FBNeo high score saving trouble
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@barbudreadmon Thank you, now I can boast with my scores saved in this easy shmup (it's either very easy or I'm playing it on the lower difficulty).
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@mitu Another one:
zeroteam
. It appears the game also suffers from some layers overlapping where they obviously shouldn't, so maybe it's not fully emulated yet? There is some information about the Seibu protection on http://adb.arcadeitalia.net.This entry says 'preliminary', but both clones seems ok emulation wise.
EDIT: Just tested, and
nzeroteam
andzerotm2k
also don't save scores for me. -
@weirdh Indeed,
zeroteam
has some protection issues which prevent it from being fully emulated at this time,nzeroteam
andzerotm2k
should however be perfectly emulated as you noticed, and shouldn't be very different from parent. I just added hiscore support for those 2. -
@barbudreadmon The recently added
tfrceac
doesn't save for me. (Thunder Force AC) -
@weirdh done !
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@barbudreadmon Awesome!
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@barbudreadmon Another one:
cybattlr
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@barbudreadmon also found
palamed
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@weirdh i did
cybattlr
a few days ago andpalamed
just now :) -
@barbudreadmon just realized that "Ninja Baseball Batman" / IREM (nbbatman.zip) does not save highscores ;)
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@sirhenrythe5th i added hiscore support to our irem m92 driver :)
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@barbudreadmon thanks once again, much appriciated!
Just found another one yesterday: "Twin Cobra II" (tcobra2.zip) from TAITO ;) -
@sirhenrythe5th This game doesn't seem to exist in hiscore.dat, neither have a nvram i can save, so i don't think i can implement hiscore support for this one.
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@barbudreadmon oh, i see! Thanks a lot for having a look barbudreadmon!!
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@barbudreadmon
shadfrce
also doesn't work for me. -
I also found another one: Bells & Whistles (KONAMI, aka "Detana! Twinbee") got achievement-support yesterday, but sadly does not save scores ;)
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@weirdh @sirhenrythe5th support added for both games and a few others from the same machines
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@barbudreadmon many thanks once more!!! #thumbsup
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@barbudreadmon Great stuff, thanks again!
I just noticed something, though (maybe not the right thread): in Shadow Force, when you 'possess' an enemy (pressing both attack buttons while close), there's a little pop-up window showing a new move. This window flickers like crazy on FBNeo to the point that it's pretty much illegible. It does not do this on Mame2003+. (Unfortunately, M3+ uses the more annoying version 2, with 6 button lay-out.)
Is this an emulation issue? I'm on a Pi3B+ btw.
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@weirdh said in FBNeo high score saving trouble:
maybe not the right thread
I really recommend https://github.com/finalburnneo/FBNeo/issues for bug reports, it makes things easier to track
@weirdh said in FBNeo high score saving trouble:
Is this an emulation issue?
A good habit is to search for a video of the real hardware (just search "shadow force pcb" on youtube and you'll find a few, not all of them were useful though), i found something usable at
Don't use mame as reference, there have been several occurences where bugs were reported to us because it was different from mame (current) while mame was the one actually broken.I pushed a test fix, thanks for the report
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