Suggestions for ports #2
-
@cyperghost i have updated RetroPie-Extras so now it install into the
ext
foldernow i get a error about there being double scripts. one of them being openbor. i know that there is one inclued in the main setup which downloads from
rofl0r
and the one in RetroPie-Extras downloads from you.is there a difference between yours and
rofl0r
. if there is i will name it differently so we have a choice -
A few more games that I have gotten to run on my pi4 are Serious Sam 1 & 2 (serious-engine), Freespace 2 (Freespace open), and Heroes of MM3 (vcmi engine). I didn't see these listed in your post, so thought they may be good candidates to add. I have tested them and they all run smoothly. Its been a while since I compiled them but iirc they were pretty easy to setup.
-
@quicksilver i do remember freespace. i cant recall why i skipped over that one.
i did not know about Serious Sam 1 & 2illl take a look at them
-
@quicksilver Ooh yeah! I have SS1 and SS2 installed, too! I forgot about them! IIrc I had some graphical glitches like blinking textures in SS2 in the first level. Have you experienced something like that, too?
-
@ecto that seems vaguely familiar but I can't remember if it was something I was able to fix
-
HCL (Hydra Castle Labyrinth) looks like a fun Metroidvania game so I took a crack at updating ZJ's script. Does SDL2 work on platforms other than Pi4?
Repo: HCL-RPi
Install:
Branch
global2.0
just uses SDL2 for everything:wget https://raw.githubusercontent.com/s1eve-mcdichae1/HCL-RPi/global2.0/hcl.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
If that doesn't work, the
main
branch should test for RPi4 and fallback to SDL1.2 otherwise, like the module used initially. This worked on my 4 (to install the SDL2 version), but I don't have anything else to test if the other side works:wget https://raw.githubusercontent.com/s1eve-mcdichae1/HCL-RPi/main/hcl.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
(If this works but the other one doesn't, are there any other platforms besides RPi4 where it'll work?)
-
@sleve_mcdichael thanks for the update.
as for the SDL2 question. i dont know. i think SDL2 works on most arm boards.
if i have time i can take a peek at my XU4 and Nano and see if SDL2 is on them
-
@exarkuniv I ask because when I was working on the module for GMLoader, the install guide I was working from said that on Pi 2 and 3, you have to install some additional dependencies and compile SDL2 manually, but maybe I misunderstood something (or maybe just that particular port needs to use a different version or something -- they did use the "latest" while I know we are several versions behind on a lot of things. Maybe that's the difference?)
Anyway, that's the only reason I flagged that and the Hurrican module (which also uses SDL2) as "RPi4 only." If you're up for experimenting, you could try removing or modifying the
rp_module_flags
and try either of them, too. -
Adapted ZJ's
screenshot
module to allow custom filename/destination dir, and also add defaultscreenshots
dir to network share:wget https://raw.githubusercontent.com/s1eve-mcdichae1/Screenshot-RPi/main/screenshot.sh -P $HOME/RetroPie-Setup/scriptmodules/supplementary/
Install from
experimental packages : supplementary
. -
@sleve_mcdichael right now you have a way, way better idea on how to do this then me it seems. since you figured out the controller thing for GMLoader.
i have no idea on
rp_module_flags
so i dont mess with themnice working on the
screenshot
im working on cleaning up ZJ's RetroPie-Extra script. so i will add the new update to it.just looking at your HCL script, yea i have no idea on how to do any of that.
Ill just stick with the dumb way and make mine for the Pi4 only since thats all i know how -
I'm curious how these perform on other platforms, so I've made a "testing" branch and removed the
rp_module_flags
requirements. If you have RetroPie on another platform (or even on a Pi 4 without my same exact configuration) and are willing to experiment a little, please give these a shot and let me know how they work out. All feedback is appreciated.Use the provided terminal command to download the scriptmodule to your
RetroPie-Setup
installation, after which the ports can be installed from the setup script under manage packages > experimental packages.Hydra Castle Labyrinth is a free, cutesy "Metroidvania"-style game made by E. Hashimoto (aka Buster). This scriptmodule installs the Linux port by ptitSeb, which is based on the 3DS port by anonymous 4chan user. Set langauge to English in game options menu. Download
hcl
installation scriptmodule with terminal command:wget https://raw.githubusercontent.com/s1eve-mcdichae1/HCL-RPi/testing/hcl.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
Hurrican is a free jump-and-shoot game made by Poke53280 (aka Eiswuxe), with additional work by Pickle136, Stefan Schmidt (thrimbor) and Leandro Nini (drfiemost). It is based on the Turrican series of run-and-gun platformers. This scriptmodule installs the SDL port by drfiemost. Select gamepad controls in game options menu. Download
hurrican
installation scriptmodule with command:wget https://raw.githubusercontent.com/s1eve-mcdichae1/Hurrican-RPi/testing/hurrican.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
Maldita Castilla is a free traditional arcade game made by Locomalito, inspired by classic favorites like the Ghosts 'n Goblins series. On RetroPie, it runs under GMLoader, part of the Droidports project by JohnnyonFlame, which runs GameMaker Studio games for Android on non-Android devices.
Download the official Ouya port of Maldita Castilla from Locomalito's website at https://locomalito.com/juegos/Maldita_Castilla_ouya.apk and place the
.apk
file inRetroPie/roms/ports/droidports/
, then download and install the GMLoader scriptmodule:wget https://raw.githubusercontent.com/s1eve-mcdichae1/GMLoader-RPi/testing/gmloader.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
-
@sleve_mcdichael i have tested all three on my Pi4 2gb and they all work. i only tested with a keyboard, but i will get my controller linked and give it a shot.
just wanted to give you a update
UPDATE
both HCL and Hurrican work and play fine. with my FC30 and keyboardMaldita Castilla i cant get my controller to work. i did try the controller fix you posted. but i might have to try it again
-
@exarkuniv said in Suggestions for ports #2:
Maldita Castilla i cant get my controller to work. i did try the controller fix you posted. but i might have to try it again
FC30 is one of those 8bitdo ones, yeah? I don't have one to test but they seem pretty popular, so I would think they'd be well-supported. Do you have it in X-input mode or D-input?
-
@sleve_mcdichael truth i dont know anymore. its one that use for testing so it just what ever the default is.
i will take a better look and find the manual for it so i can play with the different modes. -
@exarkuniv happy new year im glad you took over zerojays ports
i also ported many things my self like VLC(videolan) boots to vlc player
Blender boot
Libreoffice boot
Urban Terror boot
Tremulus etc.
all can be put to retropie ports sectionit will be great to see games like AssaultCube to be in ports in a script install method,if you want i can give you the instructions to install so you can make a script
Im desperate to play age of empires 2 done with box86/wine combination,but i dont have a clue how to start what to install,how to install etc. i know nothing about box86/Wine
is there a guide or a script that simplifies the process?ps: i tried to put Win95 in dosbian to play age2 but i was not successful after installation the OS was crashing all the time
and i give upthanks
-
@retropi19 sure if you want to post how you got the games working or where you found the info needed i will be more then happy to make a install script for them all
and for box86/wine. i cant help. i have yet to even try it. i do want to since there are a few games that i would love to play. but right now the scripts are all my focus right now
you can try this page and see if there is any help there.
-
@exarkuniv said in Suggestions for ports #2:
@retropi19 sure if you want to post how you got the games working or where you found the info needed i will be more then happy to make a install script for them all
and for box86/wine. i cant help. i have yet to even try it. i do want to since there are a few games that i would love to play. but right now the scripts are all my focus right now
you can try this page and see if there is any help there.
Will you put the rest of your scripts to the retropie-extra package ??
Like the nblood,powerslave,redneck,openra. etc.
I managed to run all blood engine games in raspbian lite(without retropie) in my Rpi3 and works great, but in RPi4 it has a lot of screen tearing any idea why?
there are some scripts here not for retropie but i think will be easy for you to change them with a few ports/games more like avp(alien vs predator) and the opengta engine(grand theft auto)
made from the Pikiss guy
they might be handy to youhttps://github.com/jmcerrejon/PiKISS/tree/master/scripts/games
i also recommend to make a script for installation of log2ram (saves reads and writes in mem cards expanding their life)
git clone https://github.com/azlux/log2ram.git
cd log2ram
chmod +x install.sh
sudo ./install.shi would suggest to install log2ram automatic ,when you install your extras script its a must have
PS: you can get some of my scripts here for testing and adding to your extras,i also fixed some of the extras that were not working before and have been removed they are included in this file
(kaiten-patissier-ura,kaiten-patissier,texmaster2009,ganbare)also final i hope, in freesynd you need to remove the libpng-dev and add the libpng12-dev and in manaplus the same file needs to be removed and the libpng12-dev to be added
if you tested freesynd and manaplus before and work fine no changes need to be made then,if you did not test them yet do that
-
@retropi19 said in Suggestions for ports #2:
Will you put the rest of your scripts to the retropie-extra package ??
yes i will in time. i do all of this while im at work. so sometimes it takes me a few days to get back to it
blood engine
its the build engine actually, and duke3d , ion fury both run it
RPi4 it has a lot of screen tearing any idea why
i have not heard of anything like that, but i can take a look and see if my pi does it
Pikiss guy
yes i have see his work. i can use some of it, but he includes the game files, which is a No here.
yes i can just use the binarys but its still a kinda gray area as i dont know what was used to make them. but i do plan on taking a look at them alittle more laterlog2ram
Thanks for this. i will be adding this yes
PS: you can get some of my scripts here for testing and adding to your extras,i also fixed some of the extras that were not working before and have been removed they are included in this file
(kaiten-patissier-ura,kaiten-patissier,texmaster2009,ganbare)yes i did go through them all and see what installed and what did not install. pulling out what was not working, i was going to work on them later, but you seem to have beat me to it. so thank you i will be adding your work.
freesynd and manaplus
i did test the install of them, but that was it. but since you told me what needs to be changed i will just go and do that.
you can always open issues on my github when you find something that needs to be changed on any of the scripts there.
again thanks for all the feedback. it does help me a lot
-
@exarkuniv said in Suggestions for ports #2:
some of it, but he includes the game files, which is a No here.
about the Pikiss script you can always remove the game files from the script and leave the building part only ,i know its not legal that way, your script should include avp and opengta.
i will try one of this days the extras and see what else its not working to let you know.
ps again: i boot my Rpi`s with a usb especially the 4 is booting from a usb 3 hdd case with uasp support with an sdd getting almost 330mb/sec,i saw that you use a 200gb sandisk msd that why im saying.the 40mb/sec speed is really nothing
-
@retropi19 i have heard that AVP is very buggy, main reason why i did not bother with it.
and GTA would be cool. i dont want to be attacked from Rockstar with a DMCA. since thats what they did with the main Devs for it
if you want to test AVP and let me know if its good then i will take a better look.
Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.
Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.