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    Bezels for Coleco tabletop arcade games

    Scheduled Pinned Locked Moved Projects and Themes
    messcolecotabletopsclassich
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    • jamrom2J
      jamrom2 @JimmyFromTheBay
      last edited by jamrom2

      If anyone is wondering how to use these...

      They work the same as a MAME overlay.

      You need 3 files to make it work.

      First File placed in /home/pi/RetroPie/roms/classich (or whereever you put your handheld roms)

      1. A config file named EXACTLY as the rom is named with the extension included in the name.

      Example: Donkey Kong.
      If the rom name is donkeyk.zip, your file name would be "donkeyk.zip.cfg"

      1. In that config file you only need the following lines:

      input_overlay = /opt/retropie/emulators/retroarch/overlays/donkeyk.cfg
      input_overlay_enable = "true"
      input_overlay_opacity = 0.700000
      (optional, but helpful)

      This is the file that makes it all work. The first line points to the overlay config file and tells MAME to activate it. That's why it needs to be side-by-side with the game rom and has the same name.

      Second File placed in /opt/retropie/configs/all/retroarch/overlay

      1. This file points to the overlay graphics file. Without it, it won't work. It needs to be named EXACTLY as you have it spelled in "input overlay = " statement line above. So for this example it is donkeyk.cfg

      2. This file has the following lines:
        overlays = 1
        overlay0_overlay = Textures/donkeyk.png
        overlay0_full_screen = true
        overlay0_descs = 0

      I have all of my overlays in the following folder... /opt/retropie/configs/all/retroarch/overlay/Textures. That "overlay0_overlay = " statement line just needs to be pointing wherever you placed your graphics.

      Third File
      The actual graphic. Place it wherever you have your overlays. Again, mine are located in /opt/retropie/configs/all/retroarch/overlay/Textures for easy organization. Do whatever works for you.

      But the name must be EXACTLY as it shows in the config file above. For this example, it would be named donkeyk.png.

      That's it. If it doesn't show in the game, you named something wrong, or have the wrong location named... check spelling, capitals, typos... all of that. It's usually something simple and silly.

      Enjoy! These are great to have active and look really good, just like the Arcade overlays in MAME do.

      J 1 Reply Last reply Reply Quote 3
      • J
        JimmyFromTheBay @jamrom2
        last edited by

        Two versions of Caveman:

        tcaveman.png

        tcaveman2.png

        Space Invader (Entex):

        einvader.png

        Invader From Space:

        invspace.png

        Galaxy Invader 2000:

        ginv2000.png

        Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

        J M 2 Replies Last reply Reply Quote 1
        • J
          JimmyFromTheBay @JimmyFromTheBay
          last edited by JimmyFromTheBay

          Pengo:

          bpengo2b.png

          Recommended custom CFG settings for this one:

          input_overlay = /opt/retropie/emulators/retroarch/overlays/bpengo.cfg
          input_overlay_enable = true

          video_shader_enable = "false"

          aspect_ratio_index = "23"

          video_scale_integer = false

          input_overlay_scale = 1.000000

          input_overlay_opacity = "0.400000"

          custom_viewport_x = "226"
          custom_viewport_y = "350"
          custom_viewport_width = "920"
          custom_viewport_height = "470"

          Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

          J 1 Reply Last reply Reply Quote 1
          • J
            JimmyFromTheBay @JimmyFromTheBay
            last edited by

            Alien Chase:

            alnchase.png

            Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

            J 1 Reply Last reply Reply Quote 1
            • J
              JimmyFromTheBay @JimmyFromTheBay
              last edited by

              Pretty much had to draw this one by hand - Power House Pinball:

              powerhouse1.png

              (Include input_overlay_opacity = "1.000000" in the CFG file in your roms folder.)

              Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

              DTEAMD 1 Reply Last reply Reply Quote 2
              • F Folly referenced this topic on
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              • DTEAMD
                DTEAM @JimmyFromTheBay
                last edited by DTEAM

                @JimmyFromTheBay

                Fantastic job!!! It works great!! I only have issues with the Pengo specific instructions. It doesn't work for me (full offset). I don't know if it's because I have a 5" screen.

                Do you think you can do Raise The Devil (Pinball), Black Knight Pinball and Rocket Pinball?

                J 1 Reply Last reply Reply Quote 0
                • J
                  JimmyFromTheBay @DTEAM
                  last edited by

                  Raise The Devil and Wildfire Pinball:

                  rdevil.png

                  wildfire.png

                  Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

                  DTEAMD F 2 Replies Last reply Reply Quote 1
                  • DTEAMD
                    DTEAM @JimmyFromTheBay
                    last edited by

                    @JimmyFromTheBay

                    Great job !!!!!

                    1 Reply Last reply Reply Quote 0
                    • F
                      Folly @JimmyFromTheBay
                      last edited by

                      @JimmyFromTheBay

                      Great work !

                      DTEAMD 1 Reply Last reply Reply Quote 0
                      • DTEAMD
                        DTEAM @Folly
                        last edited by

                        @Folly said in Development of module-script generator for lr-mess and mame standalone:

                        Are you at least willing to combine the lr-mess bezels into the mame artwork files and place them on the google-drive ?
                        Others will enjoy that for sure, including me ;-)
                        This is the first one :
                        https://ufile.io/ph2miz4n
                        (be sure you don't overwrite existing files if they are already there)

                        @Folly @JimmyFromTheBay
                        Today I did Astro Command. Can you test it if you have time? see: https://drive.google.com/file/d/1vjjROtpyMZbIaiVqDeVruaIWuU71qYYt/view?usp=sharing

                        Put it in
                        /home/pi/RetroPie/BIOS/mame/artwork

                        If it works well with your screen, I'll continue with the others.
                        Thanks

                        F 1 Reply Last reply Reply Quote 1
                        • F
                          Folly @DTEAM
                          last edited by

                          @DTEAM

                          Looking good with 16:9 resolution.
                          With a 4:3 resolution I have black borders on top and bottom.

                          DTEAMD 1 Reply Last reply Reply Quote 0
                          • DTEAMD
                            DTEAM @Folly
                            last edited by DTEAM

                            @Folly said in Bezels for Coleco tabletop arcade games:

                            @DTEAM

                            Looking good with 16:9 resolution.
                            With a 4:3 resolution I have black borders on top and bottom.

                            For 4:3, the black borders are normal if it's outside the Bezel . The original picture size is 1000x562.
                            For 4:3, is It fit inside the bezel with the videogame output? That's the important thing for now.

                            F 1 Reply Last reply Reply Quote 0
                            • F
                              Folly @DTEAM
                              last edited by Folly

                              @DTEAM

                              Game is within the bezel, so looking good.
                              indeed, 4:3 is acceptable, if there is no other solution.

                              Can you change the name of the bezel in the mame artwork file into :
                              Bezel-16:9.png
                              Then a bezel for lr-mess can be created.

                              Edit :
                              A second good look let me see that the number is just outside the game area, can you make it a bit wider ?

                              I have made some pictures.

                              4:3 :
                              astrocmd-4x3-800x600_resized.png

                              19:6 :
                              astrocmd-19x6-1600x900_resized.png

                              DTEAMD 3 Replies Last reply Reply Quote 0
                              • DTEAMD
                                DTEAM @Folly
                                last edited by

                                @Folly said in Bezels for Coleco tabletop arcade games:

                                Edit :
                                A second good look let me see that the number is just outside the game area, can you make it a bit wider ?
                                I have made some pictures.

                                Good point, i'll use transparent option to avoid this. I'll do it today.
                                Thanks

                                1 Reply Last reply Reply Quote 0
                                • DTEAMD
                                  DTEAM @Folly
                                  last edited by

                                  @Folly said in Bezels for Coleco tabletop arcade games:

                                  Can you change the name of the bezel in the mame artwork file into :
                                  Bezel-16:9.png
                                  Then a bezel for lr-mess can be created.

                                  It will be Bezel-16-9.png because we cannot use special characters like / or : . Is it good or do you prefer something else?

                                  kiroK F 2 Replies Last reply Reply Quote 0
                                  • kiroK
                                    kiro @DTEAM
                                    last edited by

                                    Hi @DTEAM, do you mind if I use some of these bezels in the backend for my scraper?

                                    Thanks!

                                    DTEAMD 1 Reply Last reply Reply Quote 0
                                    • DTEAMD
                                      DTEAM @kiro
                                      last edited by

                                      @kiro
                                      No problem for me. Also ask @JimmyFromTheBay

                                      1 Reply Last reply Reply Quote 0
                                      • DTEAMD
                                        DTEAM @Folly
                                        last edited by

                                        @Folly said in Bezels for Coleco tabletop arcade games:

                                        Edit :
                                        A second good look let me see that the number is just outside the game area, can you make it a bit wider ?

                                        Done ! I changed the way the default.lay file was written .

                                        1 Reply Last reply Reply Quote 1
                                        • F
                                          Folly @DTEAM
                                          last edited by Folly

                                          @DTEAM said in Bezels for Coleco tabletop arcade games:

                                          It will be Bezel-16-9.png because we cannot use special characters like / or : . Is it good or do you prefer something else?

                                          Yes, that is good, I will change it in my script.

                                          Edit :
                                          Done !

                                          Tested both astrocmd and bbtimer in mame and lr-mess (16:9) and it works beautifully ;-)

                                          DTEAMD 1 Reply Last reply Reply Quote 1
                                          • DTEAMD
                                            DTEAM @Folly
                                            last edited by DTEAM

                                            @Folly
                                            For Caveman, I will have two options in UI named Handheld_Artwork 1 and Handheld_Artwork 2. The first .png will be Bezel-16-9.png and for the second one, it will be Bezel2-16-9.png. Are you ok with that?

                                            Already 8 done !

                                            F 2 Replies Last reply Reply Quote 0
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