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    Bezels for Coleco tabletop arcade games

    Scheduled Pinned Locked Moved Projects and Themes
    messcolecotabletopsclassich
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    • J
      JimmyFromTheBay @JimmyFromTheBay
      last edited by

      Alien Chase:

      alnchase.png

      Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

      J 1 Reply Last reply Reply Quote 1
      • J
        JimmyFromTheBay @JimmyFromTheBay
        last edited by

        Pretty much had to draw this one by hand - Power House Pinball:

        powerhouse1.png

        (Include input_overlay_opacity = "1.000000" in the CFG file in your roms folder.)

        Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

        DTEAMD 1 Reply Last reply Reply Quote 2
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        • DTEAMD
          DTEAM @JimmyFromTheBay
          last edited by DTEAM

          @JimmyFromTheBay

          Fantastic job!!! It works great!! I only have issues with the Pengo specific instructions. It doesn't work for me (full offset). I don't know if it's because I have a 5" screen.

          Do you think you can do Raise The Devil (Pinball), Black Knight Pinball and Rocket Pinball?

          J 1 Reply Last reply Reply Quote 0
          • J
            JimmyFromTheBay @DTEAM
            last edited by

            Raise The Devil and Wildfire Pinball:

            rdevil.png

            wildfire.png

            Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

            DTEAMD F 2 Replies Last reply Reply Quote 1
            • DTEAMD
              DTEAM @JimmyFromTheBay
              last edited by

              @JimmyFromTheBay

              Great job !!!!!

              1 Reply Last reply Reply Quote 0
              • F
                Folly @JimmyFromTheBay
                last edited by

                @JimmyFromTheBay

                Great work !

                DTEAMD 1 Reply Last reply Reply Quote 0
                • DTEAMD
                  DTEAM @Folly
                  last edited by

                  @Folly said in Development of module-script generator for lr-mess and mame standalone:

                  Are you at least willing to combine the lr-mess bezels into the mame artwork files and place them on the google-drive ?
                  Others will enjoy that for sure, including me ;-)
                  This is the first one :
                  https://ufile.io/ph2miz4n
                  (be sure you don't overwrite existing files if they are already there)

                  @Folly @JimmyFromTheBay
                  Today I did Astro Command. Can you test it if you have time? see: https://drive.google.com/file/d/1vjjROtpyMZbIaiVqDeVruaIWuU71qYYt/view?usp=sharing

                  Put it in
                  /home/pi/RetroPie/BIOS/mame/artwork

                  If it works well with your screen, I'll continue with the others.
                  Thanks

                  F 1 Reply Last reply Reply Quote 1
                  • F
                    Folly @DTEAM
                    last edited by

                    @DTEAM

                    Looking good with 16:9 resolution.
                    With a 4:3 resolution I have black borders on top and bottom.

                    DTEAMD 1 Reply Last reply Reply Quote 0
                    • DTEAMD
                      DTEAM @Folly
                      last edited by DTEAM

                      @Folly said in Bezels for Coleco tabletop arcade games:

                      @DTEAM

                      Looking good with 16:9 resolution.
                      With a 4:3 resolution I have black borders on top and bottom.

                      For 4:3, the black borders are normal if it's outside the Bezel . The original picture size is 1000x562.
                      For 4:3, is It fit inside the bezel with the videogame output? That's the important thing for now.

                      F 1 Reply Last reply Reply Quote 0
                      • F
                        Folly @DTEAM
                        last edited by Folly

                        @DTEAM

                        Game is within the bezel, so looking good.
                        indeed, 4:3 is acceptable, if there is no other solution.

                        Can you change the name of the bezel in the mame artwork file into :
                        Bezel-16:9.png
                        Then a bezel for lr-mess can be created.

                        Edit :
                        A second good look let me see that the number is just outside the game area, can you make it a bit wider ?

                        I have made some pictures.

                        4:3 :
                        astrocmd-4x3-800x600_resized.png

                        19:6 :
                        astrocmd-19x6-1600x900_resized.png

                        DTEAMD 3 Replies Last reply Reply Quote 0
                        • DTEAMD
                          DTEAM @Folly
                          last edited by

                          @Folly said in Bezels for Coleco tabletop arcade games:

                          Edit :
                          A second good look let me see that the number is just outside the game area, can you make it a bit wider ?
                          I have made some pictures.

                          Good point, i'll use transparent option to avoid this. I'll do it today.
                          Thanks

                          1 Reply Last reply Reply Quote 0
                          • DTEAMD
                            DTEAM @Folly
                            last edited by

                            @Folly said in Bezels for Coleco tabletop arcade games:

                            Can you change the name of the bezel in the mame artwork file into :
                            Bezel-16:9.png
                            Then a bezel for lr-mess can be created.

                            It will be Bezel-16-9.png because we cannot use special characters like / or : . Is it good or do you prefer something else?

                            kiroK F 2 Replies Last reply Reply Quote 0
                            • kiroK
                              kiro @DTEAM
                              last edited by

                              Hi @DTEAM, do you mind if I use some of these bezels in the backend for my scraper?

                              Thanks!

                              DTEAMD 1 Reply Last reply Reply Quote 0
                              • DTEAMD
                                DTEAM @kiro
                                last edited by

                                @kiro
                                No problem for me. Also ask @JimmyFromTheBay

                                1 Reply Last reply Reply Quote 0
                                • DTEAMD
                                  DTEAM @Folly
                                  last edited by

                                  @Folly said in Bezels for Coleco tabletop arcade games:

                                  Edit :
                                  A second good look let me see that the number is just outside the game area, can you make it a bit wider ?

                                  Done ! I changed the way the default.lay file was written .

                                  1 Reply Last reply Reply Quote 1
                                  • F
                                    Folly @DTEAM
                                    last edited by Folly

                                    @DTEAM said in Bezels for Coleco tabletop arcade games:

                                    It will be Bezel-16-9.png because we cannot use special characters like / or : . Is it good or do you prefer something else?

                                    Yes, that is good, I will change it in my script.

                                    Edit :
                                    Done !

                                    Tested both astrocmd and bbtimer in mame and lr-mess (16:9) and it works beautifully ;-)

                                    DTEAMD 1 Reply Last reply Reply Quote 1
                                    • DTEAMD
                                      DTEAM @Folly
                                      last edited by DTEAM

                                      @Folly
                                      For Caveman, I will have two options in UI named Handheld_Artwork 1 and Handheld_Artwork 2. The first .png will be Bezel-16-9.png and for the second one, it will be Bezel2-16-9.png. Are you ok with that?

                                      Already 8 done !

                                      F 2 Replies Last reply Reply Quote 0
                                      • F
                                        Folly @DTEAM
                                        last edited by Folly

                                        @DTEAM said in Bezels for Coleco tabletop arcade games:

                                        Bezel2-16-9.png. Are you ok with that?

                                        That's fine by me.
                                        I can add a line that generates the alternatives from these Bezel2 's.

                                        Already 8 done !

                                        COOL !

                                        1 Reply Last reply Reply Quote 0
                                        • F
                                          Folly @DTEAM
                                          last edited by Folly

                                          @DTEAM said in Bezels for Coleco tabletop arcade games:

                                          Caveman

                                          Does it have to added to the classich ?

                                          or do you mean tcaveman. which is already in classich ?

                                          DTEAMD 1 Reply Last reply Reply Quote 0
                                          • DTEAMD
                                            DTEAM @Folly
                                            last edited by

                                            @Folly

                                            it's tcaveman. Already there

                                            DTEAMD 1 Reply Last reply Reply Quote 0
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