reply Reply Quote 2
                          • DirtBagXonD
                            DirtBagXon @TreasureFingers
                            last edited by DirtBagXon

                            @treasurefingers said in [(REQUEST) Add Daphne Singe emulator?]

                            so are action max games out of the question?

                            @TreasureFingers - especially for you :)

                            WoWAM.png

                             
                            Welcome to 2021:
                            hydrosub.png

                            2.2.15.png

                            Untested on the RPi - so let me know.

                             

                            Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                            Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                            Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                            T 1 Reply Last reply Reply Quote 1
                            • T
                              TreasureFingers @DirtBagXon
                              last edited by

                              @dirtbagxon Crazy how all fast this is going. I can't wait to try this out. Thank you and keep up the good work!

                              DirtBagXonD 1 Reply Last reply Reply Quote 0
                              • DTEAMD
                                DTEAM
                                last edited by DTEAM

                                For Daphne users. See this link:

                                Video reducer for Daphne

                                See at the end

                                DarksaviorD 1 Reply Last reply Reply Quote 0
                                • DarksaviorD
                                  Darksavior @DTEAM
                                  last edited by Darksavior

                                  @dteam If you're overclocking to 2Ghz/750Mhz, then 1080p is fine. Stock pi4 will sometimes hit 100% cpu. 720p should be fine.

                                  DTEAMD 1 Reply Last reply Reply Quote 0
                                  • DTEAMD
                                    DTEAM @Darksavior
                                    last edited by DTEAM

                                    post deleted

                                    1 Reply Last reply Reply Quote 0
                                    • DirtBagXonD
                                      DirtBagXon @TreasureFingers
                                      last edited by DirtBagXon

                                      For anyone who hasn't figured ActionMax install

                                      https://github.com/DirtBagXon/hypseus_singe_data/tree/master/00-singe1/actionmax

                                       
                                      Current ActionMax status:

                                      These games read specific pixels from the YUV/YV12 video overlay in an SDL_Texture

                                      Reading information from SDL_Textures is problematic as it is contained in GPU memory.

                                      This can be achieved using SetRenderTarget and RenderReadPixels but is already a slow process. It also only seems to be implemented well in X11.

                                      It appears RetroPie (armhf) isn't handling this well at the moment.

                                      ActionMax (armhf) will not work with SDL_RENDERER_ACCELERATED only in software SDL_RENDERER_SOFTWARE using the -nohwaccel argument.

                                      The issue is then that the CPU has to handle this heavy texture switching and reading, and the Pi struggles.

                                      ActionMax works as expected on (x86_64) and (i386) RetroPie builds using hardware acceleration in X11.

                                      The Windows version (no X11) requires -nohwaccel but CPU grunt handles it fine from there.

                                      Without a major rewrite of the overlay codebase, this is a casualty of the SDL1 to SDL2 porting, until better X11 support is implemented or SDL2 matures.

                                       

                                      Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                                      Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                                      Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                                      1 Reply Last reply Reply Quote 1
                                      • DTEAMD
                                        DTEAM
                                        last edited by DTEAM

                                        @DirtBagXon

                                        Hi DirtBagXon, I've install all your games. Nice piece of work!! I have use ffmpeg like you said for the MP4 but I reprocessed them a second time with this line (note : you can do It directly by changing the first (".m2v") by (".mp4") in the command line below).

                                        for %%a in ("*.m2v") do 01-ffmpeg -i "%%a" -vcodec mpeg1video -acodec copy "newfiles\%%~na.m2v"
                                        pause
                                        

                                        You have to create a folder named "newfiles"

                                        It reduce your m2v from 567 Mb to 29.5 Mb (timetraveler) and 2.45 Gb to 675 Mb for (Fireandice)The quality drop down probably to much for a TV, but on my handheld screen, It doesn't make difference. It works well. It's a good option to make room on SD cards.

                                        I would like to know if we can increase the time react manually. For titanae, It's pretty fast.

                                        DirtBagXonD 1 Reply Last reply Reply Quote 0
                                        • DirtBagXonD
                                          DirtBagXon @DTEAM
                                          last edited by DirtBagXon

                                          @dteam said in (REQUEST) Add Daphne Singe emulator?:

                                          @DirtBagXon

                                          It reduce your m2v from 567 Mb to 29.5 Mb (timetraveler) and 2.45 Gb to 675 Mb for (Fireandice)The quality drop down probably to much for a TV, but on my handheld screen, It doesn't make difference. It works well. It's a good option to make room on SD cards.

                                          Excellent news, can I ask what handheld you are using ?

                                          I would like to know if we can increase the time react manually. For titanae, It's pretty fast.

                                          If you hit '9' once the game has loaded you get an options menu, you could try winding difficulty down to 'easy' ?

                                           
                                          I would just like to share a logo that has been designed for Hypseus Singe too:

                                           
                                          Hypseus Singe

                                           

                                          Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                                          Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                                          Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                                          DTEAMD 1 Reply Last reply Reply Quote 1
                                          • DTEAMD
                                            DTEAM @DirtBagXon
                                            last edited by DTEAM

                                            @dirtbagxon
                                            Nice logo !!! I’m gonna add it to my theme!

                                            Does Conan will be added to your list?

                                            @dirtbagxon said in (REQUEST) Add Daphne Singe emulator?:

                                            Excellent news, can I ask what handheld you are using ?

                                            I'm running RetroPie on a handheld build. I did that for a Pi3 more than 2 years ago and I converted It for a Pi4 (It's really tight). I have used recycled materials (screws, old controller, LEGO parts, wooden tin for clementines, door screen, springs, old plank, old pencil basket) and materials from my children's DIY material basket (Popsicle sticks and toothpicks). Maybe It looks like hell but the gameplay is wonderfull , it's solid and the battery is huge (10000 mAh). For the controller, I have used a Teensy LC and for the touchscreen, It's a 5 inch (The touchscreen works well with Drastic for Nintendo DS and ppsspp for PSP ). For USB and HDMI, I have used ribbon wiring. I have used a small amp for the speakers (stereo sound). SD card = 512 GB

                                            04.jpg
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                                            03.jpg
                                            02.jpg
                                            01.jpg

                                            It was a really fun creative project to do. I recommend it to everyone. It took me a lot of time to do it. I had to use wooden clamps for each piece. I preferred this project more to the one I did with a 3d printer for a Pi Zero. The wooden project is original and It's not a copy from another project (even the electronic part of it !!)
                                            6.jpg

                                            DirtBagXonD 2 Replies Last reply Reply Quote 0
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