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    Latest Gamecube Developments on Pi4

    Scheduled Pinned Locked Moved General Discussion and Gaming
    dolphingamecubepi4
    28 Posts 9 Posters 9.6k Views
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    • George SpiggottG
      George Spiggott @pi4papiba
      last edited by

      @pi4papiba I still have not found the composite feature but I will keep looking. I did find that reducing the screen resolution to 1280x720 vastly improved the frame rate. Both Worms 3D and Soul Calibur 2 run at 30+ FPS this way (likely others also when I try them). I would say SC2 is fully playable like this. Unfortunately part of the screen is cut off in this screen mode making menus in Dolphin difficult to navigate, hopefully I can resolve this.

      Currently running:
      Retropie 4.8.9 on a Pi Zero 2W (Overclock Settings: CPU 1400Mhz)
      ES-DE on a GMKtec K6 (Windows 11, 32GB RAM)

      P 1 Reply Last reply Reply Quote 0
      • P
        pi4papiba @George Spiggott
        last edited by

        @george-spiggott What OS and DE are you using? 32 or 64bit? MESA version?

        George SpiggottG 1 Reply Last reply Reply Quote 0
        • George SpiggottG
          George Spiggott @pi4papiba
          last edited by

          @pi4papiba I'm using the Monkabuntu 2.0 64bit Ubuntu build. My MESA is 19.3.2.1

          This isn't my primary build for my Pi, My official Pi 4 Retropie image is so my MESA is the current (updated a few weeks ago) stable build that Retropie-update installs. I did consider trying downloading a more cutting edge version but I want to keep my Retropie build stable without having to modify the firmware back.

          When things are more stable I may try an installation of Dolphin over Raspberry Pi OS. This build has several emulators installed but performance on N64 and PSP seems to be much worse than on my official build so I have not bothered with them.

          Out of interest have you been able to successfully connect a real Wiimote on your build? I can connect it but the emulator disables it when the game starts. If I could connect my Wiimote then I could probably give Wii games a more thorough testing. Now I've got some Gamecube games to run at 30FPS I think some Wii game may be viable.

          Currently running:
          Retropie 4.8.9 on a Pi Zero 2W (Overclock Settings: CPU 1400Mhz)
          ES-DE on a GMKtec K6 (Windows 11, 32GB RAM)

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          • Z
            Zering @George Spiggott
            last edited by

            @george-spiggott Has anybody tested Paper Mario? I'm curious how performance is for that game.

            George SpiggottG 1 Reply Last reply Reply Quote 0
            • George SpiggottG
              George Spiggott @Zering
              last edited by

              @zering I haven't. I've shelved this and gone back to my standard Retropie configuration. I'll go back to it when something new happens.

              Currently running:
              Retropie 4.8.9 on a Pi Zero 2W (Overclock Settings: CPU 1400Mhz)
              ES-DE on a GMKtec K6 (Windows 11, 32GB RAM)

              Z 1 Reply Last reply Reply Quote 1
              • Z
                Zering @George Spiggott
                last edited by

                @george-spiggott Oh right, well thanks anyway. I was curious about this game as I was planning on playing through the Mario RPGs. Regardless your findings are very encouraging.

                1 Reply Last reply Reply Quote 0
                • George SpiggottG
                  George Spiggott
                  last edited by

                  Anyone tried Alien Hominid? I heard it plays well on low end machines. I'll test it myself when I rebuild my 64bit build but it may be a while.

                  Currently running:
                  Retropie 4.8.9 on a Pi Zero 2W (Overclock Settings: CPU 1400Mhz)
                  ES-DE on a GMKtec K6 (Windows 11, 32GB RAM)

                  1 Reply Last reply Reply Quote 0
                  • G
                    gandalth23
                    last edited by

                    I am testing Mario Kart Double Dash with on RPi4 64 Bit and run into the following problems:

                    • Graphics works fine when I choose player and kart.
                    • When gameplay starts, I do not see the kart and track. Everything seems to completely dark, except for the overlays which show e.g. the name of race track or current race position.

                    Here is my setup:

                    • RPi OS 64 Bit with kms enabled.
                    • Dolphin 5.0-14017 compiled from source.
                    • Mesa 21 including Vulkan compiled from source.
                    • I do not have any serious overclocking applied (cpu_freq=1750, gpu_freq=600)

                    In Dolphin's graphics config, I choose OpenGL or Vulkan V3D 4.2. No matter what, the result described above stays the same.
                    Does anyone encounter similar results? Any hints?

                    Best,
                    gandalth

                    George SpiggottG 1 Reply Last reply Reply Quote 0
                    • George SpiggottG
                      George Spiggott @gandalth23
                      last edited by

                      @gandalth23 Yes I encountered the same symptoms on both my Pi Dolphin builds. No idea what the cause is.

                      Currently running:
                      Retropie 4.8.9 on a Pi Zero 2W (Overclock Settings: CPU 1400Mhz)
                      ES-DE on a GMKtec K6 (Windows 11, 32GB RAM)

                      1 Reply Last reply Reply Quote 0
                      • G
                        gandalth23
                        last edited by

                        George, thanks for sharing!

                        Meanwhile I tested the same setting on 64-bit Intel Debian Buster and it works perfectly on that setup. I wonder if it's a bug in Dolphin.
                        As I'm new here: does anybody if there are any Dolphin developers following this forum?

                        Best,
                        gandalth

                        shavecatS 1 Reply Last reply Reply Quote 0
                        • shavecatS
                          shavecat @gandalth23
                          last edited by

                          Hey ,
                          So i can install doplihn on my retropie pi 4 ?
                          HOW plz ? :))

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                          • G
                            gandalth23
                            last edited by

                            You need to run a 64 Bit OS on the RPI4, e.g. this one:
                            https://downloads.raspberrypi.org/raspios_arm64/images/raspios_arm64-2021-04-09/

                            On this operating system, you can pull the sources of Dolphin, and compile it. The sources and building instructions are here:
                            https://github.com/dolphin-emu/dolphin

                            This does require some work. If somebody is aware of an easier way, please chime in.

                            1 Reply Last reply Reply Quote 2
                            • G
                              gandalth23
                              last edited by

                              @George-Spiggott
                              Head over to this thread for updates on Mario Kart Double Dash:

                              https://retropie.org.uk/forum/topic/30541/dolphin-elumator-running-on-rp4b-64bit

                              1 Reply Last reply Reply Quote 0
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