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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Steam/Moonlight - Running games directly from EmulationStation

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    moonlight
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    • StonedEdgeS
      StonedEdge @mitu
      last edited by

      @mitu Would this theoretically be possible with directly launching ROMs over moonlight? Unfortunately if the game is not part of the NVIDIA Gamestream compatible list it seems it cannot be added to GEForce Experience...

      Check out my build logs below:
      Wii SPii (Wii in a GBA SP Shell)
      https://bitbuilt.net/forums/index.php?threads/the-wii-spii.3347/
      Retro Lite CM4
      https://bitbuilt.net/forums/index.php?threads/retro-lite-cm4-a-stonededge-and-dmcke5-collaboration.3934/

      1 Reply Last reply Reply Quote 0
      • mituM
        mitu Global Moderator
        last edited by

        @StonedEdge said in Steam/Moonlight - Running games directly from EmulationStation:

        Would this theoretically be possible with directly launching ROMs over moonlight?

        Would what be possible .. ?

        StonedEdgeS 1 Reply Last reply Reply Quote 0
        • StonedEdgeS
          StonedEdge @mitu
          last edited by StonedEdge

          @mitu

          I'd like to use something like this to allow to add individual ROM files (not executable programs) to the GeForce Experience gamelist, so they can be ran from EmulationStation and thus generated as gamelist entries. Will report back if it works.

          https://github.com/Uklosk/nvidia-gamestream-presets-tool

          Check out my build logs below:
          Wii SPii (Wii in a GBA SP Shell)
          https://bitbuilt.net/forums/index.php?threads/the-wii-spii.3347/
          Retro Lite CM4
          https://bitbuilt.net/forums/index.php?threads/retro-lite-cm4-a-stonededge-and-dmcke5-collaboration.3934/

          StonedEdgeS 1 Reply Last reply Reply Quote 0
          • StonedEdgeS
            StonedEdge @StonedEdge
            last edited by StonedEdge

            @StonedEdge

            The above rust script works well and I can now load ROMs directly from the EmulationStation/Pegasus-FE front ends! For anyone interested, see here:

            The only issue I’ve found with Pegasus-FE and moonlight is that HDMI blanks (i.e the HDMI signal completely cuts off) consistently after 10 mins of streaming. The stream however keeps running fine as audio is present and my controller still functions as normal.

            Is there something emulationstation does to keep HDMI from blanking mid-stream in moonlight that I could carry over to Pegasus-FE environment? I don’t experience the same HDMI blanking when launching moonlight from emulationstation.

            Check out my build logs below:
            Wii SPii (Wii in a GBA SP Shell)
            https://bitbuilt.net/forums/index.php?threads/the-wii-spii.3347/
            Retro Lite CM4
            https://bitbuilt.net/forums/index.php?threads/retro-lite-cm4-a-stonededge-and-dmcke5-collaboration.3934/

            mituM 1 Reply Last reply Reply Quote 0
            • mituM
              mitu Global Moderator @StonedEdge
              last edited by

              @StonedEdge said in Steam/Moonlight - Running games directly from EmulationStation:

              The only issue I’ve found with Pegasus-FE and moonlight is that HDMI blanks (i.e the HDMI signal completely cuts off) consistently after 10 mins of streaming. The stream however keeps running fine as audio is present and my controller still functions as normal.

              It's the screensaver.

              StonedEdgeS 1 Reply Last reply Reply Quote 1
              • StonedEdgeS
                StonedEdge @mitu
                last edited by

                @mitu

                Ah, gotcha! Is there a way to disable that? I assume with xscreensaver?

                Check out my build logs below:
                Wii SPii (Wii in a GBA SP Shell)
                https://bitbuilt.net/forums/index.php?threads/the-wii-spii.3347/
                Retro Lite CM4
                https://bitbuilt.net/forums/index.php?threads/retro-lite-cm4-a-stonededge-and-dmcke5-collaboration.3934/

                mituM 1 Reply Last reply Reply Quote 0
                • mituM
                  mitu Global Moderator @StonedEdge
                  last edited by

                  @StonedEdge said in Steam/Moonlight - Running games directly from EmulationStation:

                  Ah, gotcha! Is there a way to disable that?

                  Yes, your desktop environment should have some settings to disable the screensaver or monitor blanking. What is your desktop env ?

                  I assume with xscreensaver?

                  I doubt it.

                  StonedEdgeS 1 Reply Last reply Reply Quote 0
                  • StonedEdgeS
                    StonedEdge @mitu
                    last edited by StonedEdge

                    @mitu I’m using the standard LXDE package with the official RetroPie image, installed from RetroPie-Setup. I tried installing xscreensaver and disabling it that way but unfortunately the screen is still blanking... tvservice -p command brings it back to life so its definitely something to do with the blanking... despite it being disabled, strange...

                    Check out my build logs below:
                    Wii SPii (Wii in a GBA SP Shell)
                    https://bitbuilt.net/forums/index.php?threads/the-wii-spii.3347/
                    Retro Lite CM4
                    https://bitbuilt.net/forums/index.php?threads/retro-lite-cm4-a-stonededge-and-dmcke5-collaboration.3934/

                    1 Reply Last reply Reply Quote 0
                    • mituM
                      mitu Global Moderator
                      last edited by

                      Run

                      xset -dpms s off s noblank
                      

                      after starting desktop session and before starting any program.

                      StonedEdgeS 2 Replies Last reply Reply Quote 0
                      • StonedEdgeS
                        StonedEdge @mitu
                        last edited by StonedEdge

                        @mitu Hmm, unfortunately this didn't seem to work. I tried adding the below to the moonlight.sh script in the /opt/retropie/supplementary/moonlight directory, but it didn't seem to change anything... EDIT: Nvm, turns out the dpms commands wouldn't work for me unless I enabled it. See here: https://forums.linuxmint.com/viewtopic.php?t=329548

                        #!/usr/bin/env bash
                        export XDG_DATA_DIRS=/opt/retropie/supplementary/moonlight/share
                        export XDG_CONFIG_DIR=/opt/retropie/configs/all
                        export XDG_CACHE_DIR=/opt/retropie/configs/all
                        xset -dpms s off s noblank
                        /opt/retropie/supplementary/moonlight/bin/moonlight "$@" -audio default
                        

                        Check out my build logs below:
                        Wii SPii (Wii in a GBA SP Shell)
                        https://bitbuilt.net/forums/index.php?threads/the-wii-spii.3347/
                        Retro Lite CM4
                        https://bitbuilt.net/forums/index.php?threads/retro-lite-cm4-a-stonededge-and-dmcke5-collaboration.3934/

                        1 Reply Last reply Reply Quote 0
                        • StonedEdgeS
                          StonedEdge @mitu
                          last edited by StonedEdge

                          @mitu

                          After to speaking to the developer it seems that Pegasus-FE doesn’t run in an X11 environment but rather on top of Open GLES/EGL, so perhaps X11 commands don’t work here. Is there a way to pause it somehow using EGLFS that you’re familiar with? Perhaps xset commands have no affect...

                          Check out my build logs below:
                          Wii SPii (Wii in a GBA SP Shell)
                          https://bitbuilt.net/forums/index.php?threads/the-wii-spii.3347/
                          Retro Lite CM4
                          https://bitbuilt.net/forums/index.php?threads/retro-lite-cm4-a-stonededge-and-dmcke5-collaboration.3934/

                          1 Reply Last reply Reply Quote 0
                          • mituM
                            mitu Global Moderator
                            last edited by

                            @StonedEdge said in Steam/Moonlight - Running games directly from EmulationStation:

                            After to speaking to the developer it seems that Pegasus-FE doesn’t run in an X11 environment but rather on top of Open GLES/EGL, so perhaps X11 commands don’t work here. Is there a way to pause it somehow using EGLFS that you’re familiar with? Perhaps xset commands have no affect...

                            This is the same display method used by EmulationStation, so there shouldn't be a difference here. Most likely Pegasus is not controlling the display video during a gameplay so I don't think it has any influence on how the display blanking is checked.

                            StonedEdgeS 2 Replies Last reply Reply Quote 1
                            • StonedEdgeS
                              StonedEdge @mitu
                              last edited by StonedEdge

                              @mitu Hmm, OK then. Well I'm a bit stumped... tvservice -p brings back the display entirely so it is definitely a HDMI related blanking problem.

                              Check out my build logs below:
                              Wii SPii (Wii in a GBA SP Shell)
                              https://bitbuilt.net/forums/index.php?threads/the-wii-spii.3347/
                              Retro Lite CM4
                              https://bitbuilt.net/forums/index.php?threads/retro-lite-cm4-a-stonededge-and-dmcke5-collaboration.3934/

                              1 Reply Last reply Reply Quote 0
                              • StonedEdgeS
                                StonedEdge @mitu
                                last edited by

                                @mitu

                                OK, finally figured it out!

                                https://stackoverflow.com/questions/25149143/linux-kernel-consoleblank-argument-ignored

                                Needed to add export QT_QPA_PRESERVE_CONSOLE_STATE=1 to the autostart file. It seems the consoleblank=0 gets overriden by Qt applications. Seems like a bit of an undesirable behaviour but glad it works now.

                                Check out my build logs below:
                                Wii SPii (Wii in a GBA SP Shell)
                                https://bitbuilt.net/forums/index.php?threads/the-wii-spii.3347/
                                Retro Lite CM4
                                https://bitbuilt.net/forums/index.php?threads/retro-lite-cm4-a-stonededge-and-dmcke5-collaboration.3934/

                                1 Reply Last reply Reply Quote 1
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