Suggestions for ports #2
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@sleve_mcdichael thanks for the update.
as for the SDL2 question. i dont know. i think SDL2 works on most arm boards.
if i have time i can take a peek at my XU4 and Nano and see if SDL2 is on them
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@exarkuniv I ask because when I was working on the module for GMLoader, the install guide I was working from said that on Pi 2 and 3, you have to install some additional dependencies and compile SDL2 manually, but maybe I misunderstood something (or maybe just that particular port needs to use a different version or something -- they did use the "latest" while I know we are several versions behind on a lot of things. Maybe that's the difference?)
Anyway, that's the only reason I flagged that and the Hurrican module (which also uses SDL2) as "RPi4 only." If you're up for experimenting, you could try removing or modifying the
rp_module_flags
and try either of them, too. -
Adapted ZJ's
screenshot
module to allow custom filename/destination dir, and also add defaultscreenshots
dir to network share:wget https://raw.githubusercontent.com/s1eve-mcdichae1/Screenshot-RPi/main/screenshot.sh -P $HOME/RetroPie-Setup/scriptmodules/supplementary/
Install from
experimental packages : supplementary
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@sleve_mcdichael right now you have a way, way better idea on how to do this then me it seems. since you figured out the controller thing for GMLoader.
i have no idea on
rp_module_flags
so i dont mess with themnice working on the
screenshot
im working on cleaning up ZJ's RetroPie-Extra script. so i will add the new update to it.just looking at your HCL script, yea i have no idea on how to do any of that.
Ill just stick with the dumb way and make mine for the Pi4 only since thats all i know how -
I'm curious how these perform on other platforms, so I've made a "testing" branch and removed the
rp_module_flags
requirements. If you have RetroPie on another platform (or even on a Pi 4 without my same exact configuration) and are willing to experiment a little, please give these a shot and let me know how they work out. All feedback is appreciated.Use the provided terminal command to download the scriptmodule to your
RetroPie-Setup
installation, after which the ports can be installed from the setup script under manage packages > experimental packages.Hydra Castle Labyrinth is a free, cutesy "Metroidvania"-style game made by E. Hashimoto (aka Buster). This scriptmodule installs the Linux port by ptitSeb, which is based on the 3DS port by anonymous 4chan user. Set langauge to English in game options menu. Download
hcl
installation scriptmodule with terminal command:wget https://raw.githubusercontent.com/s1eve-mcdichae1/HCL-RPi/testing/hcl.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
Hurrican is a free jump-and-shoot game made by Poke53280 (aka Eiswuxe), with additional work by Pickle136, Stefan Schmidt (thrimbor) and Leandro Nini (drfiemost). It is based on the Turrican series of run-and-gun platformers. This scriptmodule installs the SDL port by drfiemost. Select gamepad controls in game options menu. Download
hurrican
installation scriptmodule with command:wget https://raw.githubusercontent.com/s1eve-mcdichae1/Hurrican-RPi/testing/hurrican.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
Maldita Castilla is a free traditional arcade game made by Locomalito, inspired by classic favorites like the Ghosts 'n Goblins series. On RetroPie, it runs under GMLoader, part of the Droidports project by JohnnyonFlame, which runs GameMaker Studio games for Android on non-Android devices.
Download the official Ouya port of Maldita Castilla from Locomalito's website at https://locomalito.com/juegos/Maldita_Castilla_ouya.apk and place the
.apk
file inRetroPie/roms/ports/droidports/
, then download and install the GMLoader scriptmodule:wget https://raw.githubusercontent.com/s1eve-mcdichae1/GMLoader-RPi/testing/gmloader.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
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@sleve_mcdichael i have tested all three on my Pi4 2gb and they all work. i only tested with a keyboard, but i will get my controller linked and give it a shot.
just wanted to give you a update
UPDATE
both HCL and Hurrican work and play fine. with my FC30 and keyboardMaldita Castilla i cant get my controller to work. i did try the controller fix you posted. but i might have to try it again
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@exarkuniv said in Suggestions for ports #2:
Maldita Castilla i cant get my controller to work. i did try the controller fix you posted. but i might have to try it again
FC30 is one of those 8bitdo ones, yeah? I don't have one to test but they seem pretty popular, so I would think they'd be well-supported. Do you have it in X-input mode or D-input?
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@sleve_mcdichael truth i dont know anymore. its one that use for testing so it just what ever the default is.
i will take a better look and find the manual for it so i can play with the different modes. -
@exarkuniv happy new year im glad you took over zerojays ports
i also ported many things my self like VLC(videolan) boots to vlc player
Blender boot
Libreoffice boot
Urban Terror boot
Tremulus etc.
all can be put to retropie ports sectionit will be great to see games like AssaultCube to be in ports in a script install method,if you want i can give you the instructions to install so you can make a script
Im desperate to play age of empires 2 done with box86/wine combination,but i dont have a clue how to start what to install,how to install etc. i know nothing about box86/Wine
is there a guide or a script that simplifies the process?ps: i tried to put Win95 in dosbian to play age2 but i was not successful after installation the OS was crashing all the time
and i give upthanks
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@retropi19 sure if you want to post how you got the games working or where you found the info needed i will be more then happy to make a install script for them all
and for box86/wine. i cant help. i have yet to even try it. i do want to since there are a few games that i would love to play. but right now the scripts are all my focus right now
you can try this page and see if there is any help there.
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@exarkuniv said in Suggestions for ports #2:
@retropi19 sure if you want to post how you got the games working or where you found the info needed i will be more then happy to make a install script for them all
and for box86/wine. i cant help. i have yet to even try it. i do want to since there are a few games that i would love to play. but right now the scripts are all my focus right now
you can try this page and see if there is any help there.
Will you put the rest of your scripts to the retropie-extra package ??
Like the nblood,powerslave,redneck,openra. etc.
I managed to run all blood engine games in raspbian lite(without retropie) in my Rpi3 and works great, but in RPi4 it has a lot of screen tearing any idea why?
there are some scripts here not for retropie but i think will be easy for you to change them with a few ports/games more like avp(alien vs predator) and the opengta engine(grand theft auto)
made from the Pikiss guy
they might be handy to youhttps://github.com/jmcerrejon/PiKISS/tree/master/scripts/games
i also recommend to make a script for installation of log2ram (saves reads and writes in mem cards expanding their life)
git clone https://github.com/azlux/log2ram.git
cd log2ram
chmod +x install.sh
sudo ./install.shi would suggest to install log2ram automatic ,when you install your extras script its a must have
PS: you can get some of my scripts here for testing and adding to your extras,i also fixed some of the extras that were not working before and have been removed they are included in this file
(kaiten-patissier-ura,kaiten-patissier,texmaster2009,ganbare)also final i hope, in freesynd you need to remove the libpng-dev and add the libpng12-dev and in manaplus the same file needs to be removed and the libpng12-dev to be added
if you tested freesynd and manaplus before and work fine no changes need to be made then,if you did not test them yet do that
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@retropi19 said in Suggestions for ports #2:
Will you put the rest of your scripts to the retropie-extra package ??
yes i will in time. i do all of this while im at work. so sometimes it takes me a few days to get back to it
blood engine
its the build engine actually, and duke3d , ion fury both run it
RPi4 it has a lot of screen tearing any idea why
i have not heard of anything like that, but i can take a look and see if my pi does it
Pikiss guy
yes i have see his work. i can use some of it, but he includes the game files, which is a No here.
yes i can just use the binarys but its still a kinda gray area as i dont know what was used to make them. but i do plan on taking a look at them alittle more laterlog2ram
Thanks for this. i will be adding this yes
PS: you can get some of my scripts here for testing and adding to your extras,i also fixed some of the extras that were not working before and have been removed they are included in this file
(kaiten-patissier-ura,kaiten-patissier,texmaster2009,ganbare)yes i did go through them all and see what installed and what did not install. pulling out what was not working, i was going to work on them later, but you seem to have beat me to it. so thank you i will be adding your work.
freesynd and manaplus
i did test the install of them, but that was it. but since you told me what needs to be changed i will just go and do that.
you can always open issues on my github when you find something that needs to be changed on any of the scripts there.
again thanks for all the feedback. it does help me a lot
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@exarkuniv said in Suggestions for ports #2:
some of it, but he includes the game files, which is a No here.
about the Pikiss script you can always remove the game files from the script and leave the building part only ,i know its not legal that way, your script should include avp and opengta.
i will try one of this days the extras and see what else its not working to let you know.
ps again: i boot my Rpi`s with a usb especially the 4 is booting from a usb 3 hdd case with uasp support with an sdd getting almost 330mb/sec,i saw that you use a 200gb sandisk msd that why im saying.the 40mb/sec speed is really nothing
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@retropi19 i have heard that AVP is very buggy, main reason why i did not bother with it.
and GTA would be cool. i dont want to be attacked from Rockstar with a DMCA. since thats what they did with the main Devs for it
if you want to test AVP and let me know if its good then i will take a better look.
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@exarkuniv said in Suggestions for ports #2:
@retropi19 i have heard that AVP is very buggy, main reason why i did not bother with it.
and GTA would be cool. i dont want to be attacked from Rockstar with a DMCA. since thats what they did with the main Devs for it
if you want to test AVP and let me know if its good then i will take a better look.
Avp has not bugs at all it runs at full speed even in Rpi3 in 720p
you need to enable the kms driver thought to perform in full speed, at least in raspbian lite
i dont know from within retropie if the kms is enabled there,i think it will be easy though to enabled from the scriptRpi3 needs kms driver
Rpi4 needs fkms driverAlso you can add the missing ports from nblood engine if you can
Witchaven
https://github.com/jonof/jfwhaven
Tekwar
https://github.com/jonof/jftekwar
I will give you more fixes tomorrow for the extras
I think rocksndiamonds script needs an edit otherwise it wont work i dont remember it now i closed my laptop.
I found the fix in in zerojays i had told him before to correct itrocksndiamonds build is failing with a no found message
Download the game as tar.gz here:
wget https://www.artsoft.org/RELEASES/unix/rocksndiamonds/rocksndiamonds-4.3.0.3.tar.gz
Extract the archive: tar -xzf rocksndiamonds-4.3.0.3.tar.gz
Go to inside the folder where the data is extracted to eg: /ports
Type: sudo make sdl or sudo make sdl2
The game is started via the command ./rocksndiamonds
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@retropi19 said in Suggestions for ports #2:
Witchaven
https://github.com/jonof/jfwhaven
Tekwar
https://github.com/jonof/jftekwarthanks for this. i did not know about that he got them working.
rocksndiamonds
this already has been updated as of a hour ago.
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@exarkuniv a ok now i saw it.
You can also put maze of galius
Its easy it works with apt install mazeofgaliousFreedink also its not working
remove xorg from depends and add libvorbis-dev and timgm6mb-soundfont
And change the running script/file with:
sudo /usr/games/freedink -S
And corsixth needs fixing
Add to the depends the following: matchbox timidity freepats lua50 lua5.3
and to the running script in ports replace it with:
#!/bin/bash
xset -dpms s off s noblank
matchbox-window-manager & /opt/retropie/ports/corsixth/bin/corsix-thI dont know if you fixed freesynd but zerojays was not working what i did was:
clone this repository: https://github.com/winterheart/freesynd.git
Depends: cmake,libsdl-1.2-dev,libsdl-mixer1.2-dev,libsdl-image1.2-dev,libpng-dev
cmake
./configure --release
make
sudo make install
game files in:usr/local/share/freesyndFreeciv needs also sdl2 to be installed that is not in the depends
Openxcom has also thrown an error in compiling
replace the sources of glshim.git with the sources of gl4es to work
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@retropi19 im appreciative on all the help you are giving me.
but can you possabley use the correct format when posting code. this helped me post things in the right format it will make it easier to read
and not that i want to make more work for you, but please open issue tickets on my GitHub for fixes or requests. it is easier to keep track on what needs to be done.
again thanks for your help
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@exarkuniv i cannot open issues on your github
the issues section is not there
Your git is https://github.com/Exarkuniv/RetroPie-Extra ???
I just want to help as much as possible,since i like the ports more than the emus.Can you put this script also the person there claims that plays windows games using box86/wine
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@retropi19 said in Suggestions for ports #2:
@exarkuniv i cannot open issues on your github
the issues section is not theresorry about that. i now have it enabled and also i have a discussions tab too
i thought it was auto when i forked it, but i was wrong. lol
still learningCan you put this script also the person there claims that plays windows games using box86/wine
https://github.com/Retro-Devils/Mugen-Pi-4not sure since its a bash command to start it all, but i will take a stab at it.
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