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    Sega model 3 #segamodel3

    Scheduled Pinned Locked Moved Ideas and Development
    sega model 3supermodel
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    • F
      Folly @mechafatnick
      last edited by Folly

      @mechafatnick

      We should take it step by step.

      Can you put your collected NVRAMs into the source code and add an empty Saves directory ?
      Then I can test the module-script.
      From there we can take more steps.
      Agreed ?

      Btw. adding the optimal game options into the Supermodel.ini sounds very good ;-)

      1 Reply Last reply Reply Quote 0
      • DTEAMD
        DTEAM @Folly
        last edited by

        @folly said in Sega model 3 #segamodel3:

        @mechafatnick said in Sega model 3 #segamodel3:
        I will have to take some time to process this information.

        @folly WIll people want to skip the initial boot sequence?

        Not for fun.
        I think they do want it, especially for lemans24, because it will take 1 minute to get the first good screen and be playable.

        for the purist it can be frustrating to cut the scene at the beginning..

        I don’t know. If you save after that scene and load your savestate the next time. It could be ok?

        F 1 Reply Last reply Reply Quote 0
        • F
          Folly @DTEAM
          last edited by

          @dteam said in Sega model 3 #segamodel3:

          @folly said in Sega model 3 #segamodel3:

          @mechafatnick said in Sega model 3 #segamodel3:
          

          I will have to take some time to process this information.

          @folly WIll people want to skip the initial boot sequence?

          Not for fun.
          I think they do want it, especially for lemans24, because it will take 1 minute to get the first good screen and be playable.

          for the purist it can be frustrating to cut the scene at the beginning..

          I don’t know. If you save after that scene and load your savestate the next time. It could be ok?

          Perhaps I am not clear, no scenes are cut.
          Only the menu saying it is "single" etc. and booting the rom that produces strange screens etc.

          DTEAMD 1 Reply Last reply Reply Quote 2
          • DTEAMD
            DTEAM @Folly
            last edited by DTEAM

            @folly
            Ok, now i understand. Good idea!
            If you do that, can you set the good country to switch japanese to english when it’s available.

            F 1 Reply Last reply Reply Quote 0
            • F
              Folly @DTEAM
              last edited by

              @dteam said in Sega model 3 #segamodel3:

              @folly
              Ok, now i understand. Good idea!
              If you do that, can you set the good country to switch japanese to english when it’s available.

              👍

              We have to test, don't know.
              But I think that can work.

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              • F
                Folly @mechafatnick
                last edited by

                @mechafatnick

                I made a fork of the source-code.
                That way I can do some push-requests if needed.

                I am still learning with that part so perhaps we can learn from each other about :

                • syncing/fetching upstream
                • do pull requests
                • etc.
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                • F
                  Folly @mechafatnick
                  last edited by Folly

                  @mechafatnick @DTEAM

                  I just found that we don't need the NVRAMs if we don't want to.
                  I made some save-states and booted with them, removing the NVRAMs before the boot made them boot directly without the need of a nvram file.

                  Something to take into account.

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                  • M
                    mechafatnick
                    last edited by

                    That's good to know! worth noting that save states are 30mb each though so i'm not sure we should deploy them when we don't have to (i've used one with Skichamp though, to get round an annoying drive board error)

                    I've updated my repo with the Nvram files and Save state i've created so far + my ini file with my collection of game-related settings (I use Visual Studio Code for source control if that helps)

                    DTEAMD F 2 Replies Last reply Reply Quote 1
                    • DTEAMD
                      DTEAM @mechafatnick
                      last edited by

                      @mechafatnick @Folly
                      Maybe you should create a new thread like we did for Development of module-script generator for lr-mess and mame standalone . Like this, you could start with a small crash cours on how to install and use the script and continue with showing where you are in the developpement process.

                      Because, right now, you don't have the control of the first post in this thread.

                      Do you think it's a good idea?

                      F 1 Reply Last reply Reply Quote 0
                      • F
                        Folly @mechafatnick
                        last edited by

                        @mechafatnick said in Sega model 3 #segamodel3:

                        That's good to know! worth noting that save states are 30mb each though so i'm not sure we should deploy them when we don't have to (i've used one with Skichamp though, to get round an annoying drive board error)

                        Indeed we could just do those that are only problematic.
                        Others can have just the NVRAMs.

                        I've updated my repo with the Nvram files and Save state i've created so far + my ini file with my collection of game-related settings (I use Visual Studio Code for source control if that helps)

                        Will have a look at that.

                        M 1 Reply Last reply Reply Quote 0
                        • F
                          Folly @DTEAM
                          last edited by

                          @dteam said in Sega model 3 #segamodel3:

                          @mechafatnick @Folly
                          Maybe you should create a new thread like we did for Development of module-script generator for lr-mess and mame standalone . Like this, you could start with a small crash cours on how to install and use the script and continue with showing where you are in the developpement process.

                          Because, right now, you don't have the control of the first post in this thread.

                          Do you think it's a good idea?

                          I think that's a good idea.

                          1 Reply Last reply Reply Quote 0
                          • M
                            mechafatnick @Folly
                            last edited by mechafatnick

                            @folly

                            Right, just uploaded a load more default NVRAMs (covering everything i think) along with a .ini with settings for a load more games.

                            Shocking find of the morning: the Pi can handle the PPC clocked at the real 66hz and beyond. This means we're able to have the sound in games like Spikeout and Daytona with minimal slowdown.

                            N.B,

                            Sega Rally loses the menu if you insert coin before the demo mode. SWA won't load the game (iof you wait till Darth Vader appears it works)

                            F 2 Replies Last reply Reply Quote 0
                            • F
                              Folly @mechafatnick
                              last edited by Folly

                              @mechafatnick

                              Can you rename nvram to NVRAM ?
                              Can you rename *.st0 to *.st ?
                              (gamename of the .st has to be like the zip)

                              Otherwise I it won't work.

                              1 Reply Last reply Reply Quote 0
                              • F
                                Folly @mechafatnick
                                last edited by Folly

                                @mechafatnick @DTEAM

                                I added the module-script to github
                                link_to_commit

                                Isn't tested yet on NVRAM and Saves, as the source doesn't have the proper NVRAM directory yet.
                                If it doesn't find the correct directory, It will install though, but without copying those directories.

                                M 1 Reply Last reply Reply Quote 0
                                • M
                                  mechafatnick @Folly
                                  last edited by

                                  @folly yeah sorry we popped to Costco!

                                  I've renamed those files so it should all work now.

                                  F 2 Replies Last reply Reply Quote 0
                                  • F
                                    Folly @mechafatnick
                                    last edited by Folly

                                    @mechafatnick said in Sega model 3 #segamodel3:

                                    @folly yeah sorry we popped to Costco!

                                    I've renamed those files so it should all work now.

                                    Perfect, we can test !!!!
                                    Curious if this will work OOB. ;-)

                                    FIXED EDIT: I have to fix an issue, NVRAM and Saves directories are not copied correctly.

                                    1 Reply Last reply Reply Quote 0
                                    • F
                                      Folly @mechafatnick
                                      last edited by

                                      @mechafatnick

                                      Can you check your Supermodel.ini ?
                                      If I use the old Supermodel.ini then it seems to run fine.

                                      I get an error in runcommand.log that says there is an error in line 366 of Supermodel.ini.

                                      If you want more info I can post the runcommand.log

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                                      • M
                                        mechafatnick @Folly
                                        last edited by

                                        @folly It's alright! i forgot to put a ; in front of a comment. Updated.

                                        F 2 Replies Last reply Reply Quote 0
                                        • F
                                          Folly @mechafatnick
                                          last edited by

                                          @mechafatnick

                                          I still have to fix some issues.
                                          Can take a while.......

                                          1 Reply Last reply Reply Quote 0
                                          • F
                                            Folly @mechafatnick
                                            last edited by Folly

                                            @mechafatnick

                                            Can you remove this from the Supermodel.ini ? :

                                            GameXMLFile= /opt/retropie/emulators/supermodel/bin/Config/Games.xml
                                            

                                            My module-script places the emulator files in :
                                            /opt/retropie/emulators/supermodel-mechafatnick

                                            I have done this to prevent the mix-up with manual installs that otherwise will brake.
                                            As I use pushd in the runcommand-line it will automatically find the XML file without the need of putting it in the ini file or as an option in the runcommand-line.
                                            With above line still added in ini file , then the emulator will not find the XML because it will search in the wrong directory.

                                            M 1 Reply Last reply Reply Quote 0
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