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    Development of module-script generator for lr-mess, lr-mame and mame standalone

    Scheduled Pinned Locked Moved Ideas and Development
    developmentlr-messmamelr-mamescripts
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    • F
      Folly @DTEAM
      last edited by

      @DTEAM said in Development of module-script generator for lr-mess and mame standalone:

      I'm using MAME Artworks for those folders . I need to download bezel's with your script first. I'll do a test.

      Do roms load from the realistic directory without using bezels ?
      Have you installed the binary lr-mame ?

      DTEAMD 1 Reply Last reply Reply Quote 0
      • DTEAMD
        DTEAM @Folly
        last edited by DTEAM

        @Folly said in Development of module-script generator for lr-mess and mame standalone:

        Do roms load from the realistic directory without using bezels ?

        When I load a rom from realistic directory, the bezels working well, It's normal because all cfg files are in that folder. The problem is that when you load a rom outside of this folder, nothing works unless you cut and paste the appropriate cfg file into your rom directory like arcade or capcom 1 etc.

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        • F
          Folly @DTEAM
          last edited by Folly

          @DTEAM said in Development of module-script generator for lr-mess and mame standalone:

          When I load a rom from realistic directory, the bezels working well

          Does it also shows the game ?
          Like this ? :
          thumbnail_IMG_4756.jpg

          DTEAMD 1 Reply Last reply Reply Quote 0
          • DTEAMD
            DTEAM @Folly
            last edited by DTEAM

            @Folly
            Yes , but I added MAME 2003 plus in the loading option lr-mame doesn't work for 720 (for me) . I didn't update my lr-mame

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            • F
              Folly @DTEAM
              last edited by Folly

              @DTEAM

              So it's not really an issue.
              Your roms doesn't match lr-mame and therefor will not work, correct.

              Can you get the rom from mame-0.231-merged and install the latest binary of lr-mame to see if this works ?

              DTEAMD 1 Reply Last reply Reply Quote 0
              • DTEAMD
                DTEAM @Folly
                last edited by

                @Folly
                I updated my lr-mame
                It load but same problem

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                • F
                  Folly @DTEAM
                  last edited by Folly

                  @DTEAM

                  Can you send your runcommand.log ?

                  What is the sha1sum ? :

                  sha1sum 720.7z
                  fb1a4078df9dbf43c33368271d7f52fd70b7fe63  720.7z
                  
                  DTEAMD 1 Reply Last reply Reply Quote 0
                  • DTEAMD
                    DTEAM @Folly
                    last edited by

                    @Folly

                    That works. Maybe my expectations are the problem. I thought it was supposed to load the Bezel and specific game config automatically no matter where the game is (Arcade, Capcom 1 or 2, etc.). I realized that was not the case and the "custom" .cgf file must be placed in the same folder as the game is. Right?

                    F 2 Replies Last reply Reply Quote 1
                    • F
                      Folly @DTEAM
                      last edited by Folly

                      @DTEAM

                      Totally correct ;-)

                      It's exactly how we do it with the konamih bezels.
                      Otherwise you can't use different overlays for the same games in other folders.

                      We can however choose to install it other folders if we want.
                      You have to remember it's quite some work adding this into the script.
                      In time I will try to polish the code so we can use more archives, of Orionsangel, if they can be used however.

                      I have to get the Total pack of 5.5Gb and see whats in there.
                      If that's fully updated then I can use that to have a total view of what he made and what we are able to use.
                      Then I can add this selection info into the systems database, just like we do with classich, etc.

                      The part2 and part3 are somewhat confusing to me.
                      Used for arcadia and arcadium.
                      Also contaning .cfg files that redirect to an arcade folder which is not in the archive file.

                      DTEAMD 1 Reply Last reply Reply Quote 0
                      • DTEAMD
                        DTEAM @Folly
                        last edited by DTEAM

                        @Folly
                        What you did is incredible. The autoformating related to the screen size is amazing. It could possibly be a standalone tool in Retropie for Bezel designer!!! You solved the "retroarch overlay" problem related to screen size.

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                        • F
                          Folly @DTEAM
                          last edited by Folly

                          Thanks !

                          @DTEAM said in Development of module-script generator for lr-mess and mame standalone:

                          That works. Maybe my expectations are the problem. I thought it was supposed to load the Bezel and specific game config automatically no matter where the game is (Arcade, Capcom 1 or 2, etc.).

                          Your idea about it can work, this is how it's done.
                          However, we might encounter issues because our loader expects a space before the name.
                          I think this is basically an issue of the lr-mame or lr-mess libretro core.
                          We also see this issue with the saves when using our plain loaders.
                          Nevertheless, if it works, I don't mind.
                          And with that way we can have separated files between the reduced (original) and our loader more advanced loader commands.

                          When you load a game, afterwards the runcommand.log is created.
                          You will notice this line in the runcommand.log if you used "lr-mame-basename loaders :

                          [INFO] [Overrides]: No game-specific overrides found at "/home/pi/.config/retroarch/config/MAME/ 720.cfg".
                          

                          if you used the original "lr-mame loaders it will look like this :

                          [INFO] [Overrides]: No game-specific overrides found at "/home/pi/.config/retroarch/config/MAME/720.cfg".
                          

                          So when you want the bezel with viewpoints loaded from every directory and with both loaders you have to place the 720.zip.cfg in /home/pi/.config/retroarch/config/MAME and rename in to :

                          • " 720.cfg" (with a space in front of 720) (used for lr-mame-basename loaders)
                          • 720.cfg (with a space in front of 720) (used for lr-mame-basename loaders)

                          config-override-message.png

                          1 Reply Last reply Reply Quote 1
                          • F
                            Folly @DTEAM
                            last edited by

                            @DTEAM

                            I have improved and re-packed the realistic overlays on my gdrive and included :

                            • neogeo
                            • nintendo vs

                            The script pulls it now from my gdrive so we have full control on the selection and improvements.

                            Examples of neogeo and nintendo vs :
                            2022-04-24-190753_1600x900_scrot_resized_resized.png 2022-04-24-190910_1600x900_scrot_resized_resized.png

                            DTEAMD 1 Reply Last reply Reply Quote 1
                            • DTEAMD
                              DTEAM @Folly
                              last edited by DTEAM

                              @Folly said in Development of module-script generator for lr-mess and mame standalone:

                              nintendo vs

                              I should add a theme in cygnus blue flammes for Nintendo Vs.

                              F 1 Reply Last reply Reply Quote 0
                              • F
                                Folly @DTEAM
                                last edited by

                                @DTEAM

                                Indeed there are themes that should be added.

                                I am thinking how we should do this in a proper way.

                                For now the arcade, neogeo and "nintendo vs" with realistic overlays are still under the realistic category.
                                Though, when I was busy with them, I did have the same idea as you.
                                But I have to split up the overlay package for that. ( if using the .7z.cfg and .zip.cfg files )
                                But using the "core override mechanism" I don't have to split the package, if you know what I mean.

                                If we find that they could just be in the same original folders then we could just use :
                                arcade
                                neogeo
                                nintendovs (removed the space to prevent trouble ;-) )

                                With that approach, indeed a theme for nintendovs should be made.

                                I this the idea of how you want to structure/use it ?

                                DTEAMD 1 Reply Last reply Reply Quote 0
                                • OrionsangelO
                                  Orionsangel
                                  last edited by

                                  This is a Brand New Updated Tutorial on How To Add Bezels & Shaders using HyperSpaceMadness Latest Reflection Shaders on Retroarch

                                  F 1 Reply Last reply Reply Quote 1
                                  • DTEAMD
                                    DTEAM @Folly
                                    last edited by DTEAM

                                    @Folly said in Development of module-script generator for lr-mess and mame standalone:

                                    arcade
                                    neogeo
                                    nintendovs (removed the space to prevent trouble ;-) )

                                    sega megaplay and and Nintendo playchoice10 are already made for cygnus blue flammes. Have you see something from @Orionsangel for those two arcade cabinets?

                                    F 3 Replies Last reply Reply Quote 0
                                    • F
                                      Folly @DTEAM
                                      last edited by Folly

                                      @DTEAM

                                      I did not see those.
                                      I did see (candy-cabs) :

                                      • Atomiswave
                                      • Namco Exceleena
                                      • Namco Exceleena II
                                      • Sega Naomi
                                      • Sega Aero City
                                      • Sega Blast City
                                      • Taito Egret II

                                      Do not know what games are on these.

                                      1 Reply Last reply Reply Quote 0
                                      • F
                                        Folly @Orionsangel
                                        last edited by

                                        @Orionsangel

                                        Do you have overlays for these ? :
                                        sega megaplay and Nintendo playchoice10

                                        OrionsangelO 1 Reply Last reply Reply Quote 0
                                        • F
                                          Folly @DTEAM
                                          last edited by Folly

                                          @DTEAM

                                          Sega Mega Play and Ninetendo PlayChoice-10 can now be :

                                          • detected when installing a default system from these categories
                                          • force installed with generating an index file with games for these categories
                                          • used in the restricted downloads

                                          https://github.com/FollyMaddy/RetroPie-Share/commit/6ca2b5b9abd9794b010e9daa8a363523e081b292

                                          1 Reply Last reply Reply Quote 0
                                          • OrionsangelO
                                            Orionsangel @Folly
                                            last edited by

                                            @Folly

                                            Oh wow, maybe? I'll check

                                            Years ago I made a bezel for Sonic Mega Play, but not the official one. I forgot what a Mega Play cabinet looks like.

                                            I did the Mario Tent ones but don't think I did Playchoice.

                                            I did Punch Out, but I don't think that's Playchoice

                                            1 Reply Last reply Reply Quote 2
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