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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Pixel 3D

    Scheduled Pinned Locked Moved Help and Support
    pixelrender distanceresolution
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    • X
      Xurde000 @mitu
      last edited by

      @mitu Can you explain it to me step by step? I don't speak English very well and I use the translator 🙏

      mituM 1 Reply Last reply Reply Quote 0
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        Xurde000 @mitu
        last edited by

        @mitu I just saw what happens to me with almost all the emulators that have diagonal pixels, why does that happen?

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        • mituM
          mitu Global Moderator @Xurde000
          last edited by

          @xurde000 said in Pixel 3D:

          I don't speak English very well and I use the translator 🙏

          The doc page for Runcommand is pretty explicit and changing the resolution is simple enough just by using the the menu.

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            Xurde000 @mitu
            last edited by

            @mitu but is it normal that it happens to me in all emulators?

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            • mituM
              mitu Global Moderator @Xurde000
              last edited by mitu

              @xurde000 it's not normal - i.e. doesn't happen for most users - but I suspect the emulators might use a weird or wrong video resolution reported by your monitor. This is why I asked you to change the video resolution to a well known/behaved option.
              A verbose log would be useful here, but it might be complicated for a new user to get it and post it in the forums/elsewhere.

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                Xurde000 @mitu
                last edited by

                @mitu I tried with three screens and the same, if you explain to me how I do the verbose log I do it

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                • mituM
                  mitu Global Moderator @Xurde000
                  last edited by

                  @xurde000 Just to make sure - did you try with the 1080p (1920x1080) resolution and you still get the same artifacts ?

                  To get the verbose log file, you'll need to:

                  • enable SSH and connect with a program like WinSCP to your Pi, from a PC on the same LAN/WLAN.
                  • run the game and enable verbose logging before launch, as explained in the Runcommand doc page, then exit the game.
                  • copy the /dev/shm/runcommand.log file using WinSCP to your PC and then copy/paste the contents of the file to pastebin.com. Provide the link that pastebin.com will give you here in the topic.
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                    Xurde000 @mitu
                    last edited by

                    @mitu hello, I could not do it, in the settings trying to install an emulator it tells me that my raspberry is not compatible with the application because it is 32-bit, does it have something to do with it? I understand that it can be set to 64 because it supports it.

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                    • mituM
                      mitu Global Moderator @Xurde000
                      last edited by

                      @xurde000 You cannot do what, exactly ? I haven't asked you to install any emulator.

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                        Xurde000 @mitu
                        last edited by

                        @mitu sorry it was in case it had something to do with it, I'm going to try to do what you told me again

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