My Realistic Arcade Overlays for Retroarch Collection
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Here is an Arcade bezel for Desert Assault that uses a Reflective Shader by HyperSpaceMadness for Retroarch
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Here is an Arcade Bezel for Lock 'n' Chase that uses a Reflective Shader by HyperSpaceMadness for Retroarch
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Here is a realistic tilted Arcade Bezel for the Neo Geo SC14 -2 Cabinet with Reflective Shader by HyperSpaceMadness
NOTE: This is a work in progress and may not represent the final presentation.
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Here is an Arcade bezel for Splatterhouse that uses a Reflective Shader by HyperSpaceMadness for Retroarch
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Here is an Arcade Bezel for Sinistar that uses a Reflective Shader by HyperSpaceMadness for Retroarch
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Here is an Arcade Bezel for Pac-Mania that uses a Reflective Shader by HyperSpaceMadness for Retroarch
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Here is an Arcade Bezel for Gondomania that uses a Reflective Shader by HyperSpaceMadness for Retroarch
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Here is an Arcade Bezel for Aliens that uses the HyperSpaceMadness shader for Retroarch
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Here is an Arcade Bezel for Altered Beast that uses the HyperSpaceMadness shader for Retroarch
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Here is Part 2 my Realistic Arcade Bezel Collection featuring the HyperSpaceMadness Reflective Shader for Retroarch.
(Download in the description of the video)
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Here is an Arcade Bezel for Centipede that uses the HyperSpaceMadness shader for Retroarch
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Here is an Arcade bezel for Rastan that uses a Reflective Shader by HyperSpaceMadness for Retroarch
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Here is an Arcade bezel for Qix that uses a Reflective Shader by HyperSpaceMadness for Retroarch
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Here is a Bezel for the Arcade Game, Scramble that uses a Reflective Shader by HyperSpaceMadness for Retroarch
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These bezels look fantastic - I'm going to read the full 200+ post thread and see how users are implementing them.
I'm looking to add to the collection I had from John Merrit over on the libretro forums. I think I have around 150 or so, but would like to add the other ones, plus the libretro cores support a lot more mame games than they did when I looked last.
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@Floob said in My Realistic Arcade Overlays for Retroarch Collection:
These bezels look fantastic - I'm going to read the full 200+ post thread and see how users are implementing them.
I'm looking to add to the collection I had from John Merrit over on the libretro forums. I think I have around 150 or so, but would like to add the other ones, plus the libretro cores support a lot more mame games than they did when I looked last.
That sounds fantastic! Those first videos you posted of John Merrit's work got me on my journey to making all these bezels.
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Here is an arcade bezel for the game The Astyanax that uses a Reflective Shader by HyperSpaceMadness for use on Retroarch
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This is an update to a generic bezel I made a few years ago. It's been remastered and now made for the HyperSpaceMadness Reflective Shader. This bezel can be used for any game that you like.
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Here is an arcade bezel for the game, Rampage that uses a Reflective Shader by HyperSpaceMadness for Retroarch
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Here is a bezel for the arcade game, Truxton that uses a Reflective Shader by HyperSpaceMadness for Retroarch
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