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    Where to (legally) acquire content to play on RetroPie

    Scheduled Pinned Locked Moved General Discussion and Gaming
    portsretropie setuproms help
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    • A
      Auster @themazingness
      last edited by Auster

      @themazingness Sorry for the delay, but it's as clyde said, I got the info from the GOG forums. Lately, the GOG staff has been announcing game removals at least a few hours before it's done. It's a bit hard to spot due to the forum's layout, but these removal posts are always stickied/pinned posts until the game gets removed, so if any game's on countdown to be removed, you can just look for "sticky" with ctrl f or similar functions and you'll find their posts.

      #####################################################################################################

      More games:

      Little Nemo: The Slumberland Hero: https://pearacidic.itch.io/little-nemo-the-slumberland-hero
      Platform: GameBoy
      The ROM is the downloadable .gb file.

      Light Below The Surface: https://pearacidic.itch.io/light-below-the-surface
      Platform: GameBoy
      The ROM is the .gb file inside the downloadable .zip file.

      Phantom Fright: https://bendianaj.itch.io/phantom-fright
      Platform: GameBoy
      The ROM is the downloadable .gb file.

      Monstoria: https://lukepixels.itch.io/monstoria
      ​Platform: NES
      Comes with two .nes ROMs, one inside a downloadable .rar file and one that's uncompressed and ready to be used. Not sure what's the difference between them, and maybe they have multiple languages, but I can't check right now.

      #####################################################################################################

      And another anthology:

      Double Action 53: Volume 2: https://action53.itch.io/vol2
      Platform: NES
      Multiple games included inside the ROM. The ROM is the .nes file inside the downloadable .zip file.
      You can probably find most of the games included as individual ROMs on either the links in the anthology's page, or at http://forums.nesdev.com/
      Games/Tools included in the ROM:

      Super PakPak
      Solar Wars
      Function
      MilioNESy
      Conway's Life
      Double Action Blaster Guys
      Sliding Blaster
      Auge
      Love Story
      Theremin
      Sgt. Helmet – Training Day
      Sir Ababol
      PCB Artist
      Chase
      2048
      1007 Bolts
      RHDE: Furniture Fight
      robotfindskitten
      Sound Effect Editor

      HipsterElephantH 1 Reply Last reply Reply Quote 0
      • A
        Auster
        last edited by Auster

        First, a question:

        Would it be interesting to list games made in the RPG Maker 2000 and 2003 engines, in case the Easy RPG core from Retroarch gets ported to RetroPie? Or would it be best not to, either because no emulator is available on RetroPie yet, or, like with MS-DOS, there are too many games to list?

        #####################################################################################################

        Now some more games:

        Nixy The Glade Sprite: https://psytronik.itch.io/nixy-c64
        Platform: Commodore 64 & C64 Mini/Maxi
        I don't own the game, but the list of downloadable files mentions the extensions, .crt, .prg, .d64 and .tap, all compatible with C64 emulators.

        Putrid Shark: https://worsterman.itch.io/putrid-shark
        Platform: GameBoy
        The ROM is the downloadable .gb file.

        YUFFIEZRE@LM: Gal Engine (demo): https://annunakigirlfriend.itch.io/yuffiezrealm
        Platform: GameBoy
        The ROM is the downloadable .gb file.

        Guardians Of Sunshine: https://seirufy.itch.io/guardians-of-sunshine-game-boy
        Platform: GameBoy
        The ROM is the downloadable .gb file.

        Wizard of Wor: https://lacoste42.itch.io/wizard-of-wor-gameboy-color
        Platform: GameBoy Color/GBC
        The ROM is the downloadable .gbc file. Also includes a .cia file (3DS package installer), but it's just the GBC version wrapped to run in the 3DS with its native emulator.

        Alice Madness Returns (fan game): https://seirufy.itch.io/alice-madness-returns-game-boy
        Platform: GameBoy
        The ROM is the downloadable .gb file.

        Bandits at Zero: https://lacoste42.itch.io/bandits-at-zero
        Platform: GameBoy Color/GBC
        The ROM is the downloadable .gbc file. Also includes a .cia file (3DS package installer), but it's just the GBC version wrapped to run in the 3DS with its native emulator.

        #####################################################################################################

        And another anthology:

        Action 53 Vol. 3: Revenge of the Twins: https://action53.itch.io/vol3
        Platform: NES
        Multiple games included inside the ROM. The ROM is the .nes file inside the downloadable .zip file.
        You can probably find most of the games included as individual ROMs on either the links in the anthology's page, or at http://forums.nesdev.com/
        Games/Tools included in the ROM:

        Nebs 'n Debs (Prequel / Demo)
        Brick Breaker
        Waddles the Duck
        Flappy Jack
        Rock Paper Scissors Lizard Sbock
        Super Tilt Bro.
        Twin Dragons (NesDev Competition Version)
        Sinking Feeling
        Filthy Kitchen
        Karate Kick
        Cheril the Goddess
        Lala the Magical
        Wo xiang niào niào
        Zombie Calavera (Prologue)
        Jupiter Scope 2: Operation Europa
        Lunar Limit
        Ralph 4
        Button Logger
        Musical Controller
        Spacey McRacey
        240p Test Suite
        Haunted: Halloween '85 (Demo)
        The Paths of Bridewell

        ClydeC 2 Replies Last reply Reply Quote 1
        • A
          Auster @Auster
          last edited by

          @auster said in Where to (legally) acquire content to play on RetroPie:

          Ghosts 'n Goblins, which is a DLC for the free app Capcom Arcade Stadium, comes with an arcade rom

          Update about it: it seems Capcom locked the DLC files, so you can no longer build ROMs from it.

          1 Reply Last reply Reply Quote 1
          • ClydeC
            Clyde @Auster
            last edited by

            @auster said in Where to (legally) acquire content to play on RetroPie:

            First, a question:

            Would it be interesting to list games made in the RPG Maker 2000 and 2003 engines, in case the Easy RPG core from Retroarch gets ported to RetroPie? Or would it be best not to, either because no emulator is available on RetroPie yet, or, like with MS-DOS, there are too many games to list?

            I'd endorse the latter, as I'm only interested in games that are directly supported by the current RetroPie. And systems like DOS or custom game engines would blow up the list unproportionally. Just my two cents.

            1 Reply Last reply Reply Quote 0
            • ClydeC
              Clyde @Auster
              last edited by

              @auster said in Where to (legally) acquire content to play on RetroPie:

              Alice Madness Returns (fan game): https://seirufy.itch.io/alice-madness-returns-game-boy

              Nice! I beat American McGee's Alice approx. 20 years ago, but I never played its sequel Madness Returns. That port makes me think if I should go hunting for the Windows version, too (or just ask the friend who I know to own a copy of it 😉 ).

              @auster said in Where to (legally) acquire content to play on RetroPie:

              Update about it: it seems Capcom locked the DLC files, so you can no longer build ROMs from it.

              And that's why we need the whole gaming preservation movement 🙁 (and offline backups of all your "cloud" data and "purchased" software.)

              1 Reply Last reply Reply Quote 2
              • A
                Auster
                last edited by Auster

                First, a heads up in case someone doesn't know yet:

                At least on desktop browsers, the forum has an in-build search function where you can look in a thread for messages that include specific words.
                To use this function, with the thread open make sure it's selected (just click on anywhere on the text of any message from the thread), then press Ctrl F (not sure if it's browser-specific), type/paste the word you want to look for and press enter.
                And mind that the more words you type, the less accurate the search will be.

                Also, to go to the next/previous result, click in the arrows in the top right of the screen:

                a39860da-6142-412e-a284-28cc6bb6731d-image.png

                Just mind it gets partially covered if you are not at the very top of the thread:

                766f287f-f373-4547-ab2f-a41628bf7e2e-image.png

                And if the message is too long or has too many words, you can also use your browser's text search function (if it's also Ctrl F, I recommend pressing it twice to make sure the browser's function is selected, and not the forum one).
                But since the browser's text function only looks for the text in the message you're currently viewing and the ones right above and right below, you'll need to move between messages (e.g. with the arrows from the forum's search function I mentioned above) before you can look for more mentions with the browser's search function.

                #####################################################################################################

                Now, some games:

                Soul Force: https://protovision.itch.io/soul-force
                Platform: Commodore 64 & C64 Mini/Maxi
                I don't own the game, but there are multiple mentions in the comments about running the game in an emulator, so very likely the download option "Soul Force (C64 binaries only)" includes the ROM.

                Arcade Daze: https://psytronik.itch.io/arcade-daze
                Platform: Commodore 64 & C64 Mini/Maxi
                I don't own the game, but the list of downloadable files mentions the extensions .prg, .d64 and .tap, all compatible with C64 emulators.

                Sezza 8bit Theme: https://game-buoy-games.itch.io/sezza8bittheme
                ​Platform: GameBoy
                The ROM is the .gb file inside the downloadable .zip file.

                Arthur's Quest: https://piersbishop.itch.io/arthurs-quest
                Platform: GameBoy
                The ROM is the downloadable .gb file.

                Yoomp! 64: https://rgcddev.itch.io/yoomp-64
                Platform: Commodore 64
                The ROMs are the .crt and .d64 files inside either downloadable .zip files. And apparently, the only difference between the .zip files is that the bigger one (with VICE in the name) includes an emulator for each of the 3 most common OS's, Windows, Linux and Mac/OSX.

                Space Raft NES: https://raftronaut.itch.io/space-raft-nes
                Platform: NES
                I don't own the game, but the description says the ROM is included in the downloadable files.

                DarkBoy: https://seirufy.itch.io/darkboy
                Platform: GameBoy
                The ROM is the downloadable .gb file.

                Cuthbert in the Cooler: https://lacoste42.itch.io/cuthbert-in-the-cooler
                Platform: GameBoy Color/GBC
                The ROM is the downloadable .gbc file. Also includes a .cia file (3DS package installer), but it's just the GBC version wrapped to run in the 3DS with its native emulator.

                Indivisible on NES (demake): https://kasumi.itch.io/indivisible
                Platform: NES
                The ROM is the .nes file inside the downloadable .zip file.

                Will And Alyssa's Wedding: The Game: https://game-buoy-games.itch.io/will-and-alyssas-wedding-the-game
                ​Platform: GameBoy
                The ROM is the .gb file inside the downloadable .zip file.

                Pet House: https://piersbishop.itch.io/pet-house
                Platform: GameBoy
                The ROM is the downloadable .gb file.

                Kobo64: https://rgcddev.itch.io/kobo64
                Platform: Commodore 64
                The ROMs are the .crt and .prg files inside either downloadable .zip files. And apparently, the only difference between the .zip files is that the bigger one (with VICE in the name) includes an emulator for each of the 3 most common OS's, Windows, Linux and Mac/OSX.

                #####################################################################################################

                And another anthology:

                Action 53 Vol. 4: Actually 54: https://action53.itch.io/vol4
                Platform: NES
                Multiple games included inside the ROM. The ROM is the .nes file inside the downloadable .zip file. Also includes some .nes files for flashcarts.
                You can probably find most of the games included as individual ROMs on either the links in the anthology's page, or at http://forums.nesdev.com/
                Games/Tools included in the ROM:

                Mega Mountain
                Melo-Jellos 2
                Inherent Smile
                Streemerz (also appears on vol1)
                Euchre
                Jammin Honey
                Super Tilt Bro. (an earlier version appears on vol3)
                Lights Out
                Marble Run
                Double Action Blaster Guys (an earlier version appears on vol2)
                Squirrel Domino
                Nothing Good Can Come of This
                Magic Floor
                Nim and Nom
                Chicken of the Farm
                The Cowlitz Gamers' Lost Adventure
                Gruniożerca
                Gruniożerca 2: The Great Cavy Rescue!
                Gruniożerca 3: The Great Cavy Clean-Up!
                Nalleland
                Wolfling
                Critical Match
                Intergalactic Transmissing
                Squish: The Bouncing Cat Ball
                Block Dude
                Espitene
                Miedow (Cheril's Nightmare)
                Sgt. Helmet Training Day (an earlier version appears on vol2)
                Sir Ababol (an earlier version appears on vol2)
                Super Uwol (censored version)
                Aspect Star "N"
                Leak or Die
                Get It!
                F-FF
                STAR EVIL
                We Are Hejickle
                Tesla Vs Edison
                NESert Golfing
                Banana Nana DX
                Split Second
                Bushido Bomb
                Nintencat
                The Alfonzo Game (predecessor to Alfonzo's Arctic Adventure)
                Alfonzo Melee
                Project Blue (post-competition, pre-Kickstarter Demo; full version posted previously here in the forum)
                Robo-Ninja Climb
                Super Homebrew War
                Falling
                240p Test Suite (an earlier version appears on vol3)
                Concentration Room (an earlier version appears on vol1)
                robotfindskitten (an earlier version appears on vol2)
                Thwaite (an earlier version appears on vol1)
                Zap Ruder (an earlier version appears on vol1)
                LightShields

                1 Reply Last reply Reply Quote 2
                • A
                  Auster
                  last edited by Auster

                  First, some emulation-related tools:

                  image conversion tool for ZX Spectrum: https://unaux-25917242.itch.io/image-conversion-tool-for-zx-spectrum
                  It lets you upload images to the emulator's virtual machine.

                  auto key press tool for ZX Spectrum: https://unaux-25917242.itch.io/auto-key-press-tool-for-zx-spectrum
                  Macros tool for ZX Spectrum emulators, apparently.

                  Both tools above available to claim for free for for a bit over 10 minutes.
                  No longer claimable for free.

                  I-CHR: https://kasumi.itch.io/ichr
                  Converts an image sequence into a NES ROM. Just not sure if it supports audio.

                  #####################################################################################################

                  Now, some games:

                  One + Ten + Sixty: https://game-buoy-games.itch.io/oneplustenplussixty
                  Platform: GameBoy
                  The ROM is the .gb file inside the downloadable .zip file.

                  Sezza vs. Quackmas: https://game-buoy-games.itch.io/sezzavsquackmas
                  Platform: GameBoy
                  The ROM is the .gb file inside the downloadable .zip file.

                  Break An Egg: https://drludos.itch.io/breakanegg
                  Platform: Sega Genesis/Mega Drive
                  The ROM is the downloadable .bin file.

                  Outrage: https://protovision.itch.io/outrage
                  ​Platform: Commodore C64
                  I don't own the game, but I see multiple mentions in the comments about the VICE emulator and some ROM formats, as well as one of the download options mentioning "C64 binaries", so the game very likely comes with emulatable ROMs.

                  Kung Fu Maniacs Trilogy: https://psytronik.itch.io/kung-fu-c64
                  Platform: Commodore C64
                  I don't own the game, but the game's description says it can be emulated and the download option mentions both ROM formats .tap and .d64.

                  Joyride!: https://lazydevs.itch.io/joyride
                  Platform: GameBoy
                  The ROM is the .gb file inside the downloadable .rar file. Also comes with a file that maybe is a save (the .sav file), but I didn't test it.

                  Bomberland: https://rgcddev.itch.io/bomberland
                  Platform: Commodore 64
                  The ROMs are the .crt and .d64 files inside either downloadable .zip files. And apparently, the only difference between the .zip files is that the bigger one (with VICE in the name) includes an emulator for each of the 3 most common OS's, Windows, Linux and Mac/OSX.

                  Pogo Pete Breaks the Commodore 16: https://lacoste42.itch.io/pogo-pete-breaks-the-commodore-16
                  Platform: GameBoy Color/GBC
                  The ROM is the downloadable .gbc file. Also includes a .cia file (3DS package installer), but it's just the GBC version wrapped to run in the 3DS with its native emulator.

                  The Retrospekt.com.au Retro Gaming Museum The Game AVCon 2019 Version: https://game-buoy-games.itch.io/retrospektavcon2019
                  Platform: GameBoy
                  The ROMs are the .gb files inside either downloadable .zip files. The "OLD ROM" one is likely an older version of the game.

                  Game Boy Birthday: https://github.com/PiersBishop/GameBoyBirthday
                  Itchio Link (no downloadable files; only links to the Github page): https://piersbishop.itch.io/game-boy-birthday
                  Platform: GameBoy
                  The ROM is the downloadable .gb file. Also likely open source, since it's on Github.

                  Relentless 64: https://rgcddev.itch.io/relentless-64
                  Platform: Commodore 64
                  The ROMs are the .prg, .crt and .d64 files inside the downloadable .zip file.

                  d-mons: https://lazydevs.itch.io/d-mons
                  Platform: GameBoy
                  The ROM is the .gb file inside the downloadable .zip file.

                  1 Reply Last reply Reply Quote 2
                  • A
                    Auster
                    last edited by

                    First, I noticed some Commodore 64 games have a "C64 Mini/Maxi" version or are reported to work in those models, so I updated the platform of these games to reflect that, in case some emulator has a compatibility mode for such models. (I've never seen it, but better safe than sorry).
                    To find these quickly, just search for either "Mini" or "Maxi" with the text search functions I mentioned before.
                    You can also find through the post's RSS feed (blue signal icon in the top of the post), but it's kinda hard to find anything there without any form of automation.

                    #####################################################################################################

                    Now, some more games:

                    Rig Attack
                    Platforms: Gameboy & Gameboy Color/GBC
                    GB version: https://lacoste42.itch.io/rig-attack-gameboy-pocket
                    GBC version: https://lacoste42.itch.io/rig-attack
                    The ROMs are the downloadable .gb file (for Gameboy) and .gbc file (for Gameboy Color).
                    They also come with .cia files (3DS package installer), but they're just the GB and GBC ROMs wrapped so they run in the 3DS's native emulators.
                    And the Gameboy version says it runs on "Gameboy Pocket", but according to what I read, this "GB Pocket" is just a slim version of the original Gameboy. It still runs the same software.

                    Wormhole: https://protovision.itch.io/wormhole
                    Platform: Commodore 64 & C64 Mini/Maxi
                    I don't own the game, but with the information available, it likely comes with emulatable files in the download options that say "C64 files only" and "Mini and Maxi files"

                    Bad Moon Rising: https://psytronik.itch.io/bad-moon-rising-c64
                    Platform: Commodore 64 & C64 Mini/Maxi
                    I don't own the game, but with the information available, it likely comes with emulatable files in both download options.

                    Solar Surfer: https://lebuh.itch.io/surf
                    Platform: Gameboy
                    The ROM is the downloadable .gb file.

                    Dolphine: https://esad-orleans.itch.io/dolphine
                    Platform: Gameboy
                    The ROM is the downloadable .gb file.

                    Rotator (demo and full game): https://psytronik.itch.io/rotator
                    Platform: Amiga
                    The demo is the .adf file inside the downloadable .zip file downloadable from the main page. And I don't own the full game, but by the page description, it's made clear it comes with emulatable files.

                    Pinky
                    Platform: NES
                    Demo: https://axbakk-games.itch.io/pinky-demo-nes-homebrew
                    Full release: https://axbakk-games.itch.io/pinky-nes-homebrew
                    The ROM of the demo is the downloadable .nes file, and I don't own the full game, but by the page description, it's made clear it comes with emulatable files.

                    G-Man: https://lacoste42.itch.io/g-man
                    Platform: Gameboy Color/GBC
                    The ROM is the downloadable .gbc file. Also comes with a .cia file (3DS package installer), but it's just the GBC ROM wrapped so it runs in the 3DS's native emulators.

                    Bonesy (aka. Farewell): https://game-buoy-games.itch.io/bonesy
                    Platform: Gameboy
                    Has 2 download options, v1 and v2, likely from "version/update 1" and "version/update 2". The ROMs are the .gb files inside the .zip files from both download options.

                    Dichotomy: https://piersbishop.itch.io/dichotomy
                    Platform: Gameboy
                    The ROM is the downloadable .gb file.

                    Aviator Arcade II: https://rgcddev.itch.io/aviator-arcade-ii
                    Platform: Commodore 64 & C64 Mini/Maxi
                    I don't own the full game, but by the page description, it's made clear it comes with emulatable files.
                    Also comes with a demo, and the ROM is the .d64 file inside either downloadable .zip files. And apparently, the only difference between the .zip files is that the bigger one (with VICE in the name) includes an emulator for each of the 3 most common OS's, Windows, Linux and Mac/OSX.

                    KENSEI: https://lazydevs.itch.io/kensei
                    Platform: Gameboy
                    The ROM is the .gb file inside the downloadable .rar file. Apparently only a demo, at least for now.

                    Tapparoo: https://lebuh.itch.io/tap
                    Platform: Gameboy
                    The ROM is the downloadable .gb file.

                    Projet Astro: https://esad-orleans.itch.io/astro
                    Platform: Gameboy
                    The ROM is the downloadable .gb file.

                    1 Reply Last reply Reply Quote 0
                    • A
                      Auster
                      last edited by

                      Space Moguls: https://protovision.itch.io/space-moguls
                      Platform: Commodore 64 & C64 Mini/Maxi
                      I don't own the game, but with the information available, it very likely comes with emulatable files in the download options that say "C64 files only" and "Mini and Maxi files"

                      Battle Kingdom: https://psytronik.itch.io/battle
                      Platform: Commodore 64 & C64 Mini/Maxi
                      I don't own the game, but with the information available, it very likely comes with emulatable files.

                      Retention: https://the-real-exem.itch.io/retention
                      ​Platform: GameBoy
                      The ROM is the downloadable .gb file.

                      Fetch Quest (demo, at least for now): https://howdyriceball.itch.io/fetch-quest-gb
                      ​Platform: GameBoy
                      The ROM is the downloadable .gb file.

                      Bruce Lee - Return Of Fury: https://megastyle.itch.io/bruce-lee-return-of-fury
                      Platform: Commodore 64
                      The ROMs are the downloadable .d64 and .tap files. Also includes a .zip file with the compilation "Bruce Lee - Duology", which, among other things, the original Bruce Lee game from 1984. Bruce Lee - Duology's ROMs are the .d64 and .crt files inside the .zip file.

                      Oof McBrewster's Haunted House Adventure
                      ​Platform: NES
                      Full game: https://razziep.itch.io/oofmbhha
                      Demo: Link with the ROM attached in the page's description
                      The demo's ROM is the .nes file inside the .zip file downloadable from the link in the page's description. I don't own the full game, but the information available confirms it includes emulatable files.

                      Panik!16: https://lacoste42.itch.io/panik16
                      Platform: GameBoy Color/GBC
                      The ROM is the downloadable .gbc file. Also includes a .cia file (3DS package installer), but it's just the GBC version wrapped to run in the 3DS with its native emulator.

                      coucou*: https://piersbishop.itch.io/coucou
                      Platform: GameBoy
                      The ROM is the downloadable .gb file.

                      Powerglove Reloaded: https://rgcddev.itch.io/powerglove-reloaded
                      Platform: Amiga
                      I don't own the non-port version of the game (only download option that's not free), but the information available confirms it includes emulatable files.

                      birb: https://lazydevs.itch.io/birb
                      Platform: GameBoy
                      The ROMs are the .gb files inside each downloadable .rar file.

                      Pipes: https://lebuh.itch.io/pipes
                      Platform: GameBoy
                      The ROM is the downloadable .gb file.

                      birds: https://heavythinking.itch.io/birds
                      Platform: GameBoy
                      The ROM is the downloadable .gb file.

                      Pinky Xmas: https://axbakk-games.itch.io/pinky-xmas-nes-homebrew
                      Platform: NES
                      The ROM is the downloadable .nes file.

                      VelociRush Timetrials: https://goochi.itch.io/velocirush
                      Platform: GameBoy
                      The ROM is the downloadable .gb file.

                      Goggleboy and the hunt for the BDRA: https://goochi.itch.io/goggleboy-and-the-hunt-for-the-bdra
                      Platform: GameBoy
                      The ROM is the downloadable .gb file.

                      Vector Run Mini: https://lcmgames.itch.io/vector-run-mini
                      Platform: GameBoy
                      The ROM is the downloadable .gb file.

                      Vector Run - The Trilogy and Pickle Run: https://lcmgames.itch.io/vector-run
                      Platform: NES
                      The ROMs are the .nes files inside the downloadable .zip file.

                      Show do 1000000 (demake): https://wendelscardua.itch.io/show-do-1000000
                      Platform: NES
                      The ROM is the downloadable .nes file.

                      1 Reply Last reply Reply Quote 0
                      • A
                        Auster
                        last edited by Auster

                        First, a question:

                        Did the RSS feed from this post either break or change?
                        It only shows the most recent posts starting from post #407 (#408 now that I made the post #432), but it used to show everything up to the last week, at least from what I remember.
                        Should I give more information in private to a moderator, such as the token I get for the RSS feed and the browser/OS I use?

                        #####################################################################################################

                        Sam's Journey: https://protovision.itch.io/sams-journey
                        Platforms: Commodore 64 & C64 Mini/Maxi
                        I don't own the game, but the information in the page confirms it comes with emulatable files.

                        Zap Fight Trilogy: https://psytronik.itch.io/zap-c64
                        Platforms: Commodore 64 & C64 Mini/Maxi
                        I don't own the game, but the information in the page confirms it comes with emulatable files.

                        GameBoy Grli The Legacy: https://hubertkot123.itch.io/gameboy
                        Platform: GameBoy
                        The ROM is the downloadable .gb file.

                        GameBoy Spider Solitaire: https://wojciech-graj.itch.io/gb-solitaire
                        Platform: GameBoy
                        The ROM is the downloadable .gb file.

                        Incineroar's Big Birthday: https://gemahbearguar.itch.io/incineroars-big-birthday
                        Platform: GameBoy
                        The ROM is the downloadable .gb file.

                        Leni's Adventure: https://holmadegames.itch.io/lenis-adventure
                        Platform: GameBoy
                        The ROM is the downloadable .gb file.

                        Insectopia (demo, at least for now): https://boopgames-tay.itch.io/insectopia
                        Platform: GameBoy
                        The ROM is the downloadable .gb file.

                        Pixel Who - The Lost Legions: https://invertedhat.itch.io/pw-lost-legions
                        Platform: GameBoy
                        The ROM is the downloadable .gb file.

                        Christmas Carols: https://invertedhat.itch.io/christmas-carols
                        Platform: GameBoy
                        The ROM is the downloadable .gb file.

                        Quiz based combat demo: https://invertedhat.itch.io/quizbasedcombat
                        Platform: GameBoy
                        Open source. Only comes with the source code, so it needs to be compiled with GB Studio (which is free/donationware). The output folder of the ROM is quizBasedCombatDemo > build > rom, and the resulting ROM is the .gb file.
                        And the dev's comment about the open source nature of the project:

                        The zip file includes all files needed to import this demo into GBStudio. Feel free to use/change it as you like. There is no need to credit me. But I would like to see what you came up with, if you are using this.

                        Pirate Pops FDS: https://dadako.itch.io/pirate-pops
                        Platform: Famicom Disk System
                        The ROM is the downloadable .fds file.

                        NES CRT screen-safe template (tool): https://dadako.itch.io/nes-screen-safe
                        Platform: NES
                        The ROM is the downloadable .nes file.

                        Soulless: https://psytronik.itch.io/soulless-c64
                        Platforms: Commodore 64 & C64 Mini/Maxi
                        I don't own the game, but the information in the page confirms it comes with emulatable files.

                        Ball Catch 80: https://snide.itch.io/ball-catch-80
                        Platform: NES
                        The ROM is the downloadable .nes file.

                        Liberator: https://lacoste42.itch.io/liberator
                        Platform: GameBoy Color/GBC
                        The ROM is the downloadable .gbc file. Also includes a .cia file (3DS package installer), but it's just the GBC version wrapped to run in the 3DS with its native emulator.

                        Tiger Claw: https://rgcddev.itch.io/tiger-claw
                        Platforms: Commodore 64 & Amiga
                        The C64 ROM is the .prg file from either the "C64 Binaries and VICE" or "C64 Binaries Only" download options. And I don't own the paid file which should include the Amiga ROMs, but the information in the page confirms it comes with emulatable files.

                        Deep Dungeon (Old Version): https://lazydevs.itch.io/deep-dungeon
                        Platform: GameBoy
                        The ROM is the .gb file inside the downloadable .rar file.

                        Deep Dungeon DX: https://lazydevs.itch.io/deep-dungeon-dx
                        Platform: GameBoy
                        The ROM is the .gb file inside the downloadable .rar file.

                        Stoffe - An Atari 2600 Tutorial Game: https://axbakk-games.itch.io/stoffe
                        Platform: Atari 2600
                        The ROM is the downloadable .bin file.

                        Murder Mansion: https://jan-schneider.itch.io/murder-mansion
                        Platform: GameBoy
                        The ROM is the .gb file inside the downloadable .zip file.

                        Vector Run - Human / Mobile Trampoline Bonding Experiment: https://lcmgames.itch.io/vector-run-hmtbe
                        Platform: NES
                        The ROM is the .nes file inside the downloadable .zip file.

                        a cat & his boy: https://howdyriceball.itch.io/a-cat-and-his-boy
                        Platform: GameBoy
                        The ROM is the downloadable .gb file.

                        Rainbow Edge Run DX: https://megastyle.itch.io/rainbow-edge-run-dx
                        Platform: Commodore 64
                        The ROM is the downloadable .d64 file.

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                        • A
                          Auster
                          last edited by

                          RSS feed still not working as it used to. Is that supposed to happen?

                          #####################################################################################################

                          Magnet: https://excvazar-games.itch.io/magnet
                          Platforms: GameBoy
                          The ROM is the .gb file inside the downloadable .zip file.

                          Isaac Game Boy: https://seirufy.itch.io/isaac-gameboy-fanmade
                          Platforms: GameBoy
                          The ROM is the downloadable .gb file.

                          The Shoot 'Em Up Destruction Set 3: https://psytronik.itch.io/seuds3
                          Platform: Commodore 64 & C64 Mini/Maxi
                          I don't own the game, but the information in the page confirms it includes emulatable files.

                          Rookie Egg Jugglers: https://famicuber.itch.io/rookie-egg-jugglers
                          Platform: NES
                          The ROM is the downloadable .nes file.

                          World Cup: https://lacoste42.itch.io/world-cup
                          Platform: GameBoy Color/GBC
                          The ROM is the downloadable .gbc file. Also includes a .cia file (3DS package installer), but it's just the GBC version wrapped to run in the 3DS with its native emulator.

                          Space Lords: https://rgcddev.itch.io/space-lords
                          Platform: Commodore 64
                          The ROMs are the .crt and .prg files on either downloadable .zip files. Not sure if the .bin file found on each .zip file is also a ROM.

                          GB Studio: RPG Combat Example: https://lazydevs.itch.io/gb-studio-rpg-combat-example
                          Platform: GameBoy
                          Open source. Includes both the compiled ROM (the .gb file you get from the download option with "ROM" in the name) and the project/source code to be used in the GB Studio engine (the download option with "Project Files" in the name).

                          Flappy Bird GB: https://piranha-fang.itch.io/flappy-bird-gb
                          Platform: GameBoy
                          The ROM is the downloadable .gb file.

                          The Void: https://lcmgames.itch.io/the-void
                          Platform: NES
                          The ROM is the .nes file inside the downloadable .zip file.

                          Jumpin' Jalopies: https://megastyle.itch.io/jumpin-jalopies-full-version
                          Platform: Commodore 64
                          The ROM is the downloadable .d64 file.

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                          • A
                            Auster
                            last edited by

                            The Twitter user notrevenant posted this earlier today:

                            the nesdev forums are currently getting completely blasted with spam, and now somehow multiple prominent users' accounts and posts have completely disappeared, and the only person with any actual ability to deal with this has been an absentee admin for basically years. very neat

                            I didn't check the forum myself ever since I found nesdev's compilations (all of them were posted here). But in case that's actually happening, for the sake of preservation, I'd suggest making backups of the projects devs posted there. (correct me if I'm wrong, but as far as I know, nesdev is a legit forum/site)

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                            • A
                              Auster
                              last edited by Auster

                              If you have a PS Vita, it's possible dump your PS1 and PSP games from the PSN so that you can use them in the emulator of your choice. Maybe you can do a similar process with the PS3, but I don't have one to test.

                              Heads up: I couldn't make the process work on Linux and I don't have a MacOS machine to test, so I recommend sticking with Windows for this process.

                              First, you need to buy the game you want to dump.

                              Important: If you can't use your payment options and your account is in the same region as your credit card, you'll need to either use gift cards (only buy from legit stores), or add credits to your wallet directly from store.playstation.com on a PC/phone browser or app.

                              After downloading the game, you can get the needed files with either a file browser (modded PS Vita required) or through QCMA back ups and decrypting (no need to have a modded PS Vita).

                              If your PS Vita is hacked:

                              • After you download the game from the PSN, open a file browser such as VitaShell.

                              • Then connect it to your PC/phone with either USB or FTP (USB should be faster). If you use USB in VitaShell, make sure that in VitaShell's start menu the option "USB device" is set as the partition mounted as ux0: (usually "sd2vita" or "Memory Card").

                              • Then navigate to ux0 > pspemu > PSP > GAMES > [game's ID].

                              • If you'll be playing without converting to ISO or BIN+CUE, all the files in this folder are needed for running the game. Also get all the files if it's a PS1 game and you want to convert the game to BIN+CUE later on.

                              If you are not using a hacked Vita, do this:

                              • Install QCMA (an unofficial version of the PC side of the PS Vita's content manager). You can get it here: https://codestation.github.io/qcma/

                              • Start QCMA, do its initial set up, connect your Vita to the PC, open the content manager in the PS Vita and choose to copy your game (s) to the PC.

                              • After finishing copying the game (s), go to the folder set as "Applications / Backups" in the QMCA's settings, then look for the folder (s) with your game (s).

                              • PSP games will be in [QMCA's apps/backups folder] > PGAME > [folder with a random 16 bits code as name] > [folder named after the game's ID; e.g. ULUS10527], and PS1 games will be in the same path, but changing PGAME for PSGAME. Also worth noting each PSN account generates an unique 16 bit code, so each new account/console you use in the same computer will generate a new folder.

                              • If you're trying to get PS1 ROMs with this process, copy the PS1 game's folder you found before (the whole folder with the game's ID) to [QMCA's apps/backups folder] > PGAME > [folder with a random 16 bits code as name].

                              • Intall this program: https://github.com/MRGhidini/Psvimgtools-Easy-FrontEnd

                              • Click in the disk icon with a diagonal line in the top right of the window to create a new user profile (required), then type a name that'll help you find it later in the NAME field, paste the 16 bit code you found before in the IDQCMA field, then click in the magnifying glass to the right of the IDWEB field and click on ADD.

                              • Click on the icon of the folder with a key (also in the top right), then click in the user profile you created in the previous step and click in SELECT.

                              • Then click in Extract PSP/PS1, select the game you want to extract and click in Ok.

                              • After extracting the game, the program will tell you where it placed the extracted files. In that folder, all files except VITA_PATH.TXT are required to run the game if you're not coverting the game even further.

                              To convert PSP games, just rename EBOOT.PBP's extension to .iso (also feel free to change the rest of the name). After doing it, the other file, "__sce_ebootpbp", will no longer be needed.
                              This part right above is wrong. Check the comment #448 for the right steps.

                              And to convert PS1 games:

                              • First download this program: https://github.com/xdotnano/PSXtract/releases

                              • Then move the .exe file to the folder with the EBOOT.PBP file

                              • Then open a command prompt/powershell window and navigate to the folder with the EBOOT.PBP file and everything else. The usual command is cd [folder path with quotation marks], e.g. cd "C:\Users\Auster\Downloads"

                              • Then run the command psxtract.exe -c EBOOT.PBP DOCUMENT.DAT

                              • After the conversion has finished, the ROM (a .bin and a .cue file, both needed) will be in the folder CDROM in the same folder where the original EBOOT.PBP file is.

                              Tested with 2 PS1 games and 1 PSP game.

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                              • A
                                Auster
                                last edited by

                                First, did anyone manage to make romextract's script for Sonic Adventure DX work?

                                ########################################################################################

                                Numbertron: https://joachim.itch.io/numbertron
                                Platforms: Sharp MZ-700 & Sharp MZ-80A/MZ-1200
                                The ROMs I could make work are the .MZT, .MZF and .mzf cassette image files from the download option "Numbertron.zip". I couldn't run the .MZF file from the option with "Bonus" in the name, but I'm not sure if the ROM is faulty, the emulator I'm using to test has issues or if I simply don't know how to make the file run. About the ones from "Numbertron.zip", what appears to change between the MZ-80A and MZ-700 versions is the color palette.

                                Pokemon Vanilla: https://ziuk.itch.io/pkmnvanilla
                                Platforms: GameBoy
                                The ROMs are the .gb files inside each downloadable .zip file except for the download options of the emulator and the theme.

                                The Tunnel: https://8080.itch.io/the-tunnel-amiga
                                Platform: Amiga
                                I don't own the game, but the information in the page confirms it includes emulatable files.

                                Peri & Tele Try to Work Together: https://therurik.itch.io/peri-tele
                                Platform: GameBoy
                                The ROM is the downloadable .gb file.

                                Fight for Vengeance (demo, at least for now): https://pscd.itch.io/fight-for-vengeance
                                Platform: Sega Genesis/Mega Drive
                                The ROM is the .bin file inside the downloadable .zip file.

                                The Isle of the Cursed Prophet: https://psytronik.itch.io/cursed-prophet-c64
                                Platforms: Commodore 64 & C64 Mini/Maxi
                                I don't own the game, but the information in the page confirms it includes emulatable files.

                                ENDLESS FORMS MOST BEAUTIFUL 64: https://rikib80.itch.io/efmb64
                                Platforms: Commodore 64 & C64 Mini/Maxi
                                The ROM is the downloadable .d64 file.

                                Gun Law: https://lacoste42.itch.io/gunlaw
                                Platform: GameBoy Color
                                The ROM is the downloadable .gbc file. Also includes a .cia file (3DS package installer), but it's just the GBC version wrapped to run in the 3DS with its native emulator.

                                LuftrauserZ: https://rgcddev.itch.io/luftrauserz
                                Platform: Commodore 64
                                The ROMs are the .crt and .d64 files inside either downloadable .zip files.

                                A Simple Platformer Game: https://lcmgames.itch.io/a-simple-platformer-game
                                Platform: NES
                                The ROM is the .nes file inside the downloadable .zip file.

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                                • R
                                  RetroNerdman
                                  last edited by

                                  I've been looking around and I couldn't find the answer: is the PC version of KOF 98 Ultimate Match Final Edition an actual NEOGEO game running on some emulator? If so, can I somehow pack it into a zip file to run on FBNeo? I own the GOG version, I don't know if it's any different from the Steam release.

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                                  • F
                                    Folly @RetroNerdman
                                    last edited by Folly

                                    @retronerdman

                                    If you have the correct files you can pack it yourself.
                                    Look into this xml file :
                                    /opt/retropie/libretrocores/lr-fbneo/dats/FinalBurn Neo (ClrMame Pro XML, Neogeo only).dat
                                    Look for kof98 and see what files you need.
                                    Collect them by checking the crc checksums of your files.
                                    If you have them all then pack them into a zip and run it with lr-fbneo.
                                    Remember filenames are not important, crc checksums are important.

                                    Good luck.

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                                      RetroNerdman @Folly
                                      last edited by

                                      @folly

                                      If I understood correct, this DAT only covers unofficial hacks, right?
                                      https://raw.githubusercontent.com/libretro/FBNeo/master/dats/FinalBurn Neo (ClrMame Pro XML%2C Arcade only).dat

                                      Then it answers part of my question: FBNeo can't run this game.

                                      I'm trying to run the official 2011 version called Ultimate Match Final Edition. It ran on a Taito Type X or Type X 2 arcade machine (I can't find precise information on that, but both were essentially Windows XP computers with DirectX 9 support). - https://snk.fandom.com/wiki/The_King_of_Fighters_'98_Ultimate_Match

                                      I am assuming that both arcade and home releases of this game have mostly the same files, but I was wondering if there was any way to run on a Raspberry Pi. There doesn't seem to be an official port for ARM and I can't find information - nor understand the files in the game's folder - to figure out if it's just an official hack of the NEOGEO files with an emulation on top to add filters and network gameplay or an actual Windows games.

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                                      • F
                                        Folly @RetroNerdman
                                        last edited by Folly

                                        @retronerdman

                                        If I understood correct, this DAT only covers unofficial hacks, right?

                                        Don't think so.

                                        I'm trying to run the official 2011 version called Ultimate Match Final Edition

                                        You have to do more research on what system it was running and then try to find an emulator.

                                        If you you think it's a kind of windows xp computer then you can try with this :
                                        https://retropie.org.uk/forum/topic/28528/box86-and-wine-on-rpi4

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                                        • R
                                          RetroNerdman @Folly
                                          last edited by

                                          @folly

                                          Both Taito Type X and Taito Type X2 were Windows XP based machines. The first update for KOF 98 was Ultimate Match which definitely came out on Type X. But by the time Ultimate Match Final Edition came out, Type X2 was the standard.
                                          I don't have the files for that arcade machine, I only own the GOG release - https://www.gog.com/game/the_king_of_fighters_98_ultimate_match_final_edition

                                          The home PC release requires a dual-core 1.8GHz processor, that's why I don't think it can be emulated on Box86 - especially with the DirectX9 dependency.

                                          So that's reason why I'm wondering if the game is an actual Windows game or if it's a hacked NEOGEO KOF98 with an emulation layer for network and video filters. Because if it's the later, we could ditch the online play and still have the new characters and stages and play on the Raspberry Pi.

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                                          • F
                                            Folly @RetroNerdman
                                            last edited by Folly

                                            @retronerdman

                                            You should make a separate thread of it so perhaps others can help.
                                            Let them look into the file structure together with the file sizes you have.
                                            Rom files tend to have fixed sizes as they where programmed into rom-IC's.
                                            This way you might find how your version is running

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