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    Latest Gamecube Developments on Pi4

    Scheduled Pinned Locked Moved General Discussion and Gaming
    dolphingamecubepi4
    28 Posts 9 Posters 9.6k Views
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    • Z
      Zering @George Spiggott
      last edited by

      @george-spiggott Has anybody tested Paper Mario? I'm curious how performance is for that game.

      George SpiggottG 1 Reply Last reply Reply Quote 0
      • George SpiggottG
        George Spiggott @Zering
        last edited by

        @zering I haven't. I've shelved this and gone back to my standard Retropie configuration. I'll go back to it when something new happens.

        Currently running:
        Retropie 4.8.9 on a Pi Zero 2W (Overclock Settings: CPU 1400Mhz)
        ES-DE on a GMKtec K6 (Windows 11, 32GB RAM)

        Z 1 Reply Last reply Reply Quote 1
        • Z
          Zering @George Spiggott
          last edited by

          @george-spiggott Oh right, well thanks anyway. I was curious about this game as I was planning on playing through the Mario RPGs. Regardless your findings are very encouraging.

          1 Reply Last reply Reply Quote 0
          • George SpiggottG
            George Spiggott
            last edited by

            Anyone tried Alien Hominid? I heard it plays well on low end machines. I'll test it myself when I rebuild my 64bit build but it may be a while.

            Currently running:
            Retropie 4.8.9 on a Pi Zero 2W (Overclock Settings: CPU 1400Mhz)
            ES-DE on a GMKtec K6 (Windows 11, 32GB RAM)

            1 Reply Last reply Reply Quote 0
            • G
              gandalth23
              last edited by

              I am testing Mario Kart Double Dash with on RPi4 64 Bit and run into the following problems:

              • Graphics works fine when I choose player and kart.
              • When gameplay starts, I do not see the kart and track. Everything seems to completely dark, except for the overlays which show e.g. the name of race track or current race position.

              Here is my setup:

              • RPi OS 64 Bit with kms enabled.
              • Dolphin 5.0-14017 compiled from source.
              • Mesa 21 including Vulkan compiled from source.
              • I do not have any serious overclocking applied (cpu_freq=1750, gpu_freq=600)

              In Dolphin's graphics config, I choose OpenGL or Vulkan V3D 4.2. No matter what, the result described above stays the same.
              Does anyone encounter similar results? Any hints?

              Best,
              gandalth

              George SpiggottG 1 Reply Last reply Reply Quote 0
              • George SpiggottG
                George Spiggott @gandalth23
                last edited by

                @gandalth23 Yes I encountered the same symptoms on both my Pi Dolphin builds. No idea what the cause is.

                Currently running:
                Retropie 4.8.9 on a Pi Zero 2W (Overclock Settings: CPU 1400Mhz)
                ES-DE on a GMKtec K6 (Windows 11, 32GB RAM)

                1 Reply Last reply Reply Quote 0
                • G
                  gandalth23
                  last edited by

                  George, thanks for sharing!

                  Meanwhile I tested the same setting on 64-bit Intel Debian Buster and it works perfectly on that setup. I wonder if it's a bug in Dolphin.
                  As I'm new here: does anybody if there are any Dolphin developers following this forum?

                  Best,
                  gandalth

                  shavecatS 1 Reply Last reply Reply Quote 0
                  • shavecatS
                    shavecat @gandalth23
                    last edited by

                    Hey ,
                    So i can install doplihn on my retropie pi 4 ?
                    HOW plz ? :))

                    1 Reply Last reply Reply Quote 0
                    • G
                      gandalth23
                      last edited by

                      You need to run a 64 Bit OS on the RPI4, e.g. this one:
                      https://downloads.raspberrypi.org/raspios_arm64/images/raspios_arm64-2021-04-09/

                      On this operating system, you can pull the sources of Dolphin, and compile it. The sources and building instructions are here:
                      https://github.com/dolphin-emu/dolphin

                      This does require some work. If somebody is aware of an easier way, please chime in.

                      1 Reply Last reply Reply Quote 2
                      • G
                        gandalth23
                        last edited by

                        @George-Spiggott
                        Head over to this thread for updates on Mario Kart Double Dash:

                        https://retropie.org.uk/forum/topic/30541/dolphin-elumator-running-on-rp4b-64bit

                        1 Reply Last reply Reply Quote 0
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