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Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

Any idea why DOOM (lr-prboom) sometimes crashes on save?

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  • S
    sleve_mcdichael
    last edited by 20 May 2021, 04:25

    Happens when I use the in-game save, but not every time I save. Sometimes when it crashes the save was successful and sometimes not.

    Pi 4, official power supply.
    RetroPie 4.7.12, built from official image.
    lr-prboom installed from source, built 2021-05-02.
    Connected devices: keyboard, gamepad (ps2-style: "Microntek (14 spaces) USB Joystick (10 spaces)"
    Verbose log: https://pastebin.com/1eTXbfFn

    1 Reply Last reply Reply Quote 0
    • P
      Protocultor
      last edited by 21 May 2021, 03:43

      No idea why it happens, but... any specific reason why you're not using lzdoom? As of version 3.87c, it does support gamepads.

      S 1 Reply Last reply 21 May 2021, 04:49 Reply Quote 0
      • S
        sleve_mcdichael @Protocultor
        last edited by 21 May 2021, 04:49

        @protocultor said in Any idea why DOOM (lr-prboom) sometimes crashes on save?:

        any specific reason why you're not using lzdoom?

        Not really, just picked one based off what it says in the guide. I was not interested in the "new features or changes" as much as the "stable port of the more established or traditional engines."

        P 1 Reply Last reply 21 May 2021, 13:41 Reply Quote 0
        • P
          Protocultor @sleve_mcdichael
          last edited by 21 May 2021, 13:41

          @sleve_mcdichael said in Any idea why DOOM (lr-prboom) sometimes crashes on save?:

          I was not interested in the "new features or changes" as much as the "stable port of the more established or traditional engines."

          Read that and I found it funny. Not that they are wrong, but they are using the description of PrBoom and applying it to lr-prboom. Being a Retroarch core is probably what makes it unstable.

          LZDoom may be filled with too many extras, but its a straight port, so at least shouldn't crash. Even if its more difficult to use, you should give it a try.

          If you do try it, do this if you have no sound:
          https://retropie.org.uk/forum/topic/27579/no-sound-on-lzdoom-on-rpi4/13
          ...and increase deadzone in at least the first 2 axes of your gamepad before enabling it, or you'll have trouble in the menus.

          S 1 Reply Last reply 21 May 2021, 15:08 Reply Quote 0
          • S
            sleve_mcdichael @Protocultor
            last edited by sleve_mcdichael 21 May 2021, 15:08

            @protocultor said in Any idea why DOOM (lr-prboom) sometimes crashes on save?:

            LZDoom may be filled with too many extras, (...) its more difficult to use, (...) do this if you have no sound (...) you'll have trouble in the menus.

            You're not selling it well...

            P 1 Reply Last reply 21 May 2021, 15:25 Reply Quote 0
            • P
              Protocultor @sleve_mcdichael
              last edited by 21 May 2021, 15:25

              @sleve_mcdichael I'm not selling anything, it's your decision to use it or not. I'm not benefited in any way.
              I'm just talking about my personal experience with it. And that, once everything is set up, it stops being a problem.

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